305w ago - Guess having a black and white PS3 wasn't enough for Japan. Sony have announced that, on March 6, Japan will get a "Satin Silver" PS3. Retailing for ¥39,980 (USD$374), it's the standard 40GB setup, and of course the bundled DualShock 3 SIXAXIS will be in silver as well.
Looks pretty classy! I've got the satin silver PS2, and it's stood the test of time quite well. Only thing left to do now is for Western fans of colour variation to wonder out loud why Japan's on its third colour scheme while we're still (for the mean time) on our first. Presser follows.
UPDATE - That controller pictured above isn't actually a DualShock3! For some reason, despite releasing the silver version of their updated controller on the same day, Sony are not including a DualShock 3 with the new console. No, instead it'll come with an already-outdated SIXAXIS. If they want a silver DS3 to match their silver PS3, Japanese consumers are going to have to fork out an additional ¥5500 (USD$50). Blergh.
See? No "DualShock 3" text under the blue "Sixaxis" means no included DualShock 3
Tokyo, February 5, 2008 - Sony Computer Entertainment Japan (SCEJ), a division of Sony Computer Entertainment Inc. (SCEI) responsible for business operations in Japan, today announced that it would release PLAYSTATIONÂ®3 (PS3Â®)...
305w ago - With retailer reports indicating the impending discontinuation of the 80GB PlayStation 3, many are left wondering what will come to take the place of Sony's high-end console SKU. Supposed insiders are pointing to a new model with a 120 to 160GB hard drive and the new DualShock 3 controller, though Sony denies such plans.
The latest word, however, is that Sony itself has yet to decide on its next PlayStation 3 model. GameDaily cites a source close to Sony that SCEI is currently holding meetings to settle on what the next package will be.
According to the source, Sony is considering the distance it should put between its SKUs. Thus far, the high-end and entry-level PlayStation 3 consoles feature a main difference of 40GB of hard drive space.
The original launch 20GB machine, besides being deficient by 40GB, was also without flash card readers and Wi-Fi when compared with the 60GB model. The later release of the 40GB, aside from storage space, also was without flash card readers and PS2 backwards compatibility when compared to the 80GB model.
Despite such feature differences, Sony may feel that the two SKUs aren't diverse enough for consumers to take notice. "There are a lot of different strategies under consideration, but nothing is final yet. They are considering ways to put...
305w ago - Capcom US has responded to CVG's report yesterday that PS3 Devil May Cry 4 forces gamers to sit through a mandatory 21 minute install time - with little improvement to load times there after.
Just to be sure, we timed the 5GB install process (which you can't opt-out of) on our PS3 retail version and it clocked in at 21 minutes, 41 seconds.
After installation, we timed DMC4's load times to be only one or two seconds shy of those in the 360 counterpart. Hardly worth sitting through 21 minutes of concept art, then.
Capcom community man Chris Kramer disagrees: "It's true: the first time you drop your DMC4 Blu-ray disc into your PS3 tray, you're going to be treated to an exciting 22 - 25 minute load process as the disc spins a few gigs of data onto your hard drive," he admits.
"If you don't want to watch the 'Previously, on Devil May Cry...' portion of the install process, go make a sandwich and grab a soda, then come on back," Kramer joked. "You're going to be spending some serious time with this game, and we don't want you going hungry. Low blood sugar will make you dizzy and you'll need to be focused like an Alan Parsons Project to defeat the enemies in this game.
"Wah! Have you ever played a PC game? At least we aren't making you shuffle multiple discs into a ROM drive,...
306w ago - A Gaming Blog got a tad worked up over a supposed Capcom Press Release, which states that the console versions of Devil May Cry 4 run at a sub-HD resolution. This press release was fake.
The press release reads thus:
PC version will supports DX9 and DX10 versions.The PC version support higher resolution (In order to maintain stability in the game at 60 FPS, XBOX360, PS3 supports only 1024 * 640 resolution).
Apart form the questionable English, which could be explained by being a poor translation, the "press release" is wrong. Both console demos of DMC4 have been confirmed by Beyond3d's pixel counters to run natively at 720p. That is, 1280 by 720 pixels.
Although the blogger asks for confirmation from the retail game and not the demo, his fears should be put to rest. In my experience there has yet to be a game that has reduced its resolution from the demo to the full retail release release.
Furthermore, games are designed with a particular resolution in mind and a decision to lower the resolution would not be made at the last minute.
Need more evidence? Each console demo runs at a very strong 60 frames per second at 720p. There is no need for the resolution of the game to be lowered. Moreover, the development of both the demo and the full retail game...
306w ago - Devil May Cry 4 is coming to 360 and PS3 this Friday. That's good news mainly for the reason that it's an awesome game. You can look forward to the review later this week, or read this if you can't wait any longer. But there's a little issue of a MASSIVE installation process that forces all PS3 gamers to wait just under 22 mins before they can tuck in to Dante's finest.
You'd think there'd be a benefit after being forced to install nearly 5GB of game data, like shorter or even no loading times during the entire game. Funny thing is though, it doesn't make much difference to load times compared to the 360 version, that you can play straight away.
We clocked the entire install process at 21 minutes, 41 seconds.
Following that the opening load time on PS3 was five seconds against eight on 360. And then three seconds versus four, and four versus five seconds in following load screens, PS3 - 360. As you can see there's not much in it.
So over the course of an eight-to-ten hour game you might get your 21 minutes back over 360 players with ever-so-slightly shorter loading times. But really?
Time to put the stopwatch away and get back to playing the game. Check out in-game footage here.
While we're 'on topic', it's also being reported that (in Japan) the PS3...