In-game XMB, Trophies, In-Game Soundtrack coming in June

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307w ago - Update: Videogaming247 has obtained some new information as follows:

- Sony's currently going through PS3's library to check whether or not in-game XMB's full compatible. While it's expected that the the new menu system, in-game messaging, and so forth, will work with virtually all games, for a minority of titles the current black menu screen will be retained. It's not known yet which games, if any, won't be able to use in-game XMB.

- The user-music functionality is only included in the new development tools, which have now gone out to coders. This means that existing games won't support it unless they're patched. That's right: you won't be able to play GTA IV with your own music unless Rockstar updates the game, if what we've been told this morning is true.

- Same for Trophies. They tools required to add these are only just in the hands of developers, which means it's going to be some time before you see the feature appear in a major game.

- Some aspects of the XMB, such as the photo viewer, won't be available in-game after the 2.40 Firmware update. If you select these features in-game, you'll be asked...
 

Rumor: PS3 Firmware 2.40 Features In-Game XMB

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307w ago - According to Jim Cordeira over at Gaming-Age, the long-awaited Firmware 2.4 update for PlayStation 3 will hit later this summer, complete with a universal friends list and In-Game XMB functionality.

While Sony has yet to comment, it's no secret that a major firmware release is due out soon. Back in March, SCEE UK head Ray Maguire made mention of 2.4, but did not provide specifics - aside from confirming that the update would hit in the summer and include "In-Game communication."

An EA employee who goes by the alias of "evilone" on NeoGAF gave credence to Jim's report, noting that "there is more then just In-Game XMB coming in 2.40."

Until it's release, we're still filing this as a rumor, but there is a good chance it's legit... time will tell for sure.
 

19 year-old Gamer becomes Mayor of Oklahoma town

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307w ago - Voters in Oklahoma made history by electing a 19-year-old college kid as their mayor.

The AP reports that John Tyler Hammons, the University of Oklahoma freshman, trounced 70 year-old Hershel McBride to become the mayor of Muskogee, Oklahoma, making it the first city in the nation to be governed by a self-admitted gamer.

But while he could own any of his peers at Halo 3, the fresh-faced leader is turning his sights on cleaning up the town's politics by establishing an independent ethics commission and locking down campaign finance reporting.

"I'm sure the (city) council will work with me on these issues," he said. "I campaigned on this, and this is something I intend to push."

Tired of the same old political shenanigans, the townsfolk are backing their new man.

"He doesn't have the baggage. He doesn't owe anybody anything," said cafe owner Gary Armstrong. "It's sort of a fresh start for Muskogee."

Best known as the subject of country legend Merle Haggard's 1969 hit "Okie from Muskogee," the unassuming city of 38,000 is considered the archetype of virtuous, small town America, a "place where even squares can have a ball."

And now, so can gamers.
 

Grid is the Most Exciting Racing Game Ever Made!

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307w ago - Speaking to ButtonBandits.com, Chief Game Designer Ralph Fulton has said that he believes forthcoming title GRID is the most exciting racing game ever made and that competing titles such as Forza and Gran Turismo are all about the car list rather than racing.

When asked if he was pleased development was now over and how he thought the final product had shaped up Ralph said "we have been desperate to get everything into it we wanted to get into it and I think we're all really pleased now the dust has settled on it with the product we've got.

I think it's a really exciting racing game, I'd go as far to say it's the most exciting racing game ever made, it looks stunning and I think were all going to take a well deserved rest after this."





On comments in forums and online on the number of cars in the game compared to competing titles such as Gran Tourismo and Forza, Ralph said "Yeah I can understand that. When you have competing games like Gran Turismo and Forza, which pride themselves on the car list, there all about the car list, that's their focus. I know Turn 10 have been quite open about the fact that Forza is just really a car list. Which is great for them.

Does it make sense for Codemasters to try and do the...
 

How many FLOPS are in Game Consoles?

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307w ago - Analyst Opinion - Floating Point Operations Per Second - FLOPS - one of the more obscure processor performance indicators, and one of the oldest ones.

Over time, it has been modified with prefixes such as M (mega), G (giga), T (tera) and will soon get a P (peta). "Tera" describes a million millions - one trillion (1012) - which is a whole lot of anything whether it is cycles (Hertz), bytes, dollars, or FLOPS.

Recently I was asked how many TFLOPS are in all the game consoles shipped to date. There are two answers to that question. You can look at it from the perspective of all the game consoles built and you can look at this question with specific consoles in mind.

Let's look at the combined TFLOPS rating of all game consoles, which actually provides two answers as well. If you count central processor FLOPS then you have one answer and if you count the FLOPS potential of the GPU and add it to the CPU's FLOPS, then you have the second answer.

This second version is controversial since the FLOPS of the GPU aren't used in computations and some therefore claim that the GPU should not be counted as it simply represents a theoretical number. Others argue that GPUs are used in computation - the computation of shader operations. Both sides, however, agree that there isn't...
 







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