305w ago - Today Midway released six new screens for TNA iMPACT!, the highly anticipated video game based off the fastest growing professional wrestling brand in the world and its flagship program TNA iMPACT!.
To date Midway has announced the involvement of the following wrestlers from the TNA stable: Abyss, Kurt Angle, Christian Cage, Jeff Jarrett, Booker T, Samoa Joe, AJ Styles, Rhino, Scott Steiner and Sting. A complete roster will be available closer to the game's launch.
Midway will soon unveil the cover athletes and box art for TNA iMPACT!
In addition to the more than 25 wrestlers, TNA iMPACT! will feature a top notch create-a-wrestler system that allows the player to interact with game's story mode. TNA IMPACT! will be available for the Xbox 360™ video game and entertainment system from Microsoft, PLAYSTATIONÂ® 3 computer entertainment system, Nintendo Wii™ and PlayStation 2 this summer.
Game on! More screenshots can be seen at the link at the top!
305w ago - So, this years Game Developers Conference is just around the corner beginning February 18th, and ending Feb 22nd, and these are the games we are hoping, no begging, to see!
Metal Gear Solid 4: Guns of the Patriots
Dev: Kojima Pro | Publisher: Konami | Release: Q2 2008 | Platform: Playstation 3
Metal Gear Solid 4: Guns of the Patriots has been playable at pretty much every major gaming related event since it's gameplay debut at the Playstation Premier, so hopefully at GDC not only will we get a demo, a new demo or hopefully another trailer as Ryan has been promising, but perhaps we might get the solid release date as Konami said they hope to have one "Near the end of Feb". Perhaps they will also shed some light on the 4 yet-to-be-announced characters.
Final Fantasy XIII
Dev: Square-Enix | Publisher: Square-Enix | Release: TBA | Platform: Playstation 3
Ever since its debut in E3 2006, Final Fantasy XII has been looking more and more interesting, expanding what can be done on a home console and will no doubt revolutionize the RPG genre with it's new, high speed battle system. However, Square seems very tight-lipped on the project, and apart from various screenshots and scans, they have only been releasing trailers for FFXIII once every year. It has so far been...
305w ago - When David Jaffe released Twisted Metal Head On: Extra Twisted Edition he promised that there was a hidden message in the game that would reveal the next project for Jaffe's Eat Sleep Play development studio.
Well it may have been "hidden really, really, really well" but you know how hardcore fans can be. A group over at Gamefaq managed to decipher the message in record time, discovering that it reads: METAL IS COMING ON PSTHREE.
I contacted Jaffe, who's hanging at DICE this week, to see if the gamers were on the money and he confirmed they were, adding his chagrin at how fast the code was discovered and cracked. Unfortunately, he hit me with a big fat no comment when I asked him if the upcoming PS3 version of Metal was going to be hitting the console via a disc or as a downloadable.
305w ago - Burnout Paradise fans gaming with an Xbox 360 Core or Arcade system have found themselves pulling on the short end of the stick this week when it comes to online multiplayer.
While Multiplayer was researching how online retailers handled informing consumers about the hard drive requirement, Criterion Games issued a response to address gamer chatter. In doing so, we noticed they seemed to reveal a new approach to distributing downloadable content. We were right.
Publisher Electronic Arts confirmed to Multiplayer today that "Burnout Paradise"'s additional content allows gamers who choose to opt out of engaging with new content to still see the new content in-game while playing online. Additionally, EA says the content will be a combination of pay-to-play and free.
On Monday, Criterion Games released a statement that explained technical reasons "Burnout Paradise" required the hard drive online. After explaining issues related to data streaming without the add-on, the studio said this:
"Crucially we also didn't want to split the playing community between those that have updated data and those that don't. We saw this as vital in maintaining simplicity to all online users; different players having different content packages wouldn't be able to play online with each other."
305w ago - Developed by Zero Point Software, an independent studio out of Copenhagen, Interstellar Marines is a sci-fi hybrid that combines the cooperative gameplay and military realism of the tactical shooter with the character development and narrative depth of RPG's.
According to Zero Point, the first playable demo will available at GDC and new trailers will be shown highlighting the game's gameplay and features. Below is an updated early look at what we'll see at GDC.
"Interstellar Marines has come a long way since we released our proof-of-concept trailer," said Kim Haar Jørgensen, Game Director at Zero Point. "We've invested a lot of resources in getting the GDC demo right, and it goes a long way to show how Interstellar Marines will push the FPS genre forward in terms of player immersion and campaign cooperative gameplay."
For those of you who want more details on the game you can read our preview here. Basically it's a new FPS that focuses on realism and non-linear gameplay.
The game looks to set new standards for player immersion through character awareness, environmental realism, and a brand new in-game communication technology.
PSU will be attending GDC this year, so we'll be sure to keep you updated with all the latest on this new AAA first person shooter.