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Atomicom Unveils The Art of Switch Galaxy Ultra on PS4, PS Vita

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10w ago - Atomicom Managing Director Gary Nichols unveils the art of Switch Galaxy Ultra on PS4 and PS Vita with details below.

To quote: Greetings - Gary from Atomicom here with an update on Switch Galaxy Ultra, our insanely-fast, reaction-based arcade game that's been developed as an update to our critically acclaimed PlayStation Mobile title Switch Galaxy.

We've been off the radar a bit as we had our heads down squeezing every last drop of art, code, and blood into the game and it's shaped up to be something we're very proud of. Both the PS4 and PS Vita versions are running in super smooth 60 FPS with the PS4 version at 1080p.

Both feature online multiplayer with two modes of play for up to four players, and we've incorporated cross play so you can compete against your buddies across PS4 and PS Vita. We also have cross buy and cloud save so everyone with a PS4 and Vita combo is getting a real treat.

Finally, there are also seven player ships, all fully upgradable and a ton of fiendishly fast levels - plus an endless survival mode. If that wasn't enough, we also have an awesome twenty two-page comic that unlocks as you play through the game. More on that shortly.

We've been working with WipeOut Co-Creator and Psygnosis art legend Jim Bowers, who has taken time out from...
 

Video: New Watch_Dogs 101 PlayStation 4 Trailer Revealed

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10w ago - Ubisoft Content Marketing Manager Michael Madavi revealed a new Watch_Dogs 101 PlayStation 4 trailer video below today for PS4 and PS3 fans!

To quote: Hello again! We're getting closer to [Register or Login to view links]' May 27th launch for PS4 and PS3, and everyone on the Ubisoft team is unbelievably excited.

In less than three weeks you'll finally be able to explore and hack the open world of Chicago, go head to head with your friends in a highly immersive multiplayer mode, and so much more! We think once you finally get to play Watch_Dogs, everything will be worth the wait.

We designed Watch_Dogs to be an incredibly immersive experience, and because of that, there's quite a lot to explore in the game.





From the mechanics of hacking, driving, shooting, and navigating Chicago, to the game's unique and enthralling story, Watch Dogs features a seriously deep world. For that reason, we've prepared a comprehensive trailer that outlines the game's characters, location, features, and more.

As you can see, Watch Dogs is a detailed experience. We hope you're as excited as we are for Watch Dogs' May 27th launch!...
 

Krillbite Announces Among the Sleep is Coming to PlayStation 4

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10w ago - Krillbite CEO / Programmer Ole Andreas Jordet announced today that Among the Sleep is coming to PlayStation 4 with details below.

To quote: Hello everyone! The last few years have been an exhilarating ride for us at [Register or Login to view links].

We've been hard at work on our toddler-horror project Among the Sleep for quite a while now, and what started out as a humble student project has escalated into something much bigger than we expected.

Among the Sleep is a first-person horror adventure where you play as a two-year-old. You're vulnerable, scared, and trying to make sense of the world. It explores horror through atmosphere and exploration, not with scores and combat systems.

Merging a child's perception of reality with its wild imagination provides an interesting setting to tell a story. With only your teddy bear as a companion, we hope players will unravel what is actually causing the fear and confusion.

Thanks to great support around the web, the project even resulted in a successful [Register or Login to view links] that raised an incredible $248,358! Up to that point, we had been working on the project for two years, while studying and working part time jobs to finance it,...
 

Video: Sparkle 2 is Coming to PS4 and PS Vita on May 20th, 2014

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10w ago - 10tons Ltd PR Coordinator Jaakko Maaniemi announced today alongside a video trailer that Sparkle 2 is coming to PS4 and PS Vita on May 20th, 2014.

To quote: Hello again! I'm back today to announce 10tons is about to bring another action puzzle game, Sparkle 2, to PS4 and PS Vita. Sparkle 2 will launch on both platforms on May 20th, with cross buy support and a free trial. It's priced at $7.99.

Sparkle 2 is a superbly polished match-three puzzle game set in a mysterious world of magic and wonder. The game features smooth gameplay, plenty of power-ups with big special effects, beautiful graphics, and a cinematic soundtrack.

We're particularly proud of how well the basic gameplay translated to gamepad controls. Marble shooters play great with mouse controls or a touch screen, and we had an idea it'd work with an analog stick, too. We just didn't expect it to be quite as good as Sparkle 2 turned out.

An even bigger unknown, and an even more pleasant surprise, was how fun the game is to play with the DualShock 4 touch pad. We're using it basically like a mouse, with an on-screen pointer and all, and it works really nicely. On PS Vita we of course use the touch screen, and it's just awesome.





So,...
 

Video: Sony Announces VizionEck PS4 is Coming to PlayStation 4

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11w ago - VizionEck Founder and Lead Developer Michael Armbrust announced via Sony's blog today that VizionEck PS4 is coming to PlayStation 4 with details and a video trailer below.

To quote: Hello! Today's the day that VizionEck on PS4 gets announced to the world. I'm Michael Armbrust, the founder of VizionEck. I'm also the lead developer of VizionEck.

Did you catch that? Yes, our studio and our studio's first game have matching names. VizionEck is making VizionEck. So what is VizionEck (the game)?

The announcement trailer has a lot of secrets and game features hidden in it. If you didn't put the clues together, I'll help you out with some of the basics. VizionEck is technically an FPS. It has very little in common with the traditional FPS though. In the game you play as a Ranger - essentially just a cube.

He's pretty simplistic in design, isn't he? VizionEck's art-style is focused on being clean and elegant. We really love the prospect of making a game that's mathematically "exact." Almost everything follows a strict set of rules. The resulting world feels extremely harmonious 99% of the time.

It also creates a great environment for the gameplay. One example of this is how VizionEck's health system works. As a Ranger, your health is displayed as the brightness of your...
 
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