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Ken Levine Interview: BioShock on PS3 from Rapture to Columbia

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145w ago - SCEE Blog Manager James Gallagher has shared an interview today with Ken Levine, which spotlights taking BioShock on PS3 from Rapture to Columbia.

To quote: BioShock's writer and Creative Director, Ken Levine, and his team are now working on BioShock Infinite, a departure from the dark, dystopian corridors of Rapture into the bright skies of Columbia, a floating city named after the female personification of the United States of America.

I recently had the chance to sit down with Ken to talk about the philosophies that underpinned the original BioShock and how, if at all, these are being applied to BioShock Infinite.

PlayStation.Blog: What's more important to you: surprising the player or making existing fans feel familiar?

Ken: When you look at [Register or Login to view links], you can't deny that it's a BioShock game. However, and this might seem counter-intuitive, Rapture was a surprise to the player; you wanted to see what was around each corner because it was so strange.

If we were to take you back to Rapture then that surprise element would no longer be there. Weirdly, we had to change BioShock in order to make it BioShock, or at least to retain that core principle of the unexpected.

I...
 

Video: BioShock Infinite PS3 Q&A: Ken Levine's PlayStation Moves

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158w ago - Sony Senior Social Media Specialist Sid Shuman has shared a Q&A video interview today with Ken Levine who discusses BioShock Infinite PS3 and his PlayStation Moves.

To quote: It's always a pleasure to speak with Ken Levine, creative director for the award-winnging BioShock and the PS3 dystopian epic BioShock Infinite.

Ken's been good enough to drop by before, bringing news of PlayStation Move support as well as an upcoming PS Vita BioShock game, but we've never been able to immortalize him in crisp HD video.

Until now. In Rey's lovingly produced video feature, Levine lays out his plan for Infinite domination, starting with creating a convincing relationship between lead characters Booker and Elizabeth as they seek to escape the crumbling city of Columbia.

Levine also touches on the origins of Songbird, a biomechanical beast that has jealously locked Elizabeth in the depths of Columbia since her birth. Songbird completes a warped sort of love triangle between Booker and Elizabeth that promises to play out in the game in a big way. "There's a lot of mystery around Songbird, and I think people will be surprised by his relationship with Elizabeth – it's a complicated relationship that has elements of light and elements of darkness."

Levine also...
 

Video: Watch 15 Minutes of BioShock Infinite for PlayStation 3

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163w ago - Irrational Games Creative Director Ken Levine has posted up some new video footage today from BioShock Infinite for the PlayStation 3 entertainment system!

To quote: Okay, we've [Register or Login to view links] for long enough. We showed you a teaser on PlayStation's E3 stage.

We leaked out dribs and drabs of content over the past few weeks. Yeah, we're S.O.Bs. But we're S.O.Bs with an expiration date! And today's that date.

Here it is, a video of the full demonstration that we showed to the press at E3, all 15 minutes of it. We'd love to know what you think at our forums at [Register or Login to view links].

-Ken




 

BioShock Infinite to Support Move, PS Vita Game in the Works

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168w ago - Straight from Irrational Games Creative Director Ken Levine via E3 2011 comes news that BioShock Infinite will support PlayStation Move alongside a PS Vita game in the works.

To quote: Let me dish out some home truths here. The BioShock universe hasn't always treated the PlayStation community super well. The first game came out on PS3 over a year after launch on other platforms. To Sony fans, that probably read as, "Hey, what are we? Chopped liver?"

[Register or Login to view links] came to the press conference to say Sony fans are not chopped liver. How's them for bold words? They're fans who have embraced innovation. Who champion cool, weird stuff like Flower and LittleBigPlanet. Who seek out content from all over the globe.

But I'm also here to back our commitment up with action. Like Move integration. Like a new game set in the BioShock universe on PS Vita. Like a free copy of BioShock 1 with each copy of BioShock Infinite on PS3 to ensure that everyone in the PlayStation world gets a chance to see how the whole BioShock magilla began.





I know I didn't give a ton of details today about the Move stuff and the new game on PS Vita. That's because we're still...
 

Video: BioShock Infinite PS3 Gameplay, Ken Levine Talks Combat

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204w ago - Sony's Senior Social Media Specialist Sid Shuman has shared a video today which includes a 10-minute BioShock Infinite PS3 gameplay video and an interview with Ken Levine who talks combat!

To quote: You've seen the debut trailer for BioShock Infinite. You've read Creative Director Ken Levine's thoughts on expanding the award-winning formula of BioShock from the murky depths of Rapture to the soaring heights of Columbia.

You've even bookmarked the [Register or Login to view links] article on [Register or Login to view links].

What's left? Watching 10 uninterrupted minutes of BioShock Infinite gameplay video, of course. Get to it!

Irrational Games' Ken Levine was good enough to return to the PlayStation.Blog and answer more questions about BioShock Infinite's gameplay.





While nitty-gritty details such as control layouts and weapon arsenals are still over the horizon – the game isn't due out until 2012, after all – Levine was able to shed light on a host of topics including the rollercoaster ride that is Sky-Line combat, long-range sniping in...
 
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