264w ago - 2K Boston Assistant Producer Keith Shetler shared the following via PS Blog today:
Hey there! What's that you say? You love challenging gameplay... and failed underwater utopias?
Then prepare to experience the world of Rapture like never before with the BioShock PS3 Challenge Rooms Add-On Content pack available tomorrow, November 20, for $9.99 only on the PlayStation Network.
I'm Keith Shetler, Assistant Producer at 2K Boston, and I'm very excited to introduce two new play modes with this DLC pack: New Game Plus and Challenge Rooms. Both add new twists to the game millions already love!
New Game Plus allows you to start a new supercharged playthrough of BioShock. Ready for this? You begin the game with any weapons, abilities, and inventory that you collected during a previous playthrough. Always wish you could obliterate Dr. Steinman with your uber grenade launcher? Now you can!
Challenge Rooms are another beast altogether. These are puzzle rooms where the objective is to rescue a Little Sister. Sounds easy enough, right? Dead wrong! Whether it's fighting a Big Daddy without any weapons or surviving room after room of Splicers, Challenge Rooms require equal amounts brain and brawn in order to succeed.
275w ago - Sony has dismissed reports Mirror's Edge will be a timed PS3 exclusive - but said there will be downloadable content available only via PlayStation Network.
Confusion arose last month after German site Heise Online quoted David Reeves as saying the new EA title will arrive on PS3 first.
EA has since denied the claim and now a Sony spokesperson has done the same, telling Eurogamer, "There was a misunderstanding in terms of the quote that Mirror's Edge is to be a timed exclusive on PS3."
So, the game will be released for PS3, PC and Xbox 360 on the same day - whenever that may be, as EA's still keeping quiet.
However, Sony did confirm that although Mirror's Edge is multi-platform, "PlayStation has an exclusive marketing agreement with EA regarding the title."
Plus, the spokesperson added, "Exclusive downloadable content will be offered on the PlayStation Network."
It's not yet clear what form this content will take, or whether Xbox 360 and PC owners will get their own exclusive goodies.
295w ago - According to the NPD figures which were released today, Call of Duty 4: Modern Warfare has officially sold over 9 Million copies worldwide since it's release!
In addition, the Variety Map Pack we recently released on Xbox Live and soon to be released on PS3 in a week; has broke Xbox Live Marketplace records pulling down over 1 Million downloads within it's first 9 days. Not to mention pulling down Xbox Live Marketplace in the process when it launched.
Some cool numbers we pulled recently to see just how much gameplay that actually is, shows that Xbox LIVE members played more than 30 million sessions and logged over 30 million hours of gameplay!! We're talking 1.9 billion minutes logged in the first 9 days!!
If you don't have the Variety Map Pack yet it's currently available on Xbox Live Marketplace for 800 MS Points and will be hitting the PSN store starting April 24th (US) or May 4th (EU) for $9.99 and includes four new multiplayer maps.
I knew we had a huge loyal community and it's always cool to pull specific numbers to quantify just HOW large it actually is. Also, don't forget tomorrow night is the Xbox LIVE Fire Weekend for Call of Duty 4: Modern Warfare where you can play with the team here at Infinity Ward and myself from 3 - 6 pm PST (6 - 9 pm EST) as well...
295w ago - On April 17, Eidos will release a set of four Kane and Lynch multiplayer maps to Xbox Live and the PlayStation Network at the friendly price of absolutely free. To learn a bit more about what we can expect out of the download, IGN went to Kim Krogh, game director for the fragile alliance multiplayer mode.
IGN: Kane & Lynch received a decent critical response from press outlets. What kind of feedback have you gotten from consumers since release?
Kim Krogh: The consumer feedback has been overwhelming for both Kane & Lynch and Fragile Alliance. Players who bought and played the game seem to love it. We got a lot of positive feedback from people who really love the style, atmosphere and game play. Kane & Lynch: Dead Men is not your typical shooter and consumers seem to really like this for the special kind of cinematic crime shooter it is.
IGN: How well have these two grisly main characters resonated with fans? Do people connect with them at all or are they seen more as over-the-top, Arnold Schwarzenegger in Commando style characters?
Krogh: Players seem to love the fact that this is not the typical over-the-top commando hero and seem to have less trouble actually connecting with that. From the feedback we have got they seem to have adopted and understood Kane and Lynch as anti heroes...