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Aksys Games Announces Fate / Extra Hits the Sony PSP Today

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156w ago - Aksys Games Director of Production Frank "Bo" DeWindt has announced that Fate / Extra hits the Sony PSP and PSPgo handheld consoles today.

To quote: Fate. Destiny. A pre-destined future. Call it what you will, but fans of the highly successful Type-Moon franchise will come flocking at the mere mention of the word.

To those not quite as familiar with the Fate series or all things Type-Moon, we'd like to present to you an excellent entry point into the universe in the form of the exclusive PSP title Fate/EXTRA!

In this role-playing game you'll assume the role of a male or female protagonist as you pair up with one of three mystical and mysterious servants to aide you on your quest.

Saber: A class known for its well-balanced abilities and its superior swordsmanship. While Saber may be short in stature at a diminutive 4'9", her strength and skill with a sword make her worthy of the Saber-class designation.

Archer: A class that specializes in the use of ranged weapons such as bows. An enigmatic warrior clad in a scarlet coat who possesses the ability to excel at weapons other than the bow...

Caster: A class that excels at magic-based combat due to their superior intelligence, though at the cost of being woefully inadequate...
 

Video: Hydrophobia Prophecy Hits PSN Tuesday with PS Move

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157w ago - Dark Energy Digital Senior Creative Designer Rob Hewson has announced today alongside a video trailer that Hydrophobia Prophecy will be hitting PSN Tuesday with PlayStation Move support.

Below are the details, to quote: Launching a game is always a frantic, exciting time, especially when you are a small, close-knit team. The PlayStation Network launch of Hydrophobia Prophecy on November 1st is no exception; in fact we're even more excited than usual to have it launch as Game of the Month on PlayStation Plus, and we're really grateful to PlayStation for getting behind the game.

For those of you unfamiliar with the game, Hydrophobia Prophecy is third-person action adventure with a sci-fi twist and a unique dynamic feature; our custom HydroEngine fluid dynamics technology. It's a full physics simulation for flowing water - the only one of it's kind in games, which allows water to wash dynamically around the environments, carrying objects and characters along with it.

If you're a sucker for water or game physics, then it really is a sight to behold - we're very fortunate here at Dark Energy to have some incredibly talented tech-heads!





HydroEngine allows us to deliver dynamic and unique physics-based...
 

Sucker Punch Announces InFamous: Festival of Blood Hits Tuesday

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158w ago - Sucker Punch Productions Community Manager Collin Moore has announced today that InFamous: Festival of Blood hits PSN this coming Tuesday.

To quote: InFamous: Festival of Blood will be available on the PlayStation Store in just a couple days: Tuesday, October 25th in North America for $9.99, and $7.99 for PlayStation Plus members (you can even pre-order now on the PlayStation Store).

Play it with the classic DualShock or try it out with PlayStation Move support!

Before you get your hands on the game, we had Animation Director Billy Harper and Marketing Director Ken Schramm pack their bags for a whirlwind three-day tour spanning 5,668 miles, two coasts, three cities, and over 20 interviews with press from North America and beyond. It was an amazing couple of days of sharing the latest adventure in the inFAMOUS universe.

We have been pretty quiet about Festival of Blood since we teased you with a clip revealing Bloody Mary at PAX. Since then we have been hard at work crafting this next adventure, adding in all the final details and finishing touches on this standalone game to make the perfect purchase right in time for Halloween.

This press tour allowed us to pull the curtain back and give one big preview before the game comes out next week. Billy and...
 

Namco Bandai: Touch My Katamari Hits PS Vita in February 2012

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158w ago - Namco Bandai Games Community Manager Rich Bantegui has announced today that Touch My Katamari will be hitting PS Vita in February 2012.

To quote: The PlayStation Nation now has a final release date for when they can get their mitts on the PS Vita, and February 22nd couldn't come soon enough!

Why am I back today to steal the spotlight on the blog yet again? If you remember back during the Tokyo Game Show, I let all of you know that our team was producing a new Katamari game for the PS Vita, and I got to give you the first scoop on the news.

Well, today NAMCO BANDAI is finally ready to reveal what that Katarmari game will officially be dubbed here in the US of A... and that name is... TOUCH MY KATAMARI!

The very best part of this aside from the giggle-inducing name? TOUCH MY KATAMARI is going to be available on February 22nd, 2012, day and date of the launch of the PS Vita! The King of All Cosmos has commanded it so!

I've been checking out the latest builds of the game since TGS, and the Prince's next adventure is just as nonsensical as ever.

Fans have been dying to have an on-the-go, two-analog stick version of Katamari for ages, and TOUCH MY KATAMARI does it right. In addition to the two sticks, players can also opt to use the front touch screen...
 

Worms Crazy Golf Hits PSN Today in EU and October 25th in US

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158w ago - Team17 Software Ltd Head of Design John Dennis has announced that Worms Crazy Golf hits PSN today in Europe and on October 25th in North America.

To quote: With [Register or Login to view links] launching on the U.S. PlayStation Store on Tuesday, October 25th, for $9.99 (PlayStation Plus subscribers will receive a 20% launch discount for the first 2 weeks of release).

We'd like to introduce the game to you all by answering a few key questions:

Q: Can you describe how the intriguing idea of combining Worms and golf came about?

A: We started with the fact Worms is a pretty crazy and surreal game anyway, so we felt it would be ideally suited for combining with 'crazy golf'. Coupled with the fact that both Worms and golf are both turn-based games, it seemed pretty natural to us that the two games could be mixed together into some sort of highly entertaining cocktail!

And with the fun, competitive nature of both Worms and golf gameplay, we thought it would work very well in a social multi-player setting. Fortunately, I think our instincts were proven right!

Q: Can you tell us about the game. How does the world of Worms combine with golf?

A: Anyone expecting a straight golf game will be in...
 
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