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Sony Announces Glacier White PS4 Destiny Bundle, Out in September

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11w ago - Today at Sony's E3 2014 Press Conference they announced a Glacier White PS4 Destiny Bundle (alongside some pictures) which is due out on September 9th, 2014 for those who are considering getting a PlayStation 4 console.

Below are the details, E3 2014 video footage and some more PS4 Glacier White pictures, to quote:

"For anyone who thrives on being noticed by standing out in a crowd... or perhaps simply for anyone looking to pick up a PlayStation 4 later this year, Sony has announced the 'Glacier White PS4' to make your choice of new generation console a little more grey.

The 500GB Glacier White PS4 comes bundled with Destiny, a white DualShock 4 controller and a thirty day subscription to PS Plus - watch the announcement of the bundle below and let us know if you're tempted to opt for the new version of the console when it's out on September 9th:

Glacier White PS4 and Destiny Bundle Announcement





Sony Computer Entertainment announced today that the newly unveiled Glacier White PS4 will be available for purchase this fall.
 

Roll7: Not a Hero is Coming to PS4 and PlayStation Vita, Details

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11w ago - Roll7's Jamie is here from E3 2014 with details on Not a Hero, which is coming to PS4 and PlayStation Vita platforms.

To quote: Hey, Jamie from Roll7 here! Did you see us? We were shown at the E3 Sony Press Conference! How cool is that?!

We're incredibly excited about bringing our next game to the fantastic PlayStation Nation. Not A Hero is looking better and better every day, and it wouldn't be possible without John Ribbins, Not A Hero's creator and lead developer.

Now, tracking down John can be hard sometimes - especially in the midst of pre-E3 craziness - but we really wanted to reveal some exclusive Not A Hero news for you guys, so we sat him down for a few minutes and grabbed what we could before he flew out with a skateboard under his arm to hook up with Devolver and their carnival of E3 delights.

ON NOT A HERO'S CHARACTERS...

Not A Hero, in a way, is a very character-driven game because all of our playable characters come from different backgrounds, feel distinct and play very differently. In some cases, it's brought on by special abilities; slow reloading, different guns, speed etc. We want to make it so every character brings something different to the table.

The first playable character you meet is Steve, and he's a standard issue,...
 

Video: E3 2014: Uncharted 4: A Thief's End PlayStation 4 Trailer

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11w ago - Naughty Dog Community Strategist Eric Monacelli posted up a PS4 video trailer from E3 2014 today spotlighting Uncharted 4: A Thief's End for PlayStation 4.

To quote: You've been waiting for it and it's finally here. At E3 2014 we unveiled two trailers, one for each of the PS4 projects we're currently developing.

The UNCHARTED game we've been working on sees the return of... well, why don't you watch the trailer and see for yourself:

That's Nathan Drake rendered in full 1080p glory, using the power of our PS4 engine. All footage you see in the trailer was captured completely in engine. We're targeting 60fps for Uncharted 4: A Thief's End, and as you can see, the visual fidelity for our character models will reach new heights.

In fact, thanks to the power of PS4, right now Drake's Uncharted 4 model is over double the polygons of Joel from The Last of Us PS3.

The next generation of Nathan Drake is going to be very real and will explore what it means when Drake is forced back into the world of thieves.





He will embark on a globe-trotting journey in pursuit of a historical conspiracy behind a fabled pirate treasure. It's his greatest adventure yet and will test his physical...
 

Video: The Last of Us Remastered is Coming July 29th to PS4

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11w ago - Naughty Dog Community Strategist Eric Monacelli posted up a video from E3 2014 showcasing The Last of Us Remastered which is coming July 29th to PS4!

To quote: The press conference at E3 2014 was a big one for us. We revealed not one but two trailers for PS4 projects we're currently developing. There was a very important announcement for The Last of Us Remastered:





You can find The Last of Us Remastered available in stores and digitally on July 29, 2014. If you pre-order now, you'll get some great additional content.

The trailer is full 1080p and rendered in 60fps, which is what we're targeting for the game. We're working on various improvements such as higher resolution character models, improved lighting and shadows, upgraded textures, functionality unique to the PS4 controller and more.

You'll get the complete The Last of Us experience as the PS4 version includes the highest rated DLC exclusive to PlayStation, Left Behind, all difficulty modes (including Grounded Mode the newest, hardest difficulty level) for single player and both our multiplayer map packs, Abandoned Territories and Reclaimed Territories.

We [Register or Login to view links]...
 

Ratchet & Clank Announced for PS4 at E3 2014 by Insomniac Games

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11w ago - Insomniac Games Brand Development Director Ryan Schneider announced at E3 2014 today that Ratchet & Clank is coming to PS4 with details and a trailer video below!

To quote: Hey everyone, It's been a dream of ours for years at Insomniac to see Ratchet & Clank on the big screen.

We think the entire Ratchet & Clank universe is a perfect fit for moviegoers, from our unique cast of intergalactic characters and outrageous weapons to the majestic planets and cheeky humor.

So it's with great pride I get to announce that Insomniac will continue our involvement with the Ratchet & Clank movie while developing a game that re-imagines the original Ratchet & Clank for PS4.

As was mentioned during Sony's press conference , the game will share the film's vision of Ratchet's origin story, and features updated gameplay along with completely new visuals that rival the best PS4 games on the market.





Both the movie and game will be available in the first half of 2015. Our California and North Carolina studios will work on the game together - marking our deepest cross-country collaboration since the Durham studio was founded in 2009.

Many of the original developers responsible for the very...
 
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