37w ago - Terminal Reality Creative Director Drew Haworth has announced that The Walking Dead: Survival Instinct for PS3 is out now with details below.
To quote: When we became aware of The Walking Dead: Survival Instinct opportunity with Activision and AMC, we leapt on it. We devised a first-person survival-horror strategy approach and pitched it.
Our game was planned as a labor of love: an endeavor to create a relatively intimate The Walking Dead game experience for fans like us... as well as players new to the series who were looking for a different type of zombie game. Our goal was to create an authentic and compelling experience worthy of the name.
Since then, of course, Telltale has released all the amazing episodes of their deserved Game of the Year, and AMC's series has consistently shattered broadcast television records! So while 'pressure' may be an understatement, we've stayed the course.
And Activision and AMC have been steadfast, wonderful partners in us making the game we set out to make in the first place: a new type of zombie game experience for players that want to take on The Walking Dead's world for a while!
Here are some of the lessons the team learned while developing The Walking Dead: Survival Instinct, which is out today on PS3!
I was skeptical,...
39w ago - High Moon Studios Game Director Sean Miller shared a video today spotlighting High Moon: Deadpool on PlayStation 3 dubbed Madness is His Method below.
To quote: This is Sean Miller, Director of Deadpool, coming this summer to PS3 from High Moon Studios and Activision.
We asked Deadpool, who graciously volunteered his leadership to relieve us of the pressures of developing a video game for him, to make a thoughtful video carefully outlining the nuanced gameplay and character features gamers could look forward to in his self-titled debut later this year.
As you can see in this new gameplay trailer, he... disagreed artistically. But while Deadpool sleeps off the tray of dessert chimichangas (he's named them 'chillychangas' he just finished off, I'm free to give you a more in-depth introduction to Deadpool.
If you're not familiar with High Moon Studios, we're the team behind two of the highest-rated Transformers video games of all time: Transformers: War for Cybertron and its sequel, Transformers: Fall of Cybertron.
Deadpool is more than just a poster on our wall here - he's real to us, and his chaotic presence is a well we draw from constantly in designing his game. Deadpool...
43w ago - Sony Producer Greg Phillips has shared a Ratchet & Clank update today dubbed full frontal assault and deadlocked as detailed below.
To quote: As many of you know, when Ratchet & Clank: Full Frontal Assault launched for the PS3 system this past November, we announced that the PS Vita version would be coming out later in January 2013 to ensure the best portable Ratchet & Clank experience possible.
Our friends at Tin Giant have been working night and day to bring Insomniac's PS3 game to the PS Vita system and to provide our fans with a great game. While the original delay has helped us make the game better, we still need more time to bring the game up to the standards expected by our fans.
In order to do this, the launch date for Ratchet & Clank: Full Frontal Assault for PS Vita has moved to Spring 2013. We realize that this delay may be disappointing for our fans, but please know that we are doing our best to get the game into your hands as soon as possible.
For those of you who have purchased the PS3 version of the game and are waiting for your PS Vita entitlement, we want to make it up to you as best we can.
On the release date for Ratchet & Clank: Full Frontal Assault for PS Vita, we will be offering Ratchet & Clank: Deadlocked for the PS3 system as a...
43w ago - Sony Social Media Specialist Justin Massongill has answered some popular fan questions on the upcoming Dead Space 3 video game for the PS3 console.
Below is the FAQ, as follows: A couple weeks ago, we asked you for Dead Space 3 questions, which we'd forward along to Visceral Games for a future Q&A.
Starting at 12:01AM Pacific time tonight, you'll be able to download the game on PSN in North America, and it will be available at retail tomorrow, so we think now's a good time to revisit that.
You mobilized and responded to our request in full force, so we had plenty to ask about when we tracked down John Calhoun, Associate Producer of Dead Space 3. When we finally caught up with him, we threatened dismemberment politely asked him a few of the questions you had, and he was happy to oblige.
Read on to find out how Visceral kept co-op scary, what Isaac's new locomotive abilities mean for the game, and what kinds of new horrors you'll face when Dead Space 3 launches tomorrow.
Now you can enjoy the same powerful new moves and acclaimed in-depth fighting system with over 20 playable characters and blockbuster stages from the PlayStation 3 version. Today I would like to tell you about a few of the new features we've included in the PS Vita version.
Dead or Alive 5+ will have cross-platform compatibility with PS3, which means you fight not only against other players on PlayStation Vita, but also against players on PS3. All characters available on PS3 can be used on PS Vita as well.
Battles run at 60fps for both systems, so there's no lag or stress even when playing cross-platform. This will allow players to enjoy serious battles across the two platforms!
Many have questioned us about the DLC content. Yes, the DLC content can be shared between PS3 and PS Vita, so players can play with their desired costumes wherever and whenever they want. We will have delivered over 100 costumes as DLC by the end...