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Will DVD Size Limitations Affect the Graphics of Xbox 360 Games?

50°
311w ago - From the beginning of time, Xbox 360 and PS3 gamers have been dueling about who's console is the more graphically powerful. In these skirmishes, terms like CPU, GPU, and RAM have been thrown around, but now those folks on the PS3 side of the fray have another weapon in their arsenal: disc format.

You may think that disc size has absolutely nothing to do with graphical quality of games. It all has to do with the raw power of the console's CPU, RAM, etc., you might say; the discs are just used to store the data that is pushed through the processors. Yes, but no. Let me explain.

The Xbox 360 version of the upcoming first person shooter Rage will be shipping on two DVDs. The PS3 version, however, will fit on one Blu-ray disc. Developer id Software's John Carmack says that the PS3 version of the game will look much better. Why? Because of the limitations of the DVD.

Apparently, the company will be using a "different type of compression" on the Xbox 360 version of the title to keep the game on two discs, so they don't have to pay high royalty costs for a third disc. This "compression" will make Rage on the Xbox 360 graphically inferior to Rage on the PS3

Up until now, there has been very few disadvantages to buying a game that comes on multiple discs. Sure...
 

Video: Infamous Direct-Feed Gameplay

50°
312w ago - Infamous, from Sucker Punch and Sony Computer Entertainment, takes open-world action to the next level on the PlayStation 3.

Today a direct-feed video is available courtesy of G4TV showing some gameplay from Infamous.

Check it out below guys...

Cheers!



 

Video: Heavy Rain behind the scenes and in-game footage

50°
312w ago - Courtesy of tigersnake86, the following clip shows some behind the scenes making of Heavy Rain and in-game footage.

The video's caption simply reads: "First in-game footage!!!"

Those interested can check it out below, courtesy of GameTrailers.

Enjoy!



 

Gamer opens up PS3 after a Year to see Dust Collection

50°
312w ago - What better way to celebrate your PS3 turning 1 year old than to open up the console, see what approximately 4000 hours of potential dust looks like, and then give it a clean! pumba512 did just that on the official PS boards (linked above).

To quote: So, my PS3 turned 1 not long ago.. so.. I decided to see what 1 year (about 4,000 hrs) of dust looks like in it, and to give it a clean.

This is a Aus 60gig, always been horizontal. (I have vacuumed the vents every week (give or take), and dust it off with a microfibre cloth almost religiously.. Never used compressed air on it)

It's home for starters (carpet floor).. So after that I have to say it wasn't as bad as I thought. But there was a lot of fine dust in it, and only a little bit of a clump under the fan on the cpu/gpu heatsink part, nothing but fine dust on the heatsink fins.

Bottom casing was very dusty (also found little bugs a mosquito..and a hair... yeah I dunno..) top of case was just as bad, under the Blue Ray drive was fairly bad (doesn't look like to much in the pics but I blew it without thinking to take pics)

The fan was covered in thick fine dust. Other things = screws on the fan were a little loose... I could move it around like 2mm.. (its pretty quiet now and doesn't vibe like it used to).. was...
 

Havok signs 'perpetual' licensing deal with Microsoft Game Studios

50°
312w ago - Microsoft Game Studios and Havok have signed a perpetual licensing agreement for the latter's Physics, Animation and Behavior products, plus future products, to be used across all Microsoft internal studios and development partners worldwide.

Described as a 'unique deal', the agreement follows on from a long-running relationship between Microsoft and Havok. Havok has been used in several Microsoft triple A titles including Halo 3, Halo 2, Scene It? Lights Camera Action, and Age of Empires III. Microsoft has been licensing Havok products since 2001.

And a number of its upcoming titles currently in development are using Havok products. These include Fable 2, Halo Wars, Banjo Kazooie: Nuts and Bolts, and a number of additional games.

"Microsoft Game Studios is proud to have committed to a long term partnership with Havok.

As a leading Publisher, our mission is to deliver the highest quality Xbox 360 & Windows gaming experience to our customers," says Jason Mangold, business manager at MGS. "There's no question that using Havok's technology helps MGS deliver on that goal."

Havok MD David O'Meara added: "Havok is committed to providing not only the premier physics software to our customers, but also in giving them new tools, such as Havok Behavior,...
 
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