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Bioshock PS3: Of Little Sisters and Ferris Wheels

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304w ago - Per Grant Chang (Animator, 2K Boston) via PS Blog today:

My name's Grant and I'm an animator for the BioShock Add-On Content Challenge Rooms. I was asked to spearhead any animation tasks that was needed for this project.

The development team has been working hard here at 2K Boston on these new rooms and we are closing in on the finish line. But, it has been a great experience because it got me the chance to do things I haven't done before for Bioshock.

One of our first goals was to get the Ferris Wheel in the game. The finished asset was actually physically in the original release of the game, but never used. It was a shame, because it's a really well crafted piece. So I went through the steps of breaking it apart, rigging it and getting it to move convincingly.

Then I had to learn some things about collision and getting the Little Sister to stay in the carriage without misbehaving. After a bit of elbow grease and sweat we got a functioning Ferris Wheel in engine. I hope you guys have fun playing in that room!

I also had to do quite a few more custom Little Sister animations. Revisiting the Little Sister rig from BioShock was a welcome assignment, and I found it somewhat cathartic to once again channel my inner child. My coworkers must have thought...
 

2K Games: PS3 BioShock Demo Hits PSN this October

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306w ago - 2K Games announced that a demo version of the upcoming PS3 version of BioShock will go live worldwide on October 2nd in the PlayStation Network.

The full game will ship two weeks later, on October 21st in North America and October 24th in Europe.

For those who missed it, it has also been confirmed recently that BioShock has a 5GB, 10-Minute HDD Install.
 

Confirmed: BioShock on PS3 has 5GB, 10-Minute HDD Install

300°
306w ago - Update: Just like the original BioShock, today [Register or Login to view links] has confirmed that BioShock 2 also includes a 5GB PS3 HDD installation, and will arrive in North America on February 9, 2010.

The PS3 version of BioShock has a 5GB mandatory install that takes a little over 10 minutes to complete.

While the game's trundling onto your hard drive, your TV shows your Rapture ads and plays a little piano music.

The game was rumored to have a sizable install after the BBFC rated the game back in July, but 2K commented at the time that it was likely to have an install of "around 5 or 6 minutes" at most, according to this DarkZero report.

The news comes from the new Eurogamer playtest.

BioShock releases for PS3 on October 24, 2008.
 

Video: New BioShock PlayStation 3 Trailer Available

200°
306w ago - Here is the latest trailer for the PlayStation 3 version of BioShock, courtesy of MyMediaGames via YouTube.

That's about it, check it out below...

Enjoy!




 

BioShock PS3 Dev: Blu-ray hasn't made much difference

100°
308w ago - Sony's Blu-ray technology "hasn't made much difference" to the upcoming PS3 version of stupendously great 360 and PC FPS BioShock, the game's associate producer has told VideoGamer.com.

BioShock, originally released for 360 and PC late in 2007, is scheduled for release on PS3 in Europe on October 24, and will come with a new survivor difficulty mode and exclusive downloadable content in the form of Challenge Rooms.

PS3 owners had hoped for some form of graphical upgrade, however, senior producer at publisher 2K Games Melissa Miller confirmed to us at the Leipzig Games Conference last week that the team was aiming towards graphical parity with the 360 version, and that the Blu-ray format hadn't made much difference.

She said: "Graphical quality our goal was always to make sure everything looked just as good as on Xbox 360. So there was never anybody who could say, hey, why didn't I get this on 360 originally, because I don't feel like it's up to the visual quality. We're just trying to make sure that everybody is happy."

When asked if the Blu-ray format had provided any advantages to the development team, Miller replied: "In terms of specific things, it hasn't made much difference. The original game fit on a 360 disk so it wasn't like we were in need of room. We've tried to...
 
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