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Havok signs 'perpetual' licensing deal with Microsoft Game Studios

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315w ago - Microsoft Game Studios and Havok have signed a perpetual licensing agreement for the latter's Physics, Animation and Behavior products, plus future products, to be used across all Microsoft internal studios and development partners worldwide.

Described as a 'unique deal', the agreement follows on from a long-running relationship between Microsoft and Havok. Havok has been used in several Microsoft triple A titles including Halo 3, Halo 2, Scene It? Lights Camera Action, and Age of Empires III. Microsoft has been licensing Havok products since 2001.

And a number of its upcoming titles currently in development are using Havok products. These include Fable 2, Halo Wars, Banjo Kazooie: Nuts and Bolts, and a number of additional games.

"Microsoft Game Studios is proud to have committed to a long term partnership with Havok.

As a leading Publisher, our mission is to deliver the highest quality Xbox 360 & Windows gaming experience to our customers," says Jason Mangold, business manager at MGS. "There's no question that using Havok's technology helps MGS deliver on that goal."

Havok MD David O'Meara added: "Havok is committed to providing not only the premier physics software to our customers, but also in giving them new tools, such as Havok Behavior,...
 

PS3 BioShock Box Art Sports Home Logo

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319w ago - Update: The Official Web site of Digital Extremes, better known as the developer who brought us Dark Sector but who are also helping in the BioShock port, displays the very same box art. This must at least be confirmation that Home will be out before BioShock releases in October.

On Monday, SpikeTV are set to reveal BioShock PS3 goodness, making us unconventionally excited about what most would call a "port." But hey, one of last year's most critically acclaimed games is meeting an entirely new audience. A glance at the box art reveals another reason for PS3 owners to get excited.

On his very own blog, Geoff Keighly hints at what will be in store for BioShock fans this Monday;

Another game set to debut on the show is BioShock PLAYSTATION 3. Now I know what you're thinking...'why are you guys making a big deal out of a port?' Well I can't spoil the surprise just yet, but let me tell you there is way more to this game than you might think. There have been hints about some "exclusive features" in the game and on Monday night I'll finally reveal the details on Spike - and of course show you the first real gameplay footage from the PS3 version.

So what could this exclusive content be? For a start we know...
 

Bioshock Trophies Confirmed by 2K Games

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319w ago - 2K, the developers of Bioshock for PS3, posted an article written by Andrew Rudson (Programmer at Digital Extremes) on their blog.

"While working on BioShock PS3, I had the opportunity to be one of the first developers to make use of the new PSN Trophy system."

The entire post is dedicated to explaining the details of being one of the first developers to implement PS3 trophies. We learn the trophies are completed now and in final stages - making sure the trophies unlock when they are supopsed to. Apparently, the art team did a fantastic job and they are beautiful.

We look forward to seeing just how beautiful they are when the game launches on PS3. Below is the complete blog post:

"While working on BioShock PS3, I had the opportunity to be one of the first developers to make use of the new PSN Trophy system. Trophies are unlocked by completing specific in-game challenges, and are a much-anticipated feature among PlayStation fans. Each Trophy is graded based on its relative difficulty: bronze, silver and gold being the most difficult.

Additionally, there is one platinum Trophy per title, which is automatically unlocked after you've earned every other Trophy. From a development stand-point, the Trophy system implemented by Sony handles most of the work: displaying...
 

Crysis, CoD4 and BioShock now playable on Eee PC

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322w ago - StreamMyGame makes it possible to play the best and most graphically demanding PC games on ultra portable notebooks.

StreamMyGame has announced support for the new range of ultra portable notebooks, including the Asus Eee PC and Ebox and over 100 other UMPCs. The new StreamMyGame software runs at full screen resolution on both Windows and Linux versions of the Eee PC.

"The Linux player has been requested by our Eee PC members and has been optimised to run on both the original and new ranges of the Eee PC. The Window's player has also been optimised." said Richard Faria, StreamMyGame's CEO. Video of Crysis running on the Eee PC below:





"You can have your games installed on your home PC and play them on your Netbook around the home and remotely, providing a portable gaming experience on screens that have resolutions of 1024x600," said Faria.

"There are over 100 Netbooks and UMPCs that are now compatible with our technology and we will guarantee similar compatibility with the MID market."

StreamMyGame says titles including Crysis, Call of Duty 4, BioShock and Half-Life 2 can now be played "smoothly and without lag on the Eee PC and other UMPCs providing a responsive gaming experience".
 

Retailer GAME confirms BioShock PS3 Home Integration

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324w ago - Leading UK retailer GAME has updated their online box shot for BioShock on the PS3 today, and have included a HOME logo on the front of the cover.

Assuming this coverart makes it to retail, this indicates upcoming PS3 Home integration with the title, likely including trophies among other online aspects.

Below is a closer look at the updated box cover art... as always, click to enlarge.

Bioshock for PS3 is slated for an October 1, 2008 release date, with a pre-order price of £39.99 for those interested.
 
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