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Sony: LittleBigPlanet User-Generated Content is Region Specific

300°
331w ago - LittleBigPlanet players will not be able to download levels created by players in other global territories, Sony confirmed to CVG.

During a presentation of the game at the Leipzig Games Convention today Sony's Pete Smith, who oversees operations at LBP developer Media Molecule, revealed that levels published on PSN by players will only be downloadable by people in the same region. So we'll not be able to download levels created by Japanese and US gamers.

The reason, he explained, is because each territory will have it's own dedicated server to which levels are uploaded.

"We've got regional servers," explained Smith. "But we can move levels around on servers whenever we want. But you won't have access to the Japanese servers," he added.
 

PSP Despertar del Cementerio v7: IDStorage Regeneration out!

50°
331w ago - Dark_AleX has released an update to his Despertar del Cementerio "Universal Unbricker," adding the ability to fully regenerate the IDStorage. Meaning if the IDStorage on your PSP has been fully wiped out or contains corrupt keys you will be able to recover it.

Apart from this major addition in functionality, a format flash function has been added to the DC7 menu. As with previous releases, the unbricker can be used in conjunction with a Pandora battery to restore and install custom firmware 4.01 M33-2 on the PSP. Note that newer PSP models housing a TA-088 v3 motherboard are still unsupported.

Download: PSP Despertar del Cementerio v7

If you already have a previous version of DC installed on your memory stick it is only necessary to copy the DC7 folder to PSP/GAME and launch the application from within the Game menu.
 

PS3 Theme Generator GUI released!

750°
332w ago - Update: PS3 Theme Generator GUI r1 is now available, which includes the addition of *.p3t file extraction.

Jockel has released a PS3 Theme Generator GUI today. It's still a BETA, but he is seeking users to give it a try and report feedback via comments.

Download: PS3 Theme Generator GUI

To quote: please test PS3 Theme Generator GUI beta

you can change images on klick the image in the GUI

then *.p3t file work ???

The Program makes a Dir workthemenamerelease*.p3t(file)

Thank for testing

cu.

Jockel
 

Sony gives PS3 Music Peripheral Compatibility Update

100°
332w ago - SCEA's Michael Shorrock has confirmed that for the past few months they have been working very closely with the likes of Neversoft, Activision, Harmonix and Konami in order to ensure PS3 guitars and drum sets all feature a basic level of gameplay compatibility. So for example, Gutar Hero: World Tour's guitars and drums will work with Rock Band 2 and Rock Revolution software!

To quote: For the past several months, we have been working closely with Neversoft and Activision, Harmonix and Konami to ensure that PlayStation 3 guitars and drum sets will all feature a basic level of gameplay compatibility.

For the most part, this means that the titles with musical peripherals will work with the other's software. A few specific examples include: Guitar Hero: World Tour's guitars and drums will work with Rock Band 2 and Konami's Rock Revolution software.

And yes, you guessed it, Rock Band 2's guitar and drum set will work with Guitar Hero: World Tour and with Rock Revolution.

Conversely, Rock Revolution's drum set will work with both Guitar Hero: World Tour and Rock Band 2.

In addition, Guitar Hero: World Tour and Rock Band 2 will both support the SingStar microphones.

We're still working hard to ensure compatibility between the Guitar Hero and...
 

Intel wants Larrabee in Next Generation of Game Consoles

50°
332w ago - Computer chip giant Intel has told Develop that it hopes to convince console manufacturers that its Larrabee chip will be an ideal processor for their next generation of games hardware.

The Larrabee chip is a many-core processor that is primarily targeted at the graphics space but can also be used for other computing functions. It's Intel's latest cutting edge chip and has been in the works for some time.

Early engineering versions of the chip are expected to arrive later this year, while consumer products using the hardware will be available by 2010.

And speaking to us in an exclusive interview, Aaron Coday, manager of the EMEA visual computing group, said that Intel had been in the meantime working closely with a variety of games industry partners to work out what kind of next-generation GPU developers want - and that console manufacturers are next.

"We've been working with a lot of game developers. All of the input and design of Larrabee comes with the involvement of various software firms in the industry. It's very much driven by feedback from the industry, telling us the type of things they would like to do, and how can they do them," explained Coday.

"It's definitely something we would want to discuss with the console vendors, and hope...
 
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