232w ago - According to Sony's product planning division head Naoya Matsui, "We'd planned to release a PSP model without a UMD drive since the very beginning."
Further elaborating on this statement, "But if we'd simply release the hardware, there wouldn't have been much for everyone to enjoy," he said in an interview with Japanese site GameBusiness (linked above).
To quote: "We needed to prepare the right environment for it first - things like the transferral of content with the PS3 and PSN, and PC software to manage content like music and movies such as Media Go."
Of course, they had to wait first until digital content is at a competitive playing field with physical media, and now the time is right.
The PSP Go will simultaneously launch in the US and Europe on October 1, while Japan will get it a month later.
242w ago - The war to win the hard-core gamer has been fought bitterly between two giants - Sony the veteran and Microsoft the young upstart. The kid took its beating the first generation.
Sony laughed at him for having the nerve and audacity to compete with the champion. The kid knew it was bested, but he licked his wounds and trained harder. He came back a man, a muscled machine, and showed the old-timer he deserved to be crowned the title.
This is his story:
5) Third Party Exclusives Exclusives will make and break a console platform. Take the GameCube for example. With high licensing fees and inadequate support, third party software were put out there to die and so the third party support dried up too. Consequently GameCube died shortly after.
On the flip-side, PS2 won the console war on the strength of its third party support. Devil May Cry, Metal Gear Solid, Final Fantasy, and Tekken were all system-selling games for PS2. Now how many of those franchises has Sony been able to retain for the PS3? Looks like only Metal Gear.
Microsoft made a heavy investment to lure third party developers into the 360 camp. By launching their system a year ahead of PS3, the 360 was able to give developers more time to acclimate to an already familiar-looking platform architecture....
249w ago - The following are twenty mostly detailed points. Some are ideas Kojima Productions should do with the next Metal Gear; some are things Kojima Productions should not do. Some of these they would never even consider doing, but have been included just for completion's sake.
1. Cut down on the story. I've loved the story throughout the Metal Gear series. It's fairly clear, however, that we are all ready for it to be toned down again. It's telling that, when playing Metal Gear for the MSX, I enjoyed not being interrupted by cutscenes. Ever. But that's another extreme. Can we go back to the level of cutscene found in the first Metal Gear Solid, or even the PlayStation 2 titles? Please?
2. Remake a "previous story" from the Metal Gear series. It feels like this one is mentioned all the time, but how awesome would it be? An updated Metal Gear with some story? Why wouldn't you want to fight the Shotmaker or Dirty Duck again? They're fantastic! Zanzibarland would be great fully imaged in 3D. Imagine the chase scene through the jungle, hiding behind trees as you follow the beret. And then making it through the swamp before fighting Running Man. That would actually be really cool.
Sure, some elements would need to be re-jigged, but they're capable of that. And imagine the...
252w ago - In its filing with the Bankruptcy Court, the company cited that the November 28, 2008, change in ownership triggered accelerated repurchase obligations relating to two classes of Midway debt, which Midway anticipated it would be unable to satisfy.
Press Release: CHICAGO--(BUSINESS WIRE)--Midway Games Inc. (NYSE:MWY - News) today announced that the company and its U.S. subsidiaries filed voluntary petitions in U.S. Bankruptcy Court for the District of Delaware for reorganization under Chapter 11 of the U.S. Bankruptcy Code. The filing does not include the company's non-U.S. operations, which will continue business as normal.
"This was a difficult but necessary decision," said Midway Chairman, President and CEO Matt Booty. "We have been focused on realigning our operations and improving our execution, and this filing will relieve the immediate pressure from our creditors and provide us time for an orderly exploration of our strategic alternatives. This Chapter 11 filing is the next logical step in an ongoing process to address our capital structure."
"Midway enters this process with strong underlying fundamentals, as evidenced by solid fourth quarter sales that exceeded expectations in spite of a challenging retail and general economic environment," Booty added. "Overall,...
273w ago - A bullish Microsoft has declared it's happy to go toe-to-toe with rival Sony products, as the two companies prepare for another bloody battle at retail this Christmas.
Speaking exclusively to GamesIndustry.biz, Phil Spencer, head of Microsoft Games Studios, has declared that first-party publishing has always been about exclusives, and he's confident his titles can better anything his bitter rivals at Sony can turn out.
"Let's start from the beginning of both consoles - PlayStation 3 and Xbox 360 - which first party has had more success on their own platform? We have Gears, Halo, Forza, we're continuing to push existing IP while bringing new IP to market. I'll line up against Sony's first party any day," offered Spencer in the first part of an interview published today.
Despite closing internal studios such as Ensemble and FASA, Spencer says the company has spent the neccesary time building franchises, allowing for a yearly roll-out of exclusive, triple-A product every Christmas season.
"Now the news, when you're talking about something like Ensemble, that's us building that franchise pipeline that you've seen come to market for the last three Holidays. I remember last E3, sitting there, people looking...