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Sony Goes Behind The PS One / PS2 Classics With Jak And Daxter

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101w ago - Sony Blog Manager Fred Dutton goes behind the PS One / PS2 Classics today with Jak and Daxter as detailed below courtesy of the PS Blog.

To quote: When I took over the SCEE PlayStation Blog a month or two back, I promised you a few new regular features.

Today, I'm happy to unveil the first of them: Behind The Classics. Every fortnight (well, that's the plan at least), we'll be talking to the creative force behind a vintage PS One or PlayStation 2 title.

To kick things off, Naughty Dog co-founder Andy Gavin was kind enough to lend us his time to discuss the making of seminal 2001 PS2 platformer Jak & Daxter.

We've got the next few entries in the series lined up, but please feel free to leave your suggestions for future interview subjects below. Manage your expectations - these people aren't always easy to track down - but we'll do our best.

Anyway, without further ado, over to Andy...

What was the original concept for the game? Was it a deliberate attempt to create a PlayStation 2 mascot to rival Crash Bandicoot?

Andy Gavin: Of course we wanted the franchise to be as big - or bigger - than Crash. And while this didn't quite come to be, it was certainly our goal.

The formulation of new game ideas involves...
 

Double Fine: Psychonauts Coming to PS2 Classics This Tuesday

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101w ago - Double Fine Productions Community Manager Chris Remo has announced today that Psychonauts is coming to the PS2 Classics on PSN this Tuesday.

To quote: First things first: [Register or Login to view links] is coming to PlayStation 2 Classics. Okay, that's only one thing. But it's super important.

Psychonauts was [Register or Login to view links]'s first game, and it came out for the PlayStation 2 way back in 2005.

We love it a lot. It's the story of a gifted young psychic cadet who must delve deep into dangerous minds and put a stop to a sinister conspiracy. And on August 28th, you will be able to download it to your PlayStation 3 as a PlayStation 2 Classic.

If you never played Psychonauts, you're in for a treat! If you played it before, why not buy it again, just for old time's sake? Ha ha! Tell a friend or two or a hundred.

"So, what took so long?" you may ask. Well, you'd be in fine company for asking. As internet user [Register or Login to view links], "Psychonauts PSN title or PS2 classic PLEASE!!"

Fellow netizen Lemming [Register or Login to view links]
 

Legendary RPG Alundra Ventures Into PSN Store PS One Classics

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102w ago - Gaijinworks President Victor Ireland has announced today that the Legendary RPG Alundra is venturing into the PSN Store under PS One Classics!

To quote: I remember being at Tokyo Game Show the first time I saw Alundra. It was in the Sony booth on a single monitor in line with a number of other titles, with little signage.

There wasn't even an attendant managing the area. Important games often have multiple monitors, lots of signage and possibly special happenings as well as a person assigned to work the area, answer questions, help with gameplay, etc. Alundra had none of that.

The presentation at that Tokyo Game show was a metaphor for the game itself - confident, yet unassuming. But appearances can be deceptive - and that was never truer than with Alundra.

I knew what I was looking at the moment I laid eyes on it. I let out a little gasp - OMG, is... is that a new Landstalker game? The look of the main character and the isometric perspective was unmistakable.

I could scarcely believe it was what I thought it was. I tracked down someone to help me in the best Japanese I could muster. They kindly got me in touch with one of the staff working on the title.

"Is this a Landstalker sequel?" I asked, barely able to hide my excitement. No,...
 

PSOne Classics Hit PS Vita in New System Software Update v1.80

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102w ago - Sony Network Entertainment VP Eric Lempel has officially confirmed today that PSOne Classics will be hitting PS Vita in the new System Software Update v1.80 slated for release later this month.

To quote: Hi, everyone. One of the key announcements coming out of Gamescom today is that the next PS Vita System Software Update (v1.80) is coming your way late August, and will add support for playing PSone Classics on your PlayStation Vita.

I know a lot of you have been looking forward to playing original PlayStation titles on the go.

In addition, you will be able to make various setting changes while games are running and take screenshots of your gameplay.
*It might not be possible to take screenshots in some applications, or in some parts of applications.

Listed below are a few other new features that will be added with the 1.80 update:

Cross Controller

The new Cross-Controller feature will allow you to use PS Vita as a controller to play compatible games on PS3, such as LittleBigPlanet 2. This feature lets you take advantage of PS Vita's rich features including the touch screen, rear touch pad, six-axis motion sensing system, and cameras.

To access the cross controller feature you need to launch the Remote Play application...
 

Sony Confirms NTSC-J and NTSC-U PSOne Classics Hitting EU PSN

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156w ago - Today SCEE's Ross McGrath of the Sony PlayStation Store Team has confirmed that NTSC-J and NTSC-U PSOne Classics are being prepared to hit the European PSN Store.

To quote: I am very pleased to confirm that US and Japanese PSone emulations are being prepared for release on the SCEE PlayStation Stores.

While I cannot yet confirm dates or any of the titles in process at this time, there are a few that are already in process and you will start to see them publishing in the future.

What does this mean for you, the consumers?

Here are the key points:

• Publishers who own the rights to release PSone titles that were previously only available in the US and/or Japan will now be able to apply to have them released on the SCEE PlayStation Stores (providing they are rated by the appropriate ratings boards for each territory).

• All titles will be published 'as is', with either English or Japanese language game content where available.

• All titles will run at 60 Hz and you will need a 60 Hz capable display to play them properly.

This also means that if a PAL version of a title has been unable to pass QA in SCEE, but the NTSC version is already available on the PlayStation Store in SCEA or SCEJ, we can look at publishing...
 
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