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CXMB v2.3.1, 4.01 M33 Compatible HostCore Preview Released!

50°
324w ago - Poisonhzkj has issued a minor maintenance update to CXMB. Version 3.2.1 fixes a bug that caused the plug-in to crash at times when applying a new XMB theme.

Additionally, the issue of theme settings reverting back to default after exiting from a UMD title has been solved.

On a side note, the author mentioned that a 4.01 M33 compatible version of HostCore, which allows users to access media content and files on their PC from the PSP, is due out soon.

Download: PSP CXMB v2.3.1 / PSP HostCore v1.2 Preview

An unfinished "preview" build of the upcoming release was provided for testing purposes. While not all features are working properly yet, the preview release does support network video playback.

Changes in 3.2.1:

-Fix bug (freeze while applying theme)
-Fix bug (restore to original official XMB when returns from game)
+make official XMB NOT a choice of random.
 

Twilight v0.1 BETA out, Compatible with Wii System Menu 3.3

200°
326w ago - So much for Nintendo's attempt to block the homebrew-enabling Twilight hack for Wii. Once again Wii Dev'ers have updated it to version 0.1 BETA, complete with support for the recently released Wii System Menu 3.3.

Essentially, this means you can now update to latest Wii firmware, free of homebrew annihilating side-effects. A changelog is below, courtesy of developer Marcan.

Download: Twilight v0.1 BETA for Wii

Changelog:

* The Twilight Hack is now compatible with version 3.3 of the Wii System Menu.
* Improvements in video configuration. The entire console should now be visible in all video modes, and scrolling has been improved.
* For the USA version, the two variants of the hack have been packed into one save file. Just select the save slot that corresponds to your version of Twilight Pricess when you start the game.
* New savegame icons by drmr. The new icons now show which region that version of the hack is for.
* This version now tries to load boot.dol, and falls back to boot.elf if boot.dol is not found.
* ???????
* Many, many bug fixes.
 

PS3 DivX Functionality Coming "Very Soon"

50°
353w ago - We met with DivX earlier today to discuss their upcoming plans, and one of the topics that came up was support for the PS3 console. According to the company, they expect the previously announced firmware update to hit the PS3 soon, which will enable full DivX support for the console.

Though no specific time frame was given for this upgrade, their particular emphasis on saying it was coming soon leads us to believe it's "coming in a week or two" soon, as opposed to "4 months down the road" soon.

As far as upgrade details go, the PS3 is DivX-certified, meaning not only is playback guaranteed to function properly, but game developers can also use the compression format for in-game cutscenes In comparison, the Xbox 360 merely supports playback of DivX-encoded videos [DivX].
 

Hirai talks PS3 price drops, backwards compatibility, and more!

50°
358w ago - Speaking to Famitsu, Playstation supremo Kaz Hirai discussed a variety of juicy PS3 issues including further price drops, the lack of backwards compatibility in newer models and Monster Hunter's move to the Wii. Hirai commented that as far as pricing goes, the more games thare are and the higher the amount of PS3 units shipped, the more they are able to lower the price.

He also noted that there were many discussions about backwards compatibility although it was removed as the top riority is for owners to play Blu-ray games and have access to downloadable content. Moving onto the loss of Monster Hunter 3 to the Wii, Hirai stated that he hopes Sony can continue partnership with Capcom in this capacity.

To quote: The PS2 has had several price drops, can we see similar trends with the PS3?

Hirai: When there are more games on the console and the unit itself has also shipped a fair number, one trend is that we are able to reduce the costs. When games of different genres have been released, some of these will appeal to the masses and this is when we have to consider a pricing which would appeal to these types of audiences. This is a common trend so the PS3 doesn't need to go against such trends. By keeping the 20GB and 60GB, we are leaving as many options as possible for the consumers to choose...
 
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