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Sony: PS4 to Arrive with Next-Gen Consoles from Competitors

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139w ago - Contrary to previous reports, PlayStation Europe CEO Jim Ryan recently stated to [Register or Login to view links] that PS4 will probably arrive at the same time as Next-Gen XBox and Nintendo consoles.

To quote: "I think we would consider it undesirable to be significantly later than the competition [with the next PlayStation]."

He also noted, however, that there is still a lot of life left in the PS3 and explained:

"If you look at PlayStation 2, now in excess of 150m units installed globally, a huge majority of that was done at price points of £120 or lower.

We've only just hit £199 in the UK [with the PS3] so clearly there's a considerable untapped part of the market there."

Is anyone ready for a potential PS4 release as early as 2012?
 

Ruin for PS Vita Details Arrive: Lairs, Relics and The Social Web

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148w ago - Sony Senior Social Media Specialist Sid Shuman has revealed some details today on Ruin for PS Vita, including the lairs, relics and the social web as follows:

Ruin (working title) was last seen on the E3 2011 PlayStation stage, when the presenter wirelessly transferred his PS Vita game session to a PS3 without missing a frame of the action.

As technically impressive as Ruin's cross-platform compatibility is, I've learned that it's only the beginning of what co-developers Idol Minds and SCE San Diego Studios are planning for this ambitious multiplayer action-RPG.

Ruin is still early in development, but it's being eagerly anticipated for its PS Vita-to-PS3 cross-compatibility, addictive action-RPG gameplay, and expansive social features.

Ruin's developers are quietly building a wide, deep social network designed to keep you interacting whether you're on the couch, on the bus, or someplace in-between. Travis Williams, Ruin's energetic senior producer, walked me through the game's social ambitions several weeks ago at a media showing in New York City.

From the earliest days of Ruin's development process, Williams told me, the development team was motivated to find a way to make its multiplayer competitive mode accessible and socially sticky – important considerations...
 

Video: New PixelJunk Sidescroller PSN Trailer and Details Arrive

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152w ago - Q-Games Assistant Producer Ariel Angelotti has shared a new PixelJunk Sidescroller PSN trailer video and details today on the retro PlayStation Network title below.

To quote: I have an important update for you. What's orange, magenta, and glowing all over? Why, it's PixelJunk sidescroller, of course!

We've released a brand-spankin' new trailer for you. We hope it whets your appetite until you can get your PixelJunk-hungry hands on it.

We don't have an official release date for PixelJunk sidescroller yet, but rest assured we're hard at work making it oodles of fun all the while incorporating retro goodness, love, and a little bit of cheese(?) into it.

What treasures does this veritable pantheon of old-school gaming hold? We can't go into the details yet, but expect to get riddled in alien bullets, science fiction in-jokes, and if you're a tried and true PixelJunkie, you may even notice an Easter egg or two we've included just for you!





Need some deep space, missile-flinging fun to tide you over until PixelJunk sidescroller is released? Hop on the PlayStation Network and download the FREE PixelJunk Shooter 2 demo today!
 

Valve Reveals Portal 2 for PlayStation 3: Steam Details Arrive

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171w ago - Valve VP of Marketing Doug Lombardi has revealed Portal 2 for PlayStation 3 Steam details today for fans, as follows:

A few months back, [Register or Login to view links] announced some initial details of Steam's debut in the PS3 version of [Register or Login to view links].

While people were excited to hear about the PS3 game's inclusion of Steam access to Portal 2 on any PC or Mac, they also had a bunch of questions.

So, here's a bit more info about Steam on the PS3.

Portal 2 for PlayStation 3 is the first title to support Steam on a console. Specifically, that means it offers cross-platform matchmaking, gameplay, friends, chat, and achievements, all powered by Steam.

Steam on the PS3 also saves co-op game progress and single player saved games to the Steam Cloud, enabling players to pick up where they left off on any PlayStation 3.

Steam makes its appearance on the PS3 as an overlay within Portal 2. Here, the Steam overlay provides access to Steam Friends, displaying their in-game or online status and providing a quick pathway to text chats, player profiles, friend requests, and game invites. Steam Achievements are earned in lockstep with PSN Trophies and are also accessible within the...
 

Batman Arkham City: New PS3 Screenshots and Details Arrive

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176w ago - SCEE's James Gallagher has shared some fresh Batman Arkham City PS3 screenshots and details today for fans.

To quote: My flatmate cites Arkham Asylum as his favorite game, and when I got home and told him that I'd been to see it at Warner Bros. London office, he put his fingers in his ears and turned the stereo up. It confirmed something I'd been thinking on the train home: this is one of those games that we're better off not knowing much about.

There's five of us in the private screening room and Dax Ginn, marketing game manager at Rocksteady, has just played through an early mission from Arkham City, lasting around 30 minutes, which I'm not going to spoil for you. We are free to call out questions afterwards and one journalist asks, "Will we see anything like the Scarecrow missions from Arkham Asylum?"

"Did you like the scarecrow stuff?" he replies to slow nods. "Well we did too. Aren't you glad that you didn't know about the Scarecrow levels before you played Arkham Asylum? If they had been part of the marketing campaign they wouldn't have had that kind of impact, so I'm just going to leave it there."

The biggest difference between Arkham City and its predecessor is the move to a more open setting. In the intervening 18 months, Quincy...
 
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