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LightBox Interactive: All Starhawk Beta Players to Receive Free Gifts

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118w ago - LightBox Interactive President Dylan Jobe has announced today that all Starhawk Beta Players will receive free gifts, with details below!

To quote: After years of hard work on Starhawk I am wicked excited to finally announce that [Register or Login to view links] has gone gold and will be on store shelves in North America on May 8th! GOOOOOAAAAALLLL!

Starhawk is not your normal off-the-shelf shooter. We've certainly taken some chances with this game, but it's gonna be worth it: The Build & Battle system alters the traditional shooter recipe in such a way that when you play other shooters you may find yourself frustrated that you can't build bunkers, walls, outposts, and all the other stuff that Starhawk lets you build.

So if you're a shooter fan looking for a change of pace, definitely pick up Starhawk!

Nothing ever comes easy though, and integrating Build & Battle certainly took a bunch of iteration and refinement both internally during production here at LightBox Interactive and also during our private and public betas. You guys were really great beta testers, so as a "thank you" for your participation we're giving you two exclusive items.





The first is The Hand of the...
 

Video: Starhawk: How to Create an Epic Soundtrack for PS3

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118w ago - Starhawk Score Producer Matt Levine has posted up a video today spotlighting how to create an epic soundtrack for PS3 titles.

To quote: When [Register or Login to view links]'s President Dylan Jobe came to us to discuss the musical score for Starhawk, he had one of the best quotes I've ever heard from a game director:

"The music should not simulate combat; it should remind you what you're fighting for."

It is rare for so many things to come together on a project, but Starhawk has proven to be a perfect storm for creating a truly inspirational score. With a great story, a visionary developer, a brilliant composer, The Skywalker Symphony Orchestra, and a fantastic collection of soloists, we knew that this score would be something really special.

Chris Lennertz's score is bursting with character and memorable themes. Lyrical melodies soar through the orchestra, juxtaposed against feral percussion, gritty guitars, ethnic vocals and an eclectic mix of exotic wind instruments, each contributing to a score that is as memorable as it is unique.





At its core, the story is a classic western tale of two brothers torn apart by a tragic event....
 

Video: LightBox Interactive Unveils Starhawk PS3 Story Trailer

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118w ago - LightBox Interactive President Dylan Jobe has officially unveiled the Starhawk PS3 story trailer video today with details below!

To quote: From the depths I emerge to share with you and all other "nodes" on the internets a wonderful tale.

A tale of a game with hot multiplayer action yet, unbeknownst to most players, a fun-as-hell solo campaign as well. So peel back your eyelids and let the video below impregnate your brain! (Yes, your brain can get pregnant!)

The team has been working all hours at Santa Monica Studio and here at LightBox Interactive to finish up Starhawk and we wanted to take a bit of time to share our latest Singleplayer trailer.

Most people out there really only know [Register or Login to view links] for its online multiplayer, which totally kicks ass and was certainly our team's focus. But the fact is that Starhawk has a very fun and unique solo campaign too... and NO, it's not just an MP tutorial with bots!





Starhawk's Build & Battle mechanics are fully supported by the Universe we've created. The war between the Rifters and the Outcast. The conflict between Emmett and Logan.

Even humanity's rush for "blue-gold" that spans the Frontier....
 

Video: Twisted Metal Axel Incoming, Starhawk Sweet Tooth Skin

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120w ago - Senior Producer Zach Wood has announced today that Axel will be available to all tomorrow alongside the Starhawk Sweet Tooth Skin as part of the incoming Twisted Metal PS3 update.

To quote: We're pleased to confirm that Axel will be available to all Twisted Metal players with the upcoming free patch on April 18th.

If you missed him through early pre-order access, this will be your chance to deal some serious destruction in new ways. Bothered by some unrelenting enemies? Blow them away with Axel's signature Crowd Control attack, or run them right over with his ruthless War Wheel alternate special attack.

You can learn more about Axel gameplay strategies (along with strategies for all vehicles) in the Twisted Metal University series at [Register or Login to view links].

After studying up on your vehicle of choice, take it for a spin in online multiplayer where we've tirelessly been working on updates driven by user feedback. Give it a try and keep the feedback coming!

Finally, you've seen pictures from our initial January announcement that Sweet Tooth would be making an appearance in Starhawk, but you've never seen him in action...until today. Check out Sweet Tooth's Outcast form in this new video:



 

Sony Goes Hands-On with Starhawk Campaign: Wild Wild West

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120w ago - Sony Senior Social Media Specialist Sid Shuman goes hands-on today with the Wild Wild West Starhawk Campaign with details below!

To quote: Though legions of bloodthirsty PSN warriors have plunged into Starhawk's multiplayer beta, the single-player campaign has remained stubbornly cloaked in shadow.

Until now: At a media event in New York City this week, Lightbox Interactive finally gave a peek under that cloak, showcasing a series of frantic battles and lush cinematic sequences from the game's story-driven campaign.

As Emmett Graves, an interstellar mercenary infected by a priceless but mutagenic resource dubbed "Rift energy," you'll use the game's dramatic Build and Battle combat system to call down turrets, walls, vehicles and structures from outer space.

Your objective is to defend the frontier town of White Sands from marauding Outcast invaders – including your Rift-possessed outlaw brother Logan.

Starhawk's Western-tinged story is told through lavishly illustrated cut-scenes that weave in and out of the gameplay, seamlessly connecting the action sequences and, better still, cutting between-mission load times to the bone.

I sampled several minutes of the campaign and was pleased to discover a fast-paced yet strategic sandbox shooter that...
 
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