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PB2 PS3 JailBreak 2 (JB2) True Blue (TB) Dongle Clone Arrives

400°
118w ago - Although PlayStation 3 developers have already commented on DRM-infected dongles, following in the shadows of JB-King and JB2USB today we have a third PS3 JailBreak 2 (JB2) True Blue (TB) dongle clone dubbed PB2 entering the market.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote from the official site (linked above): PB2 (PS3Break2) is the latest product from PS3Break Team who ever made a tremendous splash in the PS3 scene.

PB2 can break your own PS3 console and enjoy the latest and most popular PS3 games which require 3.6+ or 3.7+ PS3 firmware. The PS3Break team are focused on enhancing the user experience of our customers, play games with it easily!

PB2 Features Include:
 

JB2USB - Second PS3 JailBreak 2 (True Blue) Dongle Clone Surfaces

800°
130w ago - Following up on the previous PS3 JailBreak 2 (True Blue) dongle clone comes another this weekend called the JB2USB DRM-infected USB device for the PlayStation 3 console.

Download: [Register or Login to view links] / [Register or Login to view links]

Their official site (linked above) appears to be a simple template design similar to the others, while the DRM dongle is currently being peddled for $19.99 with the JB2USB PS3 JailBreak 2 (True Blue) clone details below, as follows:

JB2USB PS3 Features:

  • Booting of games designed for PS3 system software v3.6 and above
  • Runs your existing games and new v3.6+ games from HDD in conjunction with standard backup managers
  • Does not require the power/eject trick
  • Custom v3.55 Dongle firmware behaves like OFW when JB2USB is not inserted
  • Manufactured from highest grade components and Actel based

 

Project: Cobra and True Blue PS3 Dongles, TB EBOOTs Examined

1500°
134w ago - As a follow-up on our previous article with the spirit of Operation: Mongoose in mind, we are continuing to examine both the Cobra and True Blue PS3 DRM-infected dongles and TB EBOOT files, and welcome any help with this project from other PlayStation 3 developers in the scene!

First let me tell you the following explanation is not a theory or any rumors, it's actually how the USB dongles work to allow different things.

We heard many rumors / theories about the process of the Cobra / True Blue but I didn't see anyone give any big answer about that (I'm not saying I would give you the big answer but the explanation how it works and how to make this possible)

Cobra / True Blue Part 1

Both dongle use syscall / payload (after a big investigation, both dongle also follow the work of graf_chokolo and the functionality of the dongle can be ported into a CFW (not a good idea from some devs I guess)

Cobra / True Blue use a lv1_wrapper (syscall implementation) that can allow to use subroutine function into kernel mode call....
 

PS3 3.60+ Games Booting on 3.55 / 3.41 CFW Without Dongle WIP

1350°
134w ago - Below is a work-in-progress (WIP) of PS3 3.60+ games booting on PlayStation 3 Custom Firmware (CFW) 3.55 and 3.41 without a dongle for those interested in experimenting further with it.

What you need ?

1- PS3 3.55 CFW Rebug or 3.55/3.41 with Debug
2- Debug Dev_Flash (Also allow to have the debug options on retail)
3- Backup of your own CFW DEV_Flash (make a dev_flash path on your USB Device)
4- A File Manager
5- EBOOT.BIN of your games (also from Paradox)

What you need to know

Rebug normal in Debug mode 2

  • You need to put your PS3 in boot mode -> debugger mode (and not system software mode)
  • We're gonna use the debugger mode to debug the self execution we don't need to have NPDRM, anyway the debugger don't know how to Debug the Self NPDRM
  • Release mode -> Development mode
  • All the content type configuration -> Development mode

Dongle uses modified sprx/modules/lib related to the Debug files to be loaded when you boot the PS3 on CFW.

Almost all the EBOOT Paradox don't have NPDRM -> it's a simple self (fake sign header) renamed to EBOOT.BIN (like i was explaining many times) -> call function to the debugger -> sprx/modules loader.

Let's do a small test...
 

MultiMAN Cobra Manager (mmCM) v04.00.00, No Dongle Required

1450°
136w ago - Today MultiMAN Cobra Manager (mmCM) version 04.00.00 has been released, and those interested in updating multiMAN without the DRM-infected dongle can now do so as is it not required for non-Cobra multiMAN functionality on the PlayStation 3 console.

Download: multiMAN Cobra Manager (mmCM) v04.00.00 Update (20120112) / [Register or Login to view links] (184.72 MB) / [Register or Login to view links] (Mirror - 184.72 MB)

Previously multiMAN developer deank stated to the PlayStation 3 scene that he was not in bed with Cobra (aka Max Louarn), however, some PS3 developers such as [Register or Login to view links] appear to think otherwise,...
 
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