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Id Software Talks Doom 3: BFG Edition - The Full Experience on PS3

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122w ago - Sony Content Producer Simon Bramble interviewed Eric Webb of Id Software today, who discussed Doom 3: BFG Edition - the full experience on the PS3 entertainment system!

Below are the details, to quote: Doom 3: BFG Edition is set to launch on PS3 in October of 2012, bringing with it the first two games in the iconic series.

It means you'll be able to play the entire [Register or Login to view links] series on PS3 for the first time and see for yourself why many consider these games to be some of the most influential shooters of all time.

We caught up with Eric Webb, producer from game developer id Software, at E3 2012 to talk about how the game has been buffed up for PS3.

PlayStation.Blog: How do you think all three games stand up today on PS3?

Eric Webb, Producer, Doom 3: BFG Edition: I think they all stand up really well. One of the first things we did when we first started work on it was pay attention to how the controls feel.

There's something about the DualShock 3 controller and its dual analog sticks that feels really good when you're holding it in a game like this. It gives it a different life and almost makes it an entirely new experience. So I think it's really cool on PS3.

PSB:...
 

Sony Talks PlayStation Vita Box Designs and PS Vita Launch Apps

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159w ago - Today Sony European Product Manager Adam Grant has shared some PlayStation Vita details including the box design and PS Vita launch apps below.

To quote: I am the European Hardware Product Manager for PS Vita and I am excited to share with you the final box design for both PS Vita Wi-Fi and Wi-Fi and 3G models which were first unveiled at Tokyo Game Show.

Those of you that have managed to get a hands-on experience at one of our recent events will know that no single picture can do PS Vita justice, but we think it does look pretty stunning and I hope you agree.

On the screen you can see the app icons for some of apps, features and services that will come pre-installed on PS Vita at launch. Here is a quick description for each of the icons represented:

Welcome Park - We invite you to the Welcome Park to explore and discover all of the brilliant features packed into PS Vita through a series of mini-games.

Party - Fancy a chat while you're gaming? Speak with your friends anytime you like with Party. The voice and text chat application allows you to talk to up to eight party members, no matter what you're doing. Party also allows you to set up and jump in multiplayer games and chat with Friends while you play different games, bringing cross-game...
 

Battlefield 3 PS3 Q&A: DICE Talks Fistfights, Vehicle Upgrades

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160w ago - Sony Senior Social Media Specialist Sid Shuman has shared a PS3 Q&A with Patrick Liu at DICE today on Battlefield 3 for the PS3 console, covering everything from fistfights to vehicle upgrades below!

To quote: Earlier this week, I was treated to a new demo of the rapidly approaching military shooter Battlefield 3, which promises to raise Battlefield's sprawling formula to soaring new heights.

After watching a 10-minute demo of the game's campaign running on PS3, I secured a few minutes with DICE Producer Patrick Liu to address some questions from PlayStation community members...plus a few of my own!

Are you playing the Battlefield 3 Open Beta on PSN? Share your thoughts (and winning strategies!) in the comments below. For more information on the Battlefield 3 beta, or to report bugs, please check out the official [Register or Login to view links].

PlayStation Blog: There are a lot of military shooters these days. What's the biggest thing Battlefield 3 is bringing to the table?

Patrick Liu: It's a number of things. For a very long time, the core pillars of Battlefield have been the destruction, the sandbox experience, the scale, and the vehicle gameplay. Those are all still pretty unique to Battlefield,...
 

Video: Starhawk PS3: Dylan Jobe Talks Space Combat, Jetpacks

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166w ago - Sony Senior Social Media Specialist Rey Gutierrez has shared a video today from Gamescom featuring an interview with Dylan Jobe speaking on Starhawk PS3 space combat and jetpacks!

To quote: Moments after we wrapped up our PlayStation Gamescom press event, Dylan Jobe and I jumped in front of the camera, and he did what he does best-talk Starhawk.

Lightbox Interactive and Santa Monica studios finally revealed the much-anticipated outer space combat settings, as well as a fan favorite from Warhawk - the jetpack (with some new bells and whistles.)

Make sure to watch all three minutes of our interview for the quick skinny for the latest on Starhawk at gamescom. For a more in-depth look, keep an eye out for Jeff's feature from his behind close door session with Dylan Jobe coming up later this week.




 

Hideo Kojima Talks Metal Gear Solid HD Collection, PS Vita & More

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171w ago - Today PlayStation Blog Manager Lorenzo Grajales shared an interview with Hideo Kojima, who discusses the upcoming Metal Gear Solid HD Collection for PS3, Peace Walker HD, and PS Vita.

To quote: The Metal Gear mastermind recently revealed that the Metal Gear Solid HD Collection is heading to the PS3 this November.

The HD Collection includes revamped versions of Metal Gear Solid 2: Sons of Liberty, Metal Gear Solid 3: Snake Eater and Metal Gear Solid: Peace Walker, complete with dual-analog-stick controls, 1080p graphics, smoother frame rates, a redesigned user interface, rumble support and much more.

We caught up with Kojima last week at an appearance in Mexico City and he was eager to speak with readers.

PlayStation.Blog: Metal Gear Solid: Peace Walker was designed for PSP – a portable device. What changes did Kojima Productions make to the upcoming PS3 version so it could be enjoyed on a high-definition home console?

Hideo Kojima, Director, Kojima Productions: The PSP obviously has fewer buttons than the PS3 controller, and it had some limitations when it comes to control. Using the DualShock 3, movement of many things improved... as did, of course, (the addition of) rumble support.

On the PSP, it was also hard to tell...
 
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