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BioShock PS3 Dev: Blu-ray hasn't made much difference

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317w ago - Sony's Blu-ray technology "hasn't made much difference" to the upcoming PS3 version of stupendously great 360 and PC FPS BioShock, the game's associate producer has told VideoGamer.com.

BioShock, originally released for 360 and PC late in 2007, is scheduled for release on PS3 in Europe on October 24, and will come with a new survivor difficulty mode and exclusive downloadable content in the form of Challenge Rooms.

PS3 owners had hoped for some form of graphical upgrade, however, senior producer at publisher 2K Games Melissa Miller confirmed to us at the Leipzig Games Conference last week that the team was aiming towards graphical parity with the 360 version, and that the Blu-ray format hadn't made much difference.

She said: "Graphical quality our goal was always to make sure everything looked just as good as on Xbox 360. So there was never anybody who could say, hey, why didn't I get this on 360 originally, because I don't feel like it's up to the visual quality. We're just trying to make sure that everybody is happy."

When asked if the Blu-ray format had provided any advantages to the development team, Miller replied: "In terms of specific things, it hasn't made much difference. The original game fit on a 360 disk so it wasn't like we were in need of room. We've tried to...
 

BioShock PS3 Hits the US on October 21st, Globally October 24th

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318w ago - Publisher 2K Games has sent word that the long-awaited PS3 edition of its critically-acclaimed first-person shooter BioShock will hit North American store shelves on October 21, with a worldwide release following three days later on the 24th.

To quote: "We are proud to introduce 2K Games' showcase title, BioShock, to an entirely new audience," said Christoph Hartmann, president of 2K.

"With the addition of the new Add-On Game Content we are able to extend the award-winning adventure while maintaining the perfect harmony that millions of players around the world have fallen in love with."

As revealed over the past couple months, BioShock on PS3 will feature trophy support, along with an all-new Survivor difficulty mode and additional game content in the form of Challenge Rooms.
 

Sony and Best Buy Kiosks in the Wild

50°
318w ago - You have probably traveled around and seen the Apple vending machines where you can buy iPods and accessories, but on Loot Ninja's recent travels to the twin cities, a.k.a. Minnesota, Loot Ninja came across two vending machines it had never seen before. Right in the Minnesota airport there was a kiosk for Best Buy Express and another not too far away for Sony. There was actually a third one that had Elizabeth Arden products as well, but we weren't as interested in perfume and cosmetics.

The Best Buy vending machine had an assortment of products that any frequent flyer may find a need for like headphones, chargers and video games. Inside there was a few Nintendo DS handhelds as well as Mario Kart and Mario Party for the DS at normal retail prices which was the real shocker, I was certain you would be charged a joy of buying in the airport fee but it was normal MSRP.

In the Sony vending machine there was also an assortment of headphones and accessories but of most important note were the Black PSP Slims, God of War, Crisis Core (which was sold out) and Patapon. Not a bad score if you are in an airport and get delayed. Had you guys seen these before?
 

Latest BioShock PS3 Trailer is Now Available

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320w ago - The latest BioShock PS3 trailer is now available for your viewing pleasure.

Courtesy of sculled155 via YouTube, it can be found below.

The video's caption reads as follows:

"The big Xbox 360 hit is indeed coming to the PS3. Nothing seems to be changed from what I know. Rate, comment, and enjoy!"

Cheers!




 

Havok signs 'perpetual' licensing deal with Microsoft Game Studios

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320w ago - Microsoft Game Studios and Havok have signed a perpetual licensing agreement for the latter's Physics, Animation and Behavior products, plus future products, to be used across all Microsoft internal studios and development partners worldwide.

Described as a 'unique deal', the agreement follows on from a long-running relationship between Microsoft and Havok. Havok has been used in several Microsoft triple A titles including Halo 3, Halo 2, Scene It? Lights Camera Action, and Age of Empires III. Microsoft has been licensing Havok products since 2001.

And a number of its upcoming titles currently in development are using Havok products. These include Fable 2, Halo Wars, Banjo Kazooie: Nuts and Bolts, and a number of additional games.

"Microsoft Game Studios is proud to have committed to a long term partnership with Havok.

As a leading Publisher, our mission is to deliver the highest quality Xbox 360 & Windows gaming experience to our customers," says Jason Mangold, business manager at MGS. "There's no question that using Havok's technology helps MGS deliver on that goal."

Havok MD David O'Meara added: "Havok is committed to providing not only the premier physics software to our customers, but also in giving them new tools, such as Havok Behavior,...
 
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