7w ago - Following up on the previous updates, today PlayStation 3 developer ThePaaqoHD has made available a real-time all CoD modding tool for Call of Duty Modern Warfare 2, Black Ops, Modern Warfare 3 and Black Ops 2 on PS3.
To quote: Hello NGU, today i want to release my all COD RTM Tool. I added a few NEW offsets (Thanks to mango_knife and razormind) and used a devexpress form. I will update this topic soon with a new version..
Features (Going by the name of tabs):
MW3: Class Editing, Anti God Mode Classes, Game M0Dz, Mod Menu, GameSendServerCommand
Modern Warfare 2: Stats, GameSendServerCommand
Black Ops: Stats, GameSendServerCommand
Black Ops 2: Multiplayer, Zombies, XP Lobby & Server_Commands
FMT Crack: Cracked Memories v3 Elite Menu, MW2 Reborn v3, MW3 Recovery Tool, BO2 MP Mod Menu
Extras: MW2, Black Ops, MW3, Black Ops 2: Debug Eboot & Debug Self
7w ago - Telltale Games Community Lead Laura Perusco announced today that The Wolf Among Us is coming to PlayStation Vita this Fall complete with a video trailer below.
To quote: Hey everyone! We're super happy to announce that The Wolf Among Us, the latest episodic series from Telltale Games, is coming to PS Vita for download later this fall!
What's this "Wolf" stuff about? Based on the award-winning Fables comic book series, The Wolf Among Us is an often violent, mature and hard-boiled thriller where the characters and creatures of myth, lore and legend are real and exist in our world.
These aren't quite the characters you might remember from childhood stories though. Playing as Bigby Wolf - the big bad wolf in human form - you'll discover that the brutal, bloody murder of a Fable is just a taste of things to come.
If you've already played The Walking Dead on PlayStation 3 or PS Vita, you'll be familiar with the gameplay in The Wolf Among Us. It's all about choice and consequence, but we've definitely upped the ante (especially in the action sequences)!
In case you missed it the first time around, be sure to check out the recent PlayStation Blogcast with Episode 1 co-director Nick Herman for more details on the...
7w ago - Guerrilla Games Producer Poria Torkan shared a new PlayStation 4 ttory trailer video showcasing Killzone Shadow Fall on PS4 below.
To quote: To what lengths would you go to defend your home?
That's the central question in this brand-new story trailer for Killzone Shadow Fall. On planet Vekta, where rival Helghast and Vektan factions are living side by side under an uneasy truce, the answer depends entirely on who you ask.
To Chancellor Visari, leader of the displaced Helghast people, the Vektans are aggressors that must be kept in check by whatever means necessary. To Vektan Security Agency Director Sinclair, the biggest threat to peace is the very presence of the Helghast people.
Sinclair and Visari aren't the only ones at odds over their plans for planet Vekta. Behind the scenes, forces within each faction have begun warring and conspiring to further their own agendas. Some, like the extremist splinter group Black Hand, want to force an all-out civil war.
Others, like Helghast intelligence operative Echo, are desperately trying to prevent it. As Shadow Marshal Lucas Kellan, you must deal with the escalating hostilities before they envelop the entire planet - but you'll quickly discover that trust is a scarce resource on Vekta.
7w ago - Ubisoft Senior Community Developer Mike Madavi shared a video introducing an all-new, inclusive video gaming experience dubbed Rocksmith 2014 Edition.
To quote: Rocksmith 2014 Edition is finally out today! Since we announced it at this year's E3 Conference in June, we've seen an outpouring of excitement, questions, and speculation from old fans, as well as those just hearing about Rocksmith for the first time.
Everyone wants to know what's been updated, fixed, and improved upon - all valid questions with a simple answer: Rocksmith 2014 Edition is a full-fledged sequel that has been built from the frame up to be the best, most fun, and fastest way to learn guitar or bass!
Even though the game was announced in June, our Development team at Studio SF in Ubisoft's San Francisco office has been hard at work on Rocksmith 2014 Edition for two years. The process was long, but ultimately worth it as the team took a hard look at the original Rocksmith and decidedly improved on every existing feature while dreaming up innovative new ones. In the words of Paul Cross, our Creative Director, "We set out immediately to do something different."
The entire format has been reduced to the core functionalities and experiences users want out of playing guitar - a simple menu with clear options,...