- 2K, the developers of Bioshock for PS3, posted an article written by Andrew Rudson
(Programmer at Digital Extremes) on their blog.
"While working on BioShock PS3, I had the opportunity to be one of the first developers to make use of the new PSN Trophy system."
The entire post is dedicated to explaining the details of being one of the first developers to implement PS3 trophies. We learn the trophies are completed now and in final stages - making sure the trophies unlock when they are supopsed to. Apparently, the art team did a fantastic job and they are beautiful.
We look forward to seeing just how beautiful they are when the game launches on PS3. Below is the complete blog post:
"While working on BioShock PS3, I had the opportunity to be one of the first developers to make use of the new PSN Trophy system. Trophies are unlocked by completing specific in-game challenges, and are a much-anticipated feature among PlayStation fans. Each Trophy is graded based on its relative difficulty: bronze, silver and gold being the most difficult.
Additionally, there is one platinum Trophy per title, which is automatically unlocked after you've earned every other Trophy. From a development stand-point, the Trophy system implemented by Sony handles most of the work: displaying...