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Video: Uncharted 3 Drake's Deception PS3 Interview and Details

300°
207w ago - Naughty Dog Community Strategist Arne Meyer has shared a new video today which includes an Uncharted 3 Drake's Deception PS3 Interview and details alongside some fresh gameplay videos below.

To quote: We're not closing out 2010 quietly! I'm sure it's been hard to miss that another wave of information, interviews, screenshots and gameplay video for UNCHARTED 3: Drake's Deception hit the internets today.

You're just seeing the fruits of the nefarious plan we've had in the works for a couple of months now. Okay, that's not quite true, but it sure sounds way better if it's all dramatic, right?

A good part this wave comes from the event we held for the media just after the [Register or Login to view links] - you read about that here on the PlayStation.Blog a couple of weeks ago when the first batch of info on UNCHARTED 3 gameplay was released.





PlayStation Blog was there not only to check out UNCHARTED 3 with their very own eyes, but they got managed to snag Creative Director Amy Hennig and Game Director Justin Richmond to answer some questions in the video above.







 

Video: Assassin's Creed Brotherhood: Dev Interview and Trailer

50°
217w ago - Sony's Social Media Manager Jeff Rubenstein has posted an interview with the development team of Assassin's Creed Brotherhood at Ubisoft Montreal answering some of fan questions about the game and sharing an Assassin's Creed Brotherhood story trailer, as follows:

One of the blessings (and curses) of working in this industry is getting to play unfinished games well before their release date.

The blessing part is obvious; we didn't hesitate to knock off work early to go play Assassin's Creed Brotherhood on PS3 at an [Register or Login to view links] preview event. Heck, that *is* work.

The curse part sneaks up on you later; after sampling the first 3 hours of the game, I've been dying to play some more - something we can't do until the game hits store shelves on November 16th.

Don't feel sorry for us - it was our job to quiz the development team from Ubisoft Montreal on what we saw, and Mission Director Gaelic Simard was all too happy to answer our questions and yours.





A bit more on those first few hours of the game (with as little in the realm of spoilers as possible)...

As someone who saw Assassin's Creed II all the way through to a Platinum Trophy, I was curious...
 

Video: Medal of Honor Hits PS3 Today, Greg Goodrich Interview

300°
218w ago - EA Community Manager Matthew Pruitt has announced that Medal of Honor hits PS3 today and made available a video interview with Greg Goodrich who talks DICE, single-player, and Frontline HD!

To quote: It is finally time to take that step; a step so critical that it will elevate you to a new level of gamer.

It's time to step up to Tier 1! Medal of Honor for the PS3 is now on retail store shelves in the US.

Edit: Below, Sid Shuman from the PlayStation.Blog interviews Medal of Honor Executive Producer Greg Goodrich about the differences between the Danger Close-developed single-player campaign and the DICE-led multiplayer mode, the PS3-exclusive Medal of Honor: Frontline HD campaign included on the Blu-ray disc, and more.





For those of you who are unfamiliar with Medal of Honor, it's a modern reboot of the venerable franchise that has existed for ten years.

Operating directly under the National Command Authority, a relatively unknown entity of handpicked warriors are called on when the mission must not fail. They are the Tier 1 Operators.

Over two million Soldiers, Sailors, Airmen and Marines wear the uniform. Of those, approximately 50 thousand fall under the direct control of the Special Operations...
 

Video: Need for Speed: Hot Pursuit - Social Modes and EA Chat

400°
220w ago - Today Sony Social Media Manager Jeff Rubenstein has shared a Need for Speed: Hot Pursuit video spotlighting Social Modes and an EA interview chat, as follows:

Recently, the [Register or Login to view links] caravan rolled into town for a media/community event bringing PS3s loaded with Hot Pursuit, a free rap show, and the Boston Celtics' [Register or Login to view links].

With the game only about 2 months away, the team from EA was eager to talk about the social elements of Hot Pursuit. Watch this video, then read my conversation with Need for Speed producer Jesse Abney, who not only answered my questions, but yours as well.





Jeff Rubenstein, PlayStation.Blog: How did Criterion end up at the wheel on [Register or Login to view links]?

Jesse Abney, EA: Criterion's a AAA developer of action-racing games, with many years of doing great designs, great innovations, and platform technologies - especially for PlayStation 3 and online connectivity. And they kind of just waited patiently for their turn to get the keys to develop their favorite Need for Speed - and revive Hot Pursuit.

Hot Pursuit...
 

Video: Fumito Ueda PS3 Interview from Tokyo Games Show 2010

100°
222w ago - SCEE Blog Manager James Gallagher has shared a PS3 interview today with Fumito Ueda from the Tokyo Games Show 2010.

To quote: While I wasn't able to attend [Register or Login to view links] this year, I was able to get some questions out to Fumito Ueda, creator of ICO, Shadow of the Colossus and The Last Guardian, which is coming to PlayStation 3 in 2011.

Here's the trailer shown at TGS, in case you missed it, and thanks to all the people that helped me come up with questions via [Register or Login to view links] and Facebook earlier in the week.

Since you announced The Last Guardian at E3 last year you have been fairly quiet. What have you been up to?

We've been working on the final concept for the game over the past year, and I'm pleased to say that we have now locked that down and we've moved into full production.

We learned from our experiences on ICO and Shadow of the Colossus that doing Research & Development at the same time as making the game slows down the process, so we decided to spend more time on R&D up front, testing out technologies and mechanics, before moving into full production. I'm glad to say that, right now, we're in crunch mode.



 
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