CCP Officially Introduces Dust 514's Instant Battle Matchmaker

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85w ago - Today Community Manager CCP CmdrWang has officially introduced Dust 514's Instant Battle Matchmaker with details below.

To quote: Human beings are hunters at heart. We were hunter-gatherers well before we invented computers, after all.

And what better place to practice our ancestral instinct than in a MMO shooter where we can stalk, pounce upon and kill our prey so that we can safely and legally experience the thrills and complexities of the hunt.

This sublime experience even has a name : the ancient Greeks called this "arete" and used it to describe the excellence and beauty that can arise between combatants of equal stature.

Of course, part of this excellence comes with the assumption of a fight between two equally matched combatants; it would seem that our ancestors, too, preferred a fair fight. But in the real world, we are too often reminded that all is fair in love and war, and as many of you already know, Dust 514 is about war (okay, there is love too).

However, this does not mean that "arete" has no place in Dust 514. Like the Olympics, we want to offer players a chance to compete on a fair and equal footing where it is less about the gear and more about the skill and mental resilience to win the fight.

To this end, we are introducing...
 

Sony Reveals PlayStation All-Stars Battle Royale Public Beta Incoming

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86w ago - Sony European Producer Gavin Russell has revealed today that their PlayStation All-Stars Battle Royale Public Beta is incoming!

To quote: Hi all, just a quick message from Gavin Russell - SCEE Producer of PlayStation All-Stars: Battle Royale.

We will be conducting a limited public beta across both PlayStation 3 and PS Vita platforms between Tuesday 11th September and Tuesday 18th September 2012.

Why am I letting you know this, you may ask? WE NEED YOU!

We will be welcoming enrolment for this limited public beta phase until Tuesday 4th September 12.00pm BST. To be in with a chance of being a selected participant, we'll need you to register interest on the PSN Beta site.

Those chosen will be notified via email and will be able to access the PlayStation All-Stars: Battle Royale section of PSN Beta. Once logged in, you can retrieve your voucher code and find out about the test night information and any requirements we may have of you - our PlayStation Community.

Let's see who proves to be best, of the best... of the best!!

Best of luck from SCEE, SCEA Santa Monica Studios, Bluepoint...
 

24 Caret Games: Retro / Grade's Backwards Battle Begins Today

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87w ago - 24 Caret Games Co-founder Matt Gilgenbach announced that Retro / Grade's backwards battle officially begins today!

From the official announcement, to quote: It's been a long journey since our first post about Retro/Grade over three years ago.

We've worked very hard creating the best game we possibly can since then - if you saw the three year old screenshots, you'll notice that it's barely recognizable as the polished product you see today.

Besides all the visual polish we added - like jaw-dropping effects and full HD 1080p rendering at 60 frames-per-second with anti-aliasing - we've added a ton of content.

Although we have a campaign mode, challenge mode is really the star of Retro/Grade. It's where the real meat of the game lies. In challenge mode, you are presented with a galaxy map, and you go through playing various challenges that are based on the campaign levels, but with various twists and rule changes.

For example, in some of the challenges, the music is sped up, which naturally makes completing the level more difficult. We also have challenges that require you to reach certain score targets, have trickier patterns, and plenty more! There are 130 challenges spanning a map filled with secret paths, warps, and rewards.

What kind of...
 

SuperBot: PlayStation All-Stars Battle Royale Moves to November

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88w ago - SuperBot Entertainment President Chan Park has confirmed today that the PlayStation All-Stars Battle Royale release is officially moved to November, 2012.

To quote: As you know, we at SuperBot have set high benchmarks for PlayStation All-Stars Battle Royale. Our goal is to deliver a fun, well-balanced, and compelling gameplay experience that pays homage to all of these incredible characters.

We also know our fans have high expectations for this title, and to that end, we have decided to move the release date to November 20th, 2012 for North America (including Canada) and Latin America territories.

This will let us spend more time polishing and tuning the game, and it will give us a chance to incorporate some of the great feedback we're receiving from the current limited beta to ensure we are creating the best possible fighting game experience.

While it is our greatest desire to put this game into the hands of our fans as soon as possible, we do not want to do so at the sake of quality. The additional time will be well worth the wait, and are excited to know that our fans will have the ultimate brawler in time for the holiday.

Keep an eye on GamesCom this week, as we've lined up some big announcements that we're sure you'll be excited about. Thanks again for...
 

SuperBot: PlayStation All-Stars Battle Royale Public Beta This Fall

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89w ago - SuperBot Entertainment President Chan Park has offically announced that PlayStation All-Stars Battle Royale Public Beta is coming this Fall!

Below are the details, to quote: Hey everyone! Last week, SuperBot Entertainment and PlayStation invited a small group of players to get a hands-on preview of PlayStation All-Stars Battle Royale as part of our early development beta.

We're beginning to test our servers and connectivity issues and this is just the beginning as we work toward rolling out a public beta to the entire PlayStation nation this Fall.

As part of this exclusive access, players were able to take control of characters such as Kratos, Sweet Tooth, PaRappa the Rapper, Colonel Radec, Sly Cooper, and Fat Princess and battle in environments such as Dreamscape, Metropolis, Sandover Village, and Hades.

The feedback we're receiving from beta testers has been highly encouraging and valuable, helping us craft the best online multiplayer fighting experience possible.

In addition, there was an unexpected and unintended leak in our beta that allowed fans to be able to see some additional content.

We've enjoyed reading all of the fan reaction and are thrilled that so many of you are excited to learn more about our character roster and level mash-ups,...
 







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