76w ago - Dust 514 Community Manager Phil Wang has announced that the Mercenary Pack arrives on PSN today and grants Beta Access this Thursday with details below, as follows:
Later this year, there will be an unprecedented level of combat in gaming raging across the entire EVE Universe, from the mighty capsuleers far above in Eve Online, to the relentless onslaught you and your squad will bring to bear against your enemies on countless planets in DUST 514.
The first, harrowing drumbeats of war started not long ago and have been increasing ever since during our beta tests. Until today, this has been of very limited scope while we've introduced some of the EVE Universe's most faithful players to planetary warfare and trickled in some of the earliest of adopters who have picked up their rifles and laid low the opposition.
But that all changes this weekend when we'll be opening the doors to thousands of new combatants through our beta events. There's still time to sign up over at our official Beta Web site to participate in this important, and early, testing period for the game.
Signing up for the beta and playing DUST 514 is completely free! But for those who want to try an assortment of the pay-for items, get guaranteed access to beta weekends,...
79w ago - DUST 514 Community Manager CCP CmdrWang has shared some video footage of DUST 514 from E3 2012 alongside the Summer PS3 Beta, PS Home and Vita application details today!
To quote: Hello from E3! We know you're excited and following all of the great stories coming out of the show this year, we just want to briefly touch on some of the DUST 514 news that we've announced this week and we'll be focusing on at the show.
First and foremost, we have details on our first Beta event of the summer. We know many of you are eagerly anticipating your chance to try out DUST 514, and we're happy to announce that we'll be doing a big wave of invites for our first summer Beta event on June 29, 2012, and will run throughout that weekend.
This will coincide with an update to the Closed Beta containing what we've got on show at E3 and more, you can see it in action in our latest trailer (link below). If you haven't already, you can register at www.DUST514.com/beta, and players will be chosen at random to participate.
But don't worry if you don't make it into this first round; this is just the first of several Beta events scheduled for this summer, and we're going to announce lots of info and chances to join the action in the coming weeks. If you...
85w ago - Today CCP Community Manager CmdrWang has revealed how dynamic battlefields take shape in Dust 514 for the PlayStation 3 entertainment system.
To quote: In traditional or mainstream FPS games, the mission area, i.e. the layout of objectives, structures, and spawn locations, are fairly static, thus making missions predictable after playing them a few times.
This is not the case in DUST 514. Because of its sandbox nature, we want to give players the freedom to change the battlefield through choices and this is where the "dynamic" part of the battlefields will come from.
This means that battlefields in DUST 514 could change based on the actions that players make - from innocuous actions such as changing one's character fitting before a deployment, all the way up to decisions made light years away in a player owned corporate board room.
However, giving players a big sandbox to play in does not simply mean throwing a bunch of random choices at them and say, "go." For players to experience the uniquely emergent gameplay offered by the EVE Online universe, the freedom that these choices offer must be handled in a meaningful manner.
To illustrate this, we will be looking at how battlefields in DUST 514 are...
92w ago - CCP Community Manager CmdrWang has introduced some new Dust 514 vehicle roles and characteristics today to fans.
To quote: Since DUST 514 traces its lineage to EVE Online, we wanted to give it the same rich combat environment that EVE Online has when it comes to vehicle classes and roles.
For example, in EVE Online there are ships that share the same hull (and thus the same look) but have very different performance envelopes. This will be true in DUST 514 as well with vehicles that will share the same chassis or hull class but depending on their roles and level of technology, offer very different battlefield characteristics.
Another key aspect that is similar between ships and vehicles is the capacitor. A good way to grasp this concept is to think of capacitors as the energy source that powers everything in a vehicle.
From weapon turrets to repair modules, almost everything that you fit on to your vehicle in DUST 514 will need to draw capacitor points in order to function. Because of the fusion technology that the capacitor is based on, you will never "run out" of capacitors in the long run, since it will always replenish itself over time.
However, as you activate weapons, scanners, ECM and other modules over the...
93w ago - Today Executive Producer Brandon Laurino has announced on the PS Blog that Dust 514 will be free to play on the PlayStation 3 entertainment system!
To quote: We have some big news about DUST 514 coming out this week and wanted to write a more personal note about it here, to you.
The development of DUST 514 has been an amazing experience, as we at CCP pioneer new frontiers for console games in collaboration with Sony.
It has really been a process of exploring and breaking new ground - running an MMO service that needs constant updates on a console, microtransactions on a console, connecting an MMO on console to an MMO on PC in a real time shared universe and the Marketplace between the two - and there's even more to come.
Today, I'm writing about one more of those things - DUST 514 will be free to play on PlayStation 3!
This news means DUST 514 is the first ever game built from the ground up as a free to play MMOFPS on console, exclusively on the PlayStation 3.
Thanks to how Sony has set up the PlayStation Network - and the innovations they have been making on it together with us - Sony's console platform is the only one able to support this kind...