13w ago - Sony Social Media Specialist Justin Massongill went hands-on today with Transistor on Sony's PS4 / PlayStation 4 video game console.
Below is a video and details, to quote: One of the most striking trailers to come out of E3 this year was that of Transistor, Supergiant's upcoming PS4 action RPG. After watching it a few hundred times, I made it my personal mission to go hands-on with it at this year's PAX Prime - and after waiting in one of the longest lines at the show, I did just that.
Transistor adopts a top-down, isometric view during gameplay, not unlike Supergiant's previous title, Bastion. The overall art style is similar as well, with vibrant colors just aching to burst through the screen. Transistor takes on a more modern aesthetic, though, with a neo-watercolor tone permeating the scenery we've been shown so far.
This style really shines - both in cutscenes encountered in-game, and in real-world prints that you can get from Supergiant's Web site (like the one to the right).
A moody, melodic score complements Supergiant's luscious visuals - I'm looping the E3...
13w ago - Ubisoft Community Developer Nik Schmidt posted up a video today showcasing player freedom and PS4 multiplayer functionality in Watch_Dogs on PlayStation 4 below.
To quote: In the latest Watch_Dogs video below, we get a first look at some of the experiences you'll encounter when free-roaming through Chicago.
While the main storyline is packed with great missions and intriguing characters, there are plenty of unique scenarios you'll encounter while simply exploring the world. Let's have a look at some of them.
At the beginning of the video, Animation Director Colin Graham says that what we see is not a mission, but rather a part of the living city experience that's only offered in Watch_Dogs.
All the activities you see above are, as he says, totally systemic, and can happen at any time and in any place. As the player, you have total freedom to engage with them or not, and you can do so in any way you want.
But remember, your actions will be recorded throughout the campaign, and they'll have consequences. And as Colin mentions, the AI is totally unpredictable, so a single variable can trigger a foot chase, a violent altercation, a car chase, etc.
13w ago - Sony French Blog Coordinator Marianne Sartori is here with a fresh video and interview spotlighting Customization, Class Types, and Multiplayer on Bungie's Destiny for PS4 below.
To quote: During Gamescom, I was very pleased to meet with Bungie's David "DeeJ" Dague, who was kind enough to answer questions about Destiny - the studio's keenly anticipated project.
We covered a number of topics, including item customization, class types, weapons, and details on how multiplayer will work.
PlayStation.Blog: Bungie is staying in the science-fiction realm with Destiny. How are things different this time?
DeeJ: Destiny takes place in an entirely new world, with lands that are different from anything that we've created before. And we actually call it "mythic science-fiction," where we're fusing Destiny with science-fiction, fantasy, and mysticism.
I think the players will relate to the heroes of Destiny as knights more than soldiers. Destiny is all about your own personal quest. It's about an epic adventure to solve the mysteries that are encountered through the story.
PSB: The landscapes are post-apocalyptic ones. You mentioned that it would be something people would feel comfortable in.
13w ago - Today Sony Worldwide Studios President Shuhei Yoshida Tweeted confirming several new aspects of their upcoming PlayStation 4 console including details on PS4 HDD game installations, the camera, controller and language support.
Below is a summary, as follows:
On PS4 / PlayStation 4 HDD Game Installations:
Jay (_Tracid_): Hello Mr Yoshida, can we use external hard drive to install games without having it on the main internal hard drive?
Shuhei Yoshida (yosp): no
Anders Lauritsen (LightningAnders): Dear Shuei. Will we be able to do full game installs to HDD from disc (Disc present in tray for verification) on PS4?
Shuhei Yoshida (yosp): yes
On the PS4 / PlayStation 4 Camera:
According to Sony, the PS4 Camera supports Navigational Voice Commands. Sony has nonchalantly confirmed (via playstationlifestyle.net/2013/08/29/ps4-camera-supports-navigational-voice-commands-sony-confirms/) that the PlayStation Camera supports navigational voice commands during their GameStop Expo Conference.
Sony sent a statement to Polygon yesterday, saying, "Sony Computer Entertainment can confirm that PlayStation Camera allows for voice recognition and we will look forward...
13w ago - According to CVG (linked above), Sony is preparing to reveal the final piece of its PlayStation 4 hardware strategy at TGS (Tokyo Game Show) 2013 by showcasing a PlayStation-branded virtual reality headset for the upcoming PS4 console.
To quote: "It originally intended to reveal the headset at Gamescom but plans fell through at the eleventh hour. The company is currently weighing up whether the PS4 device should be pitched as a key differentiator for the console or a non-essential add-on.
The matter has been slightly complicated, but not derailed, by the growing industry support for Oculus Rift. Sony's device will be a categorical rival to Oculus, and for months there have been rumours suggesting the two companies are seeking a partnership.
A games developer familiar with Sony's plans, who wished to remain anonymous, told CVG that Evolution Studios is currently working with the device to simulate a cockpit view on its PS4 title Drive Club.
Another developer claimed the virtual reality headset resembles the 3D headset that Sony first revealed in January 2011. The head-mounted display will be available separately, like with the new PlayStation Eye, in order to keep the baseline PS4 price as low as possible.
In August, Sony Worldwide Studios boss Shuhei Yoshida suggested...