Sponsored Links

Sponsored Links

 

The Last of Us: American Dreams Comic Explores Ellie's Origins

50°
100w ago - Naughty Dog Community Strategist Eric Monacelli has shared details today on The Last of Us: American Dreams comic which explores Ellie's origins.

Below are the details, to quote: On October 12, 2012 in New York City, at a panel during New York Comic Con, [Register or Login to view links] and Naughty Dog announced The Last of Us: American Dreams.

We are stoked to be working with Dark Horse and really excited to reveal the first details about the prequel to the public. Below is the first promotional image for the comic book series.

The Last of Us: American Dreams is a four issue comic book series that peels back the layers on the early days of Ellie as it dives into her backstory. It will expose her personality and the motivations that drive her as it explores the first steps of the journey that leads to becoming the character we ultimately meet in the game.

The series will be made by collaboration between Naughty Dog Creative Director [Register or Login to view links], artist and writer [Register or Login to view links], and colorist [Register or Login to view links]. Neil and Faith will be co-writers on the project and Faith will be doing the drawing while Christina...
 

Sony Unveils The Surprising Origins of Gravity Rush for PS Vita

200°
131w ago - Sony Senior Social Media Manager Jeff Rubenstein has unveiled the surprising origins of Gravity Rush for PS Vita to fans below today.

To quote: Based on the sheer number of questions we get about Gravity Rush, it's clearly one of the most-anticipated PS Vita games coming along in the next few months.

Featuring stunning, cel-shaded visuals, Vita-tailored controls, and gravity-based gameplay, it's no wonder that reviewers across the Pacific have awarded the game (known as "Gravity Daze" in Japan) high marks.

So when the game's creators dropped into San Francisco last week for Game Developers Conference, I jumped at the chance to speak with them.

In this conversation (shared with IGN's Ryan Clements - look for his story soon at Vita.IGN.com), Game Director Keiichiro Toyama and Art Director Yoshiaki Yamaguchi talk about the game's original platform (not PS Vita!), why they avoided an overly Japanese aesthetic, and the surprising inspiration for its unique gravity-based gameplay.

Ryan Clements, IGN: How did you get started on the project? What are your roots in the industry?

Keiichiro Toyama, Japan Studio: I was studying art as a student. I joined Konami as a graphic artist and become director on Silent Hill, and...
 

Ubisoft Shares Details on Rayman Origins for PlayStation Vita

100°
138w ago - Today PR Specialist Alex Monney at Ubisoft has shared details with fans on Rayman Origins for the PlayStation Vita handheld console.

To quote: Last year, Rayman Origins was released on PS3 to critical acclaim. On February 14, Rayman and his friends return to PS Vita! Even better, the beauty and frantic gameplay of the PS3 will make the transition to PS Vita fully intact.

You'll play as Rayman, Globox or the Teensies as they speed through stages on a mission to free the Glade of Dreams from the Darktoons.

Rayman Origins offers a playful hand-drawn art style and accessible platforming gameplay, and completionists will find a challenge in gathering all the Electoons and skull teeth. In short, Rayman Origins will deliver entertainment to the new comers and veterans of the platforming genre.

We also have some great PS Vita-specific features available for Rayman Origins. First, for those looking to really appreciate all the hand-drawn art of Rayman Origins, players can pinch the front touchscreen to zoom in, so you can better appreciate the detailed character and level design that our studio in Montpellier worked so hard to deliver.

Playing with a zoomed-in camera view also delivers a new experience and is critical in discovering the game's many hidden secrets.
 

Video: God of War: Origins Collection on PS3 Today, Launch Trailer

400°
157w ago - SCEA PR Manager Eric Levine has announced that God of War: Origins Collection officially hits the PS3 today and has shared the launch trailer alongside details, as follows:

The wait is over! Kratos storms store shelves everywhere in the form God of War: Origins Collection- the compilation of God of War: Chains of Olympus and God of War: Ghost of Sparta on a single Blu-ray Disc, available today!

Now fans and newcomers to the franchise can complete the God of War experience on their PS3 for the first time. And so far, members of the media have given God of War: Origins Collection a strong thumbs up.

GameTrailers.com called the game "a gift worthy of Olympus," while MTV.com said "God of War: Origins Collection is an absolute steal."





In case you forgot, here's a quick refresher on what this package includes:

• Two award-winning PSP classics (Chains of Olympus and Ghost of Sparta) on PS3 for the first time
• Both games running in high-definition 1080p resolution with full stereoscopic 3D support
• Only $39.99, and just in time for the holidays making it a great gift option
• PSN Trophy support that will challenge even the best players
• Dolby 5.1 / DTS surround sound
 

Video: God of War: Origins Collection PS3 Bonus Content Detailed

50°
158w ago - Ready at Dawn Game Director Dana Jan has shared a video and details today on the God of War: Origins Collection PS3 bonus content for fans.

To quote: With God of War: Origins Collection due to hit stores next week (September 13th!), I thought it would be fun to share my recollection of what went down at the Game Directors Live round table discussion last year prior to the launch of God of War: Ghost of Sparta, but before I do, here's a quick teaser trailer of the event.

Remember the full video is part of the bonus content that is included in God of War: Origins Collection, along with a Legionnaire Kratos skin and the Forest of the Forgotten combat arena, all on the same Blu-ray Disc.

Now back to the event...it was September 1st and we were deep into the final stages of completing Ghost of Sparta when the taping occurred. Do they even use tape anymore? Anyway, it was apparently the only time when all five of us could be in the same place at the same time.





So, Ru and I drove up to the El Portal Theater in North Hollywood from the Ready At Dawn office, tired and battered, but ready for what would be an interesting evening. When we pulled up to the theater, there were already fans lined up outside waiting for the doors to open....
 
Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links






Advertising - Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News

Sponsored Links