291w ago - Remember when the term "next generation" meant systems like the N64 and original PlayStation? Those were the days. Now the term next generation can only be legally applied to the post-PSWii60 systems that are no doubt being planned as we speak.
While no one knows anything for sure about these units yet, that hasn't stopped Pacific Crest Securities analyst Evan Wilson from predicting a 2010 start date for the next console cycle.
Talking about EA's bullish revenue projections, Wilson let slip to Gamespot that he believes Nintendo will launch first, followed by Microsoft later in the year (no word on when the assumed PS4 will come).
On the portable side, Wilson also predicts the next round of Nintendo DS and Sony PSP hardware will appear sometime in 2010, though it's not clear whether he's calling for a new chipset or just another redesign.
If these predictions pan out, that means you only have 687 to 1051 days to save up for a very expensive year.
292w ago - With a title like this, you know the jokes are going to start rolling in. Still, it hasn't stopped Capcom from announcing that the next chapter in the Rocketmen downloadable action series, Rocketmen: It Came from Uranus, will be available through Xbox Live Arcade and PlayStation Network next week.
The game will be available on the XBLA this May 14 and will be priced at 400 points. The PlayStation Network downloadable version will go live a day after on May 15 and will for the set price of US$ 4.95. Players blast off through three new maps, as well as several new toys to zap all the new enemies with.
Here are the complete details of what Rocketmen: It Came from Uranus will contain:
3 New Weapons:
* Blobber: Shoots blobs of goo at enemies, does damage over time in the part of the ground that it covers.
* Beamer: Shoots lighting at enemies, does high intensity damage.
* Bomber: Shoots grenades instead of bullets; grenades explode on impact doing damage.
2 New Secondary Weapons:
* Falcon: Robotic falcon that attacks enemies automatically will disappear over time.
* Screw bomb: Rocket that turns into a proximity mine on impact
3 New Levels:
* Level 11 - Finding Jane: The player must escape the Saturnian prison mine...
292w ago - From Lestrade (Community Team Leader) of the EU PlayStation Forums:
On 06 May 2008, SCEE will reveal a host of exciting content coming to PlayStation during the coming year. You'll be able to keep up-to-date with all of the news from the event over at PlayStation.com:
* PlayStation Day @ UK.playstation.com
* PlayStation Day @ IE.playstation.com
To mark the event, PLAYSTATION Store on PS3 will carry two updates instead of the usual one. Look out for great demos, including PS3 exclusive Haze, as well as a host of game trailers, expansion packs and videos of the press conference which will include a keynote speech by Kaz Hirai, President of Sony Computer Entertainment Inc.
Check out the full line-up below:
06 May - PLAYSTATION Store (PS3)
* Condemned 2
* Blast Factor Advanced
* High Velocity Bowling
* Street Skater
* Blast Factor Advanced Research
* High Velocity Bowling Character - Mike
292w ago - You can't ignore the hype and don't pretend not to care. In a few days you'll find out if the most talked-up game of this generation really was worth all the attention it's been receiving since its 2006 unveiling.
We're playing through GTA IV right now, and we're convinced Rockstar's sequel is not only up to the incredible amount of hype (well, most of it), but it's going to be one of the greatest examples of what a so-called 'next-gen' game should be. For the nit-pickers out there, maybe the headline should have read 'Why GTA IV is current-gen'. But that doesn't sound right.
Anyway, it's taken a few years into this current generation to see it, but here's why we think the latest Grand Theft Auto ticks all the boxes of a triple-A game in 2008.
The first entry on our list is also the most obvious; GTA IV simply stomps the competition in terms of scope and scale. The first thing anyone looks for in a 'next-gen' experience is to be impressed technically, and so far Rockstar's sequel has dropped our jaw more than any game in the last few years.
Every time we've played number IV at Rockstar's plush offices, we've poked around the game world looking for the invisible walls and limits of the massively-detailed, content-filled city. Flying in a helicopter over the blinking...
292w ago - A long long time ago in a galaxy far far away, gamers had an interactive game for their TVs called pong. The game was hailed by computer enthusiasts all over the United States. Soon after pong came what older gamers would remember as Atari which allowed gamers to play many different kinds of games on one console.
But as great as these games were, video games were seen as nerdy and a "fad" that would die out within a year or so. In 1985 a Japanese company called Nintendo decided that it wanted to bring video games to the "casual gamer" and delivered to the world the NES.
Around 25 years ago video gaming was still in its infancy, and to many video gaming was a waste of time and money. Video games were not played by the masses and they happened to be a niche toy. In the mid 80's a Japanese developer and creater of Donkey Kong wanted to bring video gaming into the home and make it a family experience. Nintendo wanted to create games for the "then" so called casual gamer.
Nintendo met resistance from retailers on selling the machine saying that there is no market for the NES and claiming that no one would buy it. Nintendo persisted and made a deal with retailers to buy back the systems that didn't sell in order to reduce the risk for retailers. Retailers took the deal, and Nintendo released the...