Sponsored Links

Sponsored Links

 

SKFU on PS3 Registry Research and PS3 USB Custom Firmware

1200°
216w ago - Earlier today we reported on a preliminary PS3 flash and registry entry analysis from DemonHades and RichDevX, and now SKFU (linked above) has shared his input thus far.

To quote: Since PS3News released their PS3 FTP application I did some research on the PS3's registry.

The registry and it's backup are stored on dev_flash2 as xRegistry.sys.

The header

BC AD AD BC 00 00 00 90 00 00 00 02 BC AD AD BC

The entries

Every entry has a fronttag which is 5 bytes long. I'll describe:

56 41 00 11 01

This is an example value:

/setting/parental

Behind the value theres a 1 byte close mark:

00

The 5 bytes

The first 4 bytes are a unique but random number. Every value has it to be identified and found by the system as there is no special pattern. An sprx(?) finds every value by this 4 bytes.

56 41 00 11

The 5th byte can be 00, 01 or 02. 00 tagged values are actually activated/used by the VSH, 01 ones not....
 

PS3 Devs Begin PlayStation 3 Flash and Registry Entry Analysis

850°
216w ago - With the release of yesterday's PS3 FTP server which enabled easy access to dev_hdd0, dev_flash, dev_flash2, dev_flash3 and dev_bdvd on the PS3, several developers are now examining the PlayStation 3's dev_flash and registry entries.

Forum user diemetal has let us know today that Spanish PS3 developer [Register or Login to view links] has began to analyze dev_flash from PS3 Firmware version 3.41, stating the following (roughly translated):

"TeamHades has removed the three dev_flash that PS3 has. Thanks to the Homebrew PS3News we needed to extract (PS3 FTP Server).

We begin the analysis with some pictures of their content, we will later file by file documenting that we are not able to do anything and escape in the future a stable CFW."

[Register or Login to view links] has also tweeted some pictures (below) of the PS3 flash contents and registry entries today.

Included in flash0 he stated that fonts, image, and 3 user modules (prx) files were interesting, however, he went on to say...
 

Sony Invites LA Fans to Try New Fat Princess PS3 Features

100°
239w ago - Today Sony Producer Matt Morton of Santa Monica Studio has invited fans in LA to try out some of the new Fat Princess PS3 features.

To quote: We have a very special request for fans of Fat Princess on the PS3 who are living in the Los Angeles / Santa Monica area. We value your input so much that we are looking for a select few to help us test some new features for Fat Princess PS3.

We are looking for people who can give us two hours of their time and let us know what you think. We need people for this Friday, April 2nd in any one of the following sessions:

• Session 1: 10:30 am - 12:00 pm
• Session 2: 1:00 pm - 2:30 pm
• Session 3: 3:00 pm - 4:30 pm
• Session 4: 5:00 pm - 6:30 pm

Requirements for the Playtest are as follows:

• Be at least 18 years or older.
• Be willing to sign a Non Disclosure Agreement, because what you will be testing is a BIG Cake-of-a-secret!
• Be familiar with Fat Princess on the PS3.
• Live in the LA area with reliable transportation to the playtest.

Mastery of the game is NOT a requirement!

For your time and valuable input, we will give you a free copy of [Register or Login to view links] for your PS3 enjoyment!

If...
 

Is Windows 7 Gaming Performance Over Vista Worth Trying?

500°
270w ago - How is Windows 7 PC gaming better than Windows Vista gaming?

The Windows 7 64 bit edition seems to handle the 64 bit technology better than both Windows XP x64 and Windows Vista x64.

It seems to do this so well that even the 32 bit programs have extra room to breathe because the system resources and other background programs are able to run in an efficient 64 bit environment.

This is ironic, because many people were under the impression that Windows 7 gaming would not be as good because Windows 7 64 bit would need to use a 32 bit emulator to run 32 bit programs.

That was the case with Windows Vista gaming when you were running Windows Vista x64, but Windows 7 x64 seems to have overcome this problem.

One of other things that people may be worry about when it comes to Windows 7 gaming is compatibility. They want to be assured that they will actually be able to play the game. The good thing about this is that many of the games were designed with Windows 7 gaming compatibility in mind.

Windows 7 is built from Windows Vista so you should not have to worry about Windows 7 gaming compatibility. Windows Vista is compatible with all of the latest games beyond Windows XP.

Finally, Windows 7 was built to be compatible with older software and hardware...
 

PS3 Motion Controller Entry Barrier Will Be As Low As Possible

200°
270w ago - Launch titles for the PlayStation 3 Motion Controller will be compatible with either one controller or two, Sony president Shuhei Yoshida has told [Register or Login to view links].

To quote: "We are approaching the launch by making sure that all games that we create can be played with one controller and the camera," he revealed.

"We will also introduce options for if you happen to have more than one controller available. Experiences will be enhanced if you purchase a second. We are trying to make the entry barrier as low as possible, but I'm looking forward to introducing more advanced things you can do with having two in your hands."

By combining the PlayStation camera, which many users will already own, with advanced sensors internally, said Yoshida, Sony will hit the right balance between cost and features. The technology will still be cutting edge but the choice to buy just one new controller will make that technology more cost-effective for consumers.
 
Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links






Advertising - Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News

Sponsored Links