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Sony Announces Puddle Flows to PS4 Today, Cross-Buy with PS Vita

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11w ago - Sony Marketing and PR guru Benjamin Cestac announced that Puddle flows to PS4 today with cross-buy for the PS Vita platform.

To quote: Hello everyone! We're glad to announce that Puddle launches today on PlayStation 4 via PS Store. And it will be launched with PS Vita cross-buy!

Started as a student project, and going on to be a finalist at [Register or Login to view links], Puddle has had a long journey on its way to PS4. For those who may not know it, Puddle is a liquid-physics based platformer, in which you have to reach the end of a level with the greatest amount of liquid and as fast as possible.

Puddle features 49 remastered levels in a wide range of environments. It's also got two difficulty modes, so you can enjoy Puddle even if you're not a hardcore player.

With DualShock 4, you can either play with the R2 and L2 buttons, the controller's built-in motion sensors, or the touchpad! Additionally, the controller's Light Bar will change as you progress through the different worlds of Puddle.

You can get Puddle for $7.99 , which will net you both the PS4 and PS Vita versions of the game. If you have already bought the game on Vita, it will be made accessible for PS4 at launch. We hope you'll enjoy Puddle on PS4!
 

10tons Ltd Crimsonland PS4 Hits PlayStation 4 on July 15th, 2014

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11w ago - 10tons Ltd PR Coordinator Jaakko Maaniemi announced today that Crimsonland PS4 hits PlayStation 4 on July 15th of this year.

To quote: Hello folks! I'm really happy to be back on Playstation.Blog to announce [Register or Login to view links] will hit PS4 on July 15th.

It's a big deal for us at 10tons, for a whole bunch of reasons. First of all, Crimsonland is an incredibly fun, dual-stick, top-down shooter. It's exactly the kind of game we love playing and developing. It's delightfully old school, too, with plenty of splatter, gibs, and challenge.

Crimsonland is also the game 10tons was founded on all the way back in 2003. It started as a student project, but soon reached a level of success that a company was needed to support it. The PS4 version at hand is still largely the same game. Sure, the graphics have been replaced with new HD assets, content has been added and design tweaks made, but the immensely satisfying gameplay remains intact.

It's not a complicated game. You play this Trooper guy. Aliens, giant spiders, zombies, and other monsters start coming at you from every direction. You shoot them, but more keep coming. Soon enough you'll be running. Just when you think you're dead,...
 

Video: PS4 Cooling Fan Mod Guide and LCD Display Demo Arrives

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12w ago - Following up on the previous PS4 modification, today Postfire and myself (proskopina) would like to share a Greek PS4 Cooling Fan Mod guide and LCD Display demo video below.

To quote, roughly translated from our Greek guide (via [Register or Login to view links]): Soon we will go up and the driver.

Guide:

Before you start to say that this guide is for you to manually adjust the fan speed to PS4 and know what the temperatures have our consoles.

Note:

We will not have anymore to automatic ventilators ie the console will no longer control run their fans.

The materials you will need are:

  • 1. THERMOMETER (See [Register or Login to view links])
  • 2. Potentiometer 220kohm
  • 3. Soldering 15-20w
  • 4. Cables
  • 5....

 

Video: Space Hulk: Deathwing Coming to PlayStation 4 in 2015

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12w ago - Streum On Studio Lead Level Designer Pierrick Le Nestour announced today alongside a PS4 video trailer that Space Hulk: Deathwing is coming to PlayStation 4 in 2015.

To quote: Hello, readers, we're from Streum On Studio. Today, we're glad to present to you our baby, Space Hulk: Deathwing, planned for launch in 2015 on PS4.

Watch this brand new trailer using the game's engine, the beautiful Unreal Engine 4.





For those not familiar with the game, Space Hulk: Deathwing is a first-person shooter experience of Games Workshop's classic Space Hulk board game set in the Warhammer 40,000 universe.

Space Hulk: Deathwing offers players the chance to experience a desperate battle against Genestealers in the claustrophobic tunnels of a Space Hulk, as they gain skills, new abilities, and new equipment thanks to experience earned during perilous missions.

Space Hulks drift along the currents of the Warp, the immaterial dimension of Chaos. Made up of gigantic mangled asteroids, derelict ship wrecks, and other spatial debris, they sometimes grow to the size of a moon and often contain treasured and ancient lost technologies. However, they are ripe with danger including infestations of the lethal Genestealers.
 

Bringing Killzone Shadow Fall Heroine Echo to Life - PS4 Interview

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12w ago - Sony Blog Manager Fred Dutton shared a PS4 interview today on bringing the Killzone Shadow Fall Heroine Echo to life below.

To quote: One of the most pleasant surprises of E3 week earlier this month was bumping into Jamie Gray Hyder in the halls. Killzone fans should find that name familiar - she played one of Shadow Fall's stand-out characters: half-Vektan/half-Helghast intelligence operative Echo.

With co-op expansion Intercept out this week on PS4, we took the opportunity to sit down for a quick chat with the actress (who you might also recognize from her time on True Blood, as werewolf Danielle) and Game Director Steven ter Heide.

How did you first get involved with Killzone Shadow Fall?

Jamie Gray Hyder: I auditioned like I would for film or TV. I did my scene knowing I needed to focus on physicality - they called me back and it turned out we were on the same page about what Echo was going to be, so we got to work.

Steven ter Heide: The filming was out in LA and the director we hooked up with said, "We've had this amazing performance. Unfortunately she's under the weather but she really wants the part and we think she's perfect."

The character is strong - she has to stand up to the protagonist, but at the same time needs...
 
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