88w ago - PlayStation Network Community Manager Morgan Haro has announced today that PS Plus members will be granted first access to Tom Clancy's Ghost Recon: Future Soldier on April 10, 2012.
To quote: Releasing in May, Tom Clancy's Ghost Recon Future Soldier not only promises an engaging single-player campaign, but bone-rattling battlefields to storm in multiplayer.
And now, PlayStation Plus subscribers will have first access to the multiplayer beta come April 17th.
The beta will be published on April 17th in the PlayStation Plus section of the Store. If you've elected for Automatic Downloads as a subscriber, the beta will also be automatically pushed to your PS3 when it's released! Otherwise, you can download it when you're ready and hop in the multiplayer action.
It's important to note that the beta itself starts on the 19th of April. So while you'll be able to download it on 4/17, the action can't be accessed until Thursday, 4/19.
If you're not in on the PlayStation Plus action, click here to snag your subscription, or head to the PlayStation Store to unlock immediate access.
95w ago - Today CCP Community Manager CmdrWang has revealed the future of war - building DUST 514's PS3 arsenal below!
To quote: In this post, I wanted to pick a few weapons that changed the way that the development team played when we added them to the game.
Gamers don't always realize how long it can take for a weapon to make the leap from the drawing board to being fully functional and kicking ass in the game. It needs to be concepted, built, textured, animated, weapon logic needs to be engineered, sounds created, various values set up, tested, debugged, and tweaked.
As you can imagine, all this takes quite a while, which means you spend a lot of time playing your game with a limited set of gear. Over time, we add new weapons to the game and they can radically alter the balance of play because they open up new possibilities in combat. Below are some examples.
Heavy Weapons for Heavy Armor...
Let's start with the Minmatar MH82-BCR Personal Autocannon. This is a heavy weapon and, as such, restricted to the heavy dropsuit. As well as being simply devastating in its own right, this weapon really opened up the heavy dropsuit class once we added it to the game.
For some time, the heavy dropsuit wasn't very popular with our internal dev team. It may have...
103w ago - SCEE Blog Manager James Gallagher has shared an interview today with Sony's Shuhei Yoshida on the present and future of PlayStation Vita below.
To quote: As you may have seen from the photo gallery, I spent last week in Tokyo, Japan covering the first launch of PS Vita and finally getting to see this stunning new hardware in gamers' hands.
While I was there, I met up with Shuhei Yoshida, Vice President of Sony Computer Entertainment and President of Worldwide Studios, to talk about what PS Vita is set to deliver in spades: great games.
PlayStation.Blog: Many view the PlayStation Vita launch line-up as the best in our company's history. How long have you been planning it for?
Shuhei Yoshida, President, Worldwide Studios: Full development of PS Vita hardware started in Spring, 2008 when the semiconductor was complete. The great thing is that we [Worldwide Studios] were there right at the beginning to express our thoughts and reactions to the hardware that was being proposed.
We were there at every stage and with every prototype, and we developed game builds to prove and, sometimes, disprove how each new feature was going to make for a great game system.
109w ago - CCP Game Designer CCP Remnant is back with details on Dust 514's rapid deployment vehicles in the upcoming PS3 video game below.
To quote: DUST 514 is an MMOFPS coming to PS3 with large-scale vehicle and infantry combat taking place in - and with a real time connection to - the EVE Online universe on PC. Players are able to band up into corporations (e.g. guilds) and wage territorial conquest on thousands of planets.
Following is a thematic description of Rapid Deployment Vehicles, or RDVs. The RDVs deliver vehicles to players on the battlefield, provided that they own the vehicle's blueprint, and are skilled for its operation.
The RDVs are AI driven, with a robust pathfinding system that allows them to deploy anywhere on even the largest battlefields. (We will give more insight into the game's vehicle mechanics in a blog post soon.)
A Sky Lift-class RDV delivering a vehicle.
Shrouded in advanced optical stealth and guided by automated networked navigation systems, the J42 "Sky Lift" RDV (Rapid Deployment Vehicle) drone is able to deliver even the heaviest armor, with pinpoint accuracy, anywhere on the battlefield.
The proliferation of this invaluable tech has changed the face of ground warfare in the EVE universe, giving front-line commanders...
148w ago - Sony Online Entertainment Senior Producer Austin Wes Yanagi has shared a DC Universe Online PS3 video today spotlighting Blur's new fractured future.
To quote: "Fractured Future" the latest Blur-produced cinematic from DC Universe Online reveals another glimpse into the future as we see how Lex Luthor stole the exobytes from Brainiac, giving humanity the ability to evolve into super-powered heroes and villains!
But what evil plot is Lex Luthor hatching with his evil twin from the past? Will Batman and the evolving new heroes be able to stop him? What does the future hold for DC Universe Online? Log in and play...the next legend is you!