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Video: Race the Sun Coming to PS3, PS4, PS Vita This Summer

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29w ago - Flippfly Co-founder Forest San Filippo announced that Race the Sun is coming to PS3, PS4 and PS Vita this Summer alongside a video of it in action below.

To quote: There's just something about going fast. The desire for speed seems to be ingrained in our very nature. Race the Sun is our attempt to distill that desire into its basic form - to strip away all pretense and let players experience pure, brutal speed. Building a game with this goal in mind took a lot of trial, error, and some new ideas.

The Goals

When we first played the prototype that would become Race the Sun, we felt like we had something special. Every time one of us would crash, we'd say "Just one more run. I know I can do better." It felt like we were playing a classic arcade game designed to suck you in.

After quite a bit of discussion and thought, we decided on some specific goals for Race the Sun. It had to be fast, fun, and challenging. We knew that some of the fastest games out there were encumbered by complex rules and controls - and we really wanted our game to be fun right from the start. The mantra "easy to learn, hard to master" was adopted in lieu of design documents, and we got to work.





Easy to Learn
 

Video: Creating the World of Hyper Light Drifter on PS4 and PS Vita

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29w ago - Head of Heart Machine Alex Preston shared a video on creating the world of Hyper Light Drifter on PS4 and PS Vita below.

To quote: In [Register or Login to view links] you'll travel a ruined land with a twisted past, delving deep to collect lost technologies and unveil secrets long buried.

I'd like to share a few of the key components under development that make Hyper Light what it is: 1) combat that's lightning quick, brutal and never unfair; 2) a strong narrative and character interactions expressed through visual design; 3) a rich and varied world to explore with an intense atmosphere.

Combat

At [Register or Login to view links] we're all fans of fast, heavy­-hitting combat that requires skill and rewards a bit of finesse. To hell with bullet­sponges, witless drones and unfair scenarios.

We spend a great deal of time tuning our systems, ­adding meaningful feedback in the controls, visuals, and audio design ­so they feel responsive and satisfying each time you lop an enemy in half, blow something up, or wipe out entire packs of ravenous creatures.

Each enemy reacts to strikes with visible knockback, flashes, and brutal sound effects. No weak or shoddy weapons (I'm looking...
 

New Screenshots Revealed for Final Horizon on PS4 and PS Vita

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29w ago - Eiconic Games Art and Creative Director Simon Credland revealed new screenshots for Final Horizon on PS4 and PS Vita today!

To quote: This is Si at indie games developer Eiconic Games in the UK. We've been busy developing Final Horizon for PS4 and PS Vita, and are excited to share the first batch of screenshots with Playstation.Blog readers.

Final Horizon has some great puzzling levels that will demand all your skills to solve, and frantic action levels where you won't even have time to blink.

The story takes the player on a journey from planet to planet and into dark, undiscovered galaxies that are home to the alien Swarm. But not only will you play on planetary surfaces, but you'll also get to take over the Overwatch orbital satellite as a killstreak reward. Ever want to shoot the legs off a spider from space?

As you play through Final Horizon, the levels get tougher, the Swarm gets stronger, and you're going to need to think fast and act faster.

This is a strategic, puzzling, action-packed tower defense game. We've developed and optimized our PS Vita engine to be able to pack more action in that we know Vita players have been asking for. Developing on PS4 means more of everything - more explosions, more special effects, and we plan to add more during the coming...
 

Video: Unusual World of Metrico on PS Vita, New Trailer Debuted

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29w ago - Digital Dreams Level Designer Roy van de Mortel shared a new video trailer today spotlighting the unusual world of Metrico on PS Vita.

To quote: We're celebrating! We're in the final stages of Metrico's production. We'd like to celebrate this phase with a special, branching trailer. We got a lot of requests to show some Metrico gameplay, but we're not showing everything just yet.

We're really excited though to finally release a trailer with in-game footage. The trailer let's you choose whether to watch a [Register or Login to view links] version or a [Register or Login to view links].

As we explained in our previous blog post, Metrico is all about using input to shape the infographics around you and solve puzzles. In this blog entry, we'd like to give a bit more insight into the world of Metrico and our design approach.





Over the last few months, we've been working hard on finishing Metrico's last worlds. There will be six worlds in the final game. We wanted every world to feel fresh and exciting, that's why each world has its own shapes, type of infographics, colors, music, mechanics, challenges, typography, and animation, which all tie closely...
 

Rain Games: Teslagrad on PS3 & PS Vita: The Secrets of Magnetism

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29w ago - Today Eduardo Garabito of Rain Games announced that Teslagrad is hitting PS3 and PS Vita this year with some Secrets of Magnetism detailed below.

To quote: Hi! We've wanted to write this piece for a long time. It's been great to announce Teslagrad for PS3 and PS Vita coming this year, and it's also wonderful to have this opportunity to present our game in detail.

Let's suppose that the question here is simply "Hey, what's Teslagrad about?" We've had to answer that question many, many times, and we have our response down to a science:

Teslagrad is a puzzle platformer with action elements, where magnetism and other electromagnetic powers are the key to go throughout the game, and thereby discover the secrets kept in the long abandoned Tesla Tower.

That's quite the statement. How did you like it? It's like a mantra. We just can't recall how many times we've said and/or written that. And that's why we're looking forward to this post. Now we can go into more detail. So, Teslagrad is...

Magnetism: Magnets, we know how they work! Electromagnetic forces are the lifeblood of the game, either acting as a magnetic elevator or as part of teslamancer weaponry (just to pick a couple of the many examples). Magnetic interaction allows you to not only play around as much as you...
 
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