57w ago - Might and Delight Lead Programmer Kian Bashiri has announced that new Puzzler Pid is out today on PlayStation Network alongside a fresh video trailer below.
To quote: Hi everyone - Kian here from Might and Delight! I'm hugely proud to tell you that tomorrow we're releasing our first game, our darling Pid!
Pid is a platforming adventure with a strong retro flavor, a unique puzzle-oriented core mechanic, creatively challenging level design, a cast of charming characters, larger than life boss encounters and tons of secrets - all set in a peculiar alien world to a deliciously jazzy soundtrack.
Don't let the smooth graphics fool you! Having taken a lot of inspiration from classic platformers such as Mega Man, Donkey Kong and Metroid, we hope that your platforming fu is strong. This is a game that will challenge you and charm you at the same time.
How does all this mix together? Our release trailer will explain how:
Simultaneous with the PSN launch is the release of the game's soundtrack, created by Retro Family. Pid's soundtrack is a huge part of the game, so let me hand over to Walle Wahlgren, drummer in Retro Family, for the inspiration...
57w ago - Backbone Entertainment Producer Jeremy Mahler has announced that with Midway Arcade Origins fans can play 31 Arcade Classics starting today on PS3!
To quote: Today, Backbone is excited to give PS3 owners a chance to truly test their old-school arcade skills. For those of you who can actually remember having to put tokens or quarters into an actual Joust or Robotron machine, you may know this isn't the first Midway collection Backbone has developed.
But Midway Arcade Origins is the first of this generation, and it's definitely the best ever with 31 Midway arcade games assembled on one disc.
First off, we really wanted to make sure we paid proper homage to the collection's arcade roots, so right from the main menu we included a model of the original arcade cabinet and the marquee (arcade term for the light-up game logo) for each game. In terms of emulation quality, each game looks and plays exactly the same as its arcade counterpart.
In fact, the PS3's capabilities has made it possible for many of the games to feature true sound emulation for the first time on a console, resulting in a better sound response than in any previous collection.
In a further attempt to capture the arcade spirit, each game features its own unique wallpaper background based on the...
58w ago - Capcom Marketing Manager Tristan Corbett has posted up the launch trailer for Okami HD announcing that it is hitting PSN today!
To quote: At long last I'm pleased to share that the great goddess Amaterasu is ready to save the world once again! Okami HD is launching on PSN today in North America and will be available to download for $19.99 later today with the PlayStation Store update.
In case anyone needs it, here's a quick refresher on all the things we've added to Okami HD:
• The critically acclaimed classic brought to new life on PS3
Full native 1080p visuals brings Okami's stunning visuals into the HD era
• PlayStation Move motion controller support allows players to enjoy the celestial brush in new and intuitive ways
• Trophy Support, including a Platinum trophy, gives players all new challenges to complete
I'd like to extend a big thanks to the PSN community as well as PlayStation.Blog for all their support for Okami HD. Your support helped make this project happen and it is greatly appreciated!
I can say for myself that this title was hands down the most fun I've had working on any project here at Capcom. I hope you all enjoy the game as much as we've enjoyed bringing it to you.
58w ago - Assistant Producer Nicolo Accordino has shared a video today announcing that Smart As launches Today on PS Vita today and inviting fans to see where they stack up.
Below are the details, to quote: Our new social brain training experience for PlayStation Vita, Smart As, officially launches today. We've had a great time making the game, but the fun really starts now that you get to play and we get to see your scores climb the leaderboards.
With Smart As, our goal was to create a cool compilation of puzzle games that let you have a blast while testing your skills at the four key areas of Logic, Arithmetic, Language and Observation.
We also wanted to create a truly social experience letting you compete and prove that you are smarter than your friends, family, your city, country and ultimately the entire world via our online leaderboards.
You can also share and compare all your stats with other Smart As fans and brag about how smart you are on your favorite social networks like Facebook and Twitter, all without leaving the game.
We designed Smart As from the ground up for PS Vita, so the game utilizes all of the system's features, which means you can take on the world with never-before-seen brain twisters.
58w ago - Happion Laboratories Chief Scientist Jamie Fristrom has announced that PlayStation Mobile title Sixty Second Shooter Deluxe lands on PSN today!
To quote: Many years ago I quit a pretty sweet job as creative director on Activision's Spider-Man series in the middle of development on Spider-Man 3.
Why did I do such a crazy thing? I'd love to say it was because of the screenplay, but no - a big part of the reason was that even though I had the highfalutin' title "creative director" I didn't feel like it was my game.
Somehow, not enough of my own creative input and ideas were making it into the thing, and I thought that at a small company I could start making games I could call my own again.
And I've been getting my butt kicked ever since! Every mistake you can make as an indie developer... I've probably made it twice. We did okay with Schizoid, which made it into the PAX 10, but didn't bring in enough money to make the next game, and although we managed to hold on for a while longer, doing some contract work here and there, we eventually had to call it quits.
My partner went and got a real job and I was about to as well, but then I heard that the Chrome web browser had...