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Castlevania: Lords of Shadow 2 PS3 Demo Out Today on PSN, Details

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50w ago - Konami Community Manager T.K. Shrodes shared details today on the new Castlevania: Lords of Shadow 2 PS3 demo that is out today on PSN below.

To quote: Want a taste of Castlevania: Lords of Shadow 2? Originally available only to owners of Castlevania: Lords of Shadow - Mirror of Fate HD and the Castlevania: Lords of Shadow Collection, the Castlevania: Lords of Shadow 2 demo will be available for everyone today on PlayStation Store.

Download it today, and draw first blood against Dracula's many enemies in this demo, which highlights Gabriel at the height of his power.

Lash out with the Shadow Whip, a cruel remainder of Gabriel's once holy Combat Cross, or steal your enemies' very souls with the Void Sword. Employ my personal favorite, the Chaos Claws, to break down your foes' defenses and smash them into a very satisfying paste.

Dodge, jump and combo your way from Dracula's own throne room to an enormous assault against Dracula's castle, showing off differences in scale from the original Castlevania: Lords of Shadow and the many additions to the Mercury Engine that make this title bigger, better, and just like Gabriel's turn... Darker.

Castlevania: Lords of Shadow 2 is available on PS3 in North America starting February 25th. Stay tuned for a special deal for...
 

Llamasoft: TxK Out Today: The History, Development and Gameplay

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50w ago - Llamasoft Founder Jeff Minter confirmed that TxK is out today on PS Vita, with details on the title's history, development and PlayStation Vita gameplay below.

To quote: TxK is the latest in a particular genre of arcade-style shooters which can be described as "neo-retro".

These games are characterised by gameplay inspired by arcade games of old, but take advantage of modern hardware to provide graphics and audio that far surpass anything that was possible back in ancient times.

Often they take as inspiration some aspect of an older display style and, through modern graphics hardware and techniques, seek to create an experience that is evocative of its ancestry but far nicer-looking.

You've all seen games like "[Register or Login to view links]", where the enemies and player characters are made of glowing lines.

These line-based displays go back to an old, obsolete yet beautiful display technology that was used in the arcades, called "vector graphics".

Back then it was not possible to generate pixel-based displays that had a high resolution, and as a result images in games tended to look blocky, as if made out of bricks. "Vector graphics" was a different way of driving a graphics display, causing...
 

Video: Far Cry Classic & Far Cry Compilation Out Today on PS3

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50w ago - Ubisoft Community Developer Kim Belair shared a video today announcing that Far Cry Classic and Far Cry Compilation are out today on PS3.

Below are the details, to quote: From the islands of the South Pacific to the jungles of Africa, the Far Cry series has taken you on an unforgettable journey. And now it's time to go back.

With the simultaneous release of Far Cry Compilation and Far Cry Classic on February 11th, players can relive the action and the excitement that has defined a decade of gaming.

With Far Cry Classic, step into the shoes of Jack Carver, ex-Special Forces, and uncover the dark secrets of a covert operation in Micronesia. The original 2004 game has been given an HD overhaul with remastered graphics, cutscenes, and UI, and redesigned controls optimized for PS3. Rediscover the classic today when it launches on PlayStation Store.





In Far Cry Compilation, experience Far Cry 2, Far Cry 3 and Far Cry 3: Blood Dragon, in a single retail box set. Experience the expansive open world beauty, original narrative and characters combined with classic FPS gameplay.

Each is a unique adventure, whether for the heightened realism of 2, the brutality and insanity of 3 or the 80′s vision...
 

Toukiden: The Age of Demons is Out Today on PlayStation Vita

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50w ago - KOEI Co Ltd Producer Kenichi Ogasawara announced that Toukiden: The Age of Demons is out today on PlayStation Vita.

To quote: Today's the day to become a Slayer and save the world from the Oni's destruction!

The most exciting aspect of Toukiden: The Age of Demons is the "targeted destruction system" where players can feel the exhilaration of severing parts of the Oni's body and destroying them. Players can choose from six different weapons, each with their own original attack methods and attributes.

Using powerful attacks to slash, thrust and crush parts of the enormous enemy, I think it might excite the natural instincts of players.

It is difficult to defeat the Oni, however, just by attacking them. By destroying parts of the Oni, the life energy that exists within them will be drawn to the surface. Attacking this life energy will truly damage the Oni.

However, Oni not only possess an enormous life force, they are able to regenerate parts that are cut off - and these regenerated parts become even more powerful.

The severed Oni parts that have fallen to the ground can be permanently destroyed through the Ritual of Purification, and this prevents the body part from being regenerated. Thus, in order to defeat the Oni, the destruction of body...
 

Moonbite Games Announces Zombeer is Out Today on PS3

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50w ago - Moonbite Games Creative Director Carlos Fernandez announced that Zombeer PS3 is out today on the PlayStation 3 entertainment system.

To quote: What kind of game is Zombeer? That's not easy to answer... my favorite description for Zombeer, which launches today on PS3, would be "first-person-survival-horror-comedy-shooter."

When we started the design process, we had a clear vision for Zombeer. We wanted to show a zombie world with funny and crazy stories, full of tributes to our favourites games and feature films. All with gags, parodies, and - most importantly - no rules. The only limit was our indie budget, and that's been a very real limit.

One of our internal goals was to design a coherent game. So if the story is crazy, the graphics, gags, puzzles, quick time events, etc. have to be crazy, too. And of course this philosophy includes the basic gameplay.

In Zombeer, you must keep a high level of Zombeer in your blood. Because if you don't drink enough, the transformation will start; blurred view, a decrease in mental capabilities... yes, like a Monday morning. If you continue without a drink, you'll transform.

But it's not all bad, because if you're a zombie, the rest of the walkers won't attack you, so it's a good way to catch your breath, change positions,...
 
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