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Slime Roll v0.2 PS3 Homebrew Game is Now Available

250°
173w ago - Following up on the initial release, today PlayStation 3 homebrew developer ThatOtherDev has updated his Slime Roll PS3 homebrew game to version 0.2.

Download: [Register or Login to view links]

Below are the changes, to quote: This is an updated version of Slime Roll.

Notable changes:

  • The red circles have been removed and replaced with blue ones that are of a consistent size.
  • If slime comes in contact with a blue circle then the blue circle becomes slime.
  • There is on screen text that tells you how many blue circles still exist.
  • When placing slime in the editor you no longer need to press and release the button for each piece of slime.
  • There is a limit to how closely you can place two pieces of slime together in the editor.
  • The same rules for placing slime in the editor also apply to the blue circles.
  • You can now delete whatever object you are pointing at in the editor (instead of only being able to delete the last thing spawned).
  • The X in the editor has been replaced with a proper reticule.
  • There is a slightly nicer title at...

 

Slime Roll v0.1 PS3 Homebrew Game is Now Available

250°
175w ago - Today PlayStation 3 homebrew developer ThatOtherDev has released the initial version of Slime Roll v0.1 for PS3 homebrew game fans.

Download: [Register or Login to view links]

To quote: Here is something "new" that I have been playing with. It's sort of a continuation of a browser based demo I made when HTML5 was the cool new thing and I was still messing around with JavaScript and an HTML5 canvas for the first time.

Currently there is some green stuff that falls down and you can rotate the world to make it fall in a different direction and in doing so you can get the green stuff to navigate the world. There is a built in level editor.

It is just a toy at the moment and a roughly constructed one at that. I will probably do a bit more work on it and make it into a game but I don't know when. I'm not really considering it a very high priority. If you think it's interesting and want to see it improved upon sooner rather then later then let me know.

PS3 controls:

  • Left analog stick = Move the camera
  • L1 and R1 = rotate the camera and the direction of gravity
  • L2 and R2 = zoom the camera in and out
  • X (in the editor) spawn a wall (hold and drag to scale)

 

New PS3 Games Arrive Requiring 3.56 Firmware, Fixes Surface

750°
199w ago - As expected, history repeats itself and today the inevitable happened with two new PS3 games (Dragon Age II and MLB 11 The Show) arriving that require version 3.56 PS3 Firmware, however, PlayStation 3 hackers have already began work on fixes using the familiar SFO/EBOOT modification methods.

Download: [Register or Login to view links]

To quote: "The first game, Dragon Age II, isn't due to hit retail shelves until March 8th, but hackers have managed to get their hands on an early leaked copy. After some experimentation, some people have reported success in getting the game to run on 3.55 with a simple modification to the version string in the PARAM.SFO along with a repackaged EBOOT.BIN.

Baseball fans will be disappointed to hear that the second game to require 3.56 is MLB 11 The Show. Like Dragon Age II, The Show isn't supposed to hit stores until March 8th. However, some users are reporting that certain stores have broken that street date and sold copies early. Little examination has taken place yet on MLB 11, so it is still unknown...
 

Gliitch's Awesome XMB for PS3 JailBreak is Now Available

400°
209w ago - Recently gliitch has released what he calls Gliitch's Awesome XMB for PS3 JailBreak users, which is based on PlayStation 3 dev_flash and RCO file modifications.

Download: Gliitch's Awesome XMB for PS3

To quote: I have been working away at this for a few days, and its a follow up to my Unstable version of my XMB. Well good news people, it is now fully usable.

As this is still my first proper release, its not by any means complete. No debug options enabled yet, but i think i have done pretty well. Thank you GregoryRasputin for helping me out.

Little hint, check out "About Game" from any Homebrew app.





So, the time came for me to delve deep into dev_flash once again, to see what more i could find...

Well i found out how to change the title names of each application from User to Playstation Network. In doing so i learned that as cool as these mods are, it makes your PS3 EXTREAMLY UNSTABLE!

This is more of a learning curve for me, and it can be for the rest of you guys too
 

Open PStore Project, PSGroove on ALL PS3 Firmware Versions

700°
224w ago - Today DemonHades has initiated an Open PStore Project, which aims to deliver PS3 homebrew content directly to your PlayStation 3 console and RichDevX has confirmed that PSGroove may soon be coming for ALL PS3 firmware versions under 3.42, instead of only working on version 3.41.

To quote from DemonHades on Open PStore, roughly translated:

"From TeamHades you are preparing a new, Open PStore, a homebrew that will allow you to download content (legal) directly to your PS3, but if you want or you can connect your PS3 Internet do not worry there is another version for come down from your PC.

Open PStore PS3 Version

This menu consists of a homebrew which interact with a SQL remote to list and display the content. Needs will be logged in and registered for access, since both can make the PS3, if you lose your password you can also recover but in this case you must do so from the PC.

Also must cover in which we suggest content.

Phases

HTTP MySql: mysql behaves the library (or something similar) to PS3 and tested together with the ps3 HTTP library - IN PROCESS (Carrying the library)

Content Management: the whole system is created to manage and display the contents interacting with SQL - ON HOLD...
 
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