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Video: Axiom Verge: Sci-fi Sidescroller is Coming to PS4 & PS Vita

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11w ago - Thomas Happ Games LLC Programmer, Artist, Designer and Composer Tom Happ announced that Sci-fi sidescroller Axiom Verge is coming to PS4 and PS Vita today with a video trailer below!

To quote: I'm Tom Happ, the sole programmer-artist-designer-composer person behind [Register or Login to view links], a 2D side-scrolling action-adventure coming out on PS4 and PS Vita in early 2015.

If you've not heard of Axiom Verge (or even if you have), the best thing to do is to put on your best pair of headphones and watch the trailer below:

So, What's This About Glitches?

People usually try to describe games in terms of other games, established genres, numbers of items to find, numbers of modes to play, etc. And if it's an indie game, there is often a mind-bending new mechanic involved ("Can only be played during a tracheotomy!") as well. I'll give you these bullet points in just a bit.

But first: Think of your earliest encounters with video games - before you had any preconceptions of what to expect, how they were made, or why they were made that way. Didn't they just seem magically limitless? It might be that a game only had a set number of areas and tight constraints on what you could do, but for all you knew, the world continued past the edges of...
 

Videos: SHAREfactory: Sony Demos PlayStation 4's New Video Editor

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11w ago - Sony Social Media Specialist Justin Massongill shared some PS4 video footage today demonstrating the PlayStation 4's new video editor below!

To quote: SHAREfactory is now available on PlayStation 4, alongside PS4 System Software Update v1.70.

A dead-simple rich video editor, SHAREfactory lets players capture gameplay clips (a process that's been streamlined as part of the v1.70 update) and add transitions, music, commentary, and more to turn their raw footage into full-fledged videos.

The PlayStation.Blog team - with painfully little knowledge of video editing - ventured blindly into this new app to see what we could come up with... and we think the results are pretty admirable given our lack of expertise! As it turns out, SHAREfactory is deceptively full featured, despite its instant accessibility.

Watch our videos below, then tell us whose is best. The editor who gets the most votes will forever bear the title of SCEA SHAREfactory Champion, and all privileges associated with it (I'm getting a belt made). Of course, we want to hear your arguments for each of our entries in the comments, as well.

First, I put together a tips guide for inFAMOUS...
 

Frima Studio Announces Chariot PS4 is Coming to PlayStation 4

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11w ago - Frima Studio Executive Producer Martin Brouard announced today that Chariot PS4 is coming to the PlayStation 4 video gaming console!

To quote: I'm thrilled to have this opportunity to finally share some info about our new PS4 game with the PlayStation community. Our small team has been working on Chariot for a while now, and I can't wait to see what you guys think of it.

Chariot is a 2D, couch co-op adventure platformer in which two players must work together to guide a chariot through underground levels using physics-based mechanics such as pushing, pulling, riding, reeling, and so on. But don't worry; even though the game is designed for multiplayer shenanigans, it's also super fun to play solo.

Philippe Dion, Chariot's creative lead, came to me a while back with this very original idea for a physics-based couch-co-op platformer designed around exploring caves with a vehicle. Everyone here was instantly charmed by the initial prototype. Even though it was entirely done with stick figures, we knew we were on to something when we watched people playing together, arguing and teasing each other, and really having a great time goofing around.

Getting from that stickman prototype to the next-gen platformer that is now Chariot was quite a ride. Ride, get it?
 

Call of Duty: Ghosts Multiplayer PS4 Demo is Coming This Weekend

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11w ago - Infinity Ward Senior Community Manager Tina Palacios announced that a Call of Duty: Ghosts Multiplayer PS4 and PS3 demo is coming this weekend!

Below are the details, to quote: Grab your friends and ready your trigger fingers - the Call of Duty: Ghosts multiplayer demo is coming this weekend.

From May 2nd (10:00 AM Pacific) until Monday, May 5th (10:00 AM Pacific), gamers on both PS3 and PS4 will be able to download the demo and try out Call of Duty: Ghosts multiplayer for free.

Three popular multiplayer maps are included:

• Strikezone: Set in a baseball stadium in war-torn San Diego, this small map is ideal for close-quarters combat. Complete a field order for an opportunity to call in a KEM strike, which will transform the landscape of the entire map.

• Warhawk: Taking place in a small American town, this three-lane map caters to many different play styles. The main street can be a convenient rush route, but beware of enemy snipers in the buildings on both ends.

• Prison Break: Fight in the jungles on this map located outside of a prison. A large hill dominates the central portion of Prison Break, a crucial area for your team to hold in the fight for victory.

As part of this demo, you can try three fan-favorite multiplayer modes: Team...
 

Sony Details DriveClub PlayStation 4 Update from Evolution Studios

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11w ago - Sony Game Director Paul Rustchynsky detailed the latest DriveClub PS4 update from Evolution Studios below today!

To quote: Hi everyone. Following Shuhei's message yesterday, I'm here give to you an update on DRIVECLUB direct from Evolution Studios.

I'm proud to be leading the extremely talented and hard-working development team here at Evolution. As gamers first and foremost, we are determined to deliver the game we promised to the quality we know you expect.

We appreciate all of your support - it's motivating and humbling for us to have such a vocal and supportive community. Your messages drive us to do everything we can to live up to our original ambition of making DRIVECLUB the game that invigorates the racing genre again.

Your great support deserves us to be open with you. I know we have been quiet for a while since we made the decision to delay the game, so I wanted to take this opportunity to let you know exactly why the team felt that DRIVECLUB needed more development. We wanted to make sure we got one important feature right.

The dynamic menu is key to how much fun you're going to get out of the game because it is the glue that connects you to everyone else in the DRIVECLUB community. Whenever you fire up the game; between every race you play,...
 
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