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The Audio of Road Not Taken for PS4 and PlayStation Vita Detailed

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27w ago - Audio Producer Daniel Simmons shared details today on the audio of Road Not Taken for PS4 and PlayStation Vita below.

To quote: We recently added the first batch of sounds to Road Not Taken, and the team got really excited, like the game was finally coming together!

It's funny because it was such a small thing in relation to the huge amount of work that has already gone into the game, but it really highlights the difference sound can make in the way we experience things.

The world of Road Not Taken is made up of magical and natural surroundings. That makes me happy, because even though I love the bleeps and bloops you can get from synthesis, my favorite way to make sounds is from scratch like a [Register or Login to view links].

It just so happened that I started working on the RNT audio catalog in the fall, right when there were piles of dried leaves everywhere - perfect! I brought a bucket of them inside and rustled them, crunched and dropped them... my studio was a mess!

Also, if you listen closely to the [Register or Login to view links], you can hear some percussion that was made from dry sticks. At the time I was at a cottage on vacation with my family, so I used a...
 

Video: The Unique Puzzles of Road Not Taken on PlayStation 4

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31w ago - Spry Fox Chief Creative Officer Daniel Cook made available some video footage today of the unique puzzles of Road Not Taken on PlayStation 4 below.

To quote: How might a roguelike look like if it featured a thinker and explorer, instead of a traditional warrior? If being clever was more important than being strong? That's a design challenge we've attempted to tackle with Road Not Taken.

You play a ranger in a frigid, enchanted forest, trying to save lost children. You start with a few easy-to-learn abilities. You can pick up any adjacent objects, you can carry them around, and you can throw them.

Trees, boulders, bears - they all float at your command. But you need to be careful; whenever you carry things, it costs you stamina. If you run out of stamina, you collapse face-first into the snow. No checkpoints, no reloads. It's over.





The Environment is the Threat

In Road Not Taken, both the challenge and the exciting moments come from the setting itself. You'll be intrigued by strange objects that you haven't encountered before, and whose characteristics are never fully explained. There are wild creatures running about, spiky plants that hurt you if you pick them up, and blizzards...
 

Twitch on PlayStation 4: 7 Tips for New PS4 Broadcasters Detailed

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33w ago - Twitch Content Director Jon Carnage shared 7 tips today for new PS4 broadcasters on PlayStation 4 below.

To quote: Editor's note: We'll be streaming PS4 games regularly over on the [Register or Login to view links] - tune in!

It's been less than a week since PS4 launched with [Register or Login to view links] broadcasting functionality, and the feedback we've been getting from new broadcasters has been phenomenal!

To help new streamers ease into the Twitch community - which is already 45 million members strong - here are some tips for first-time broadcasters:

• Be a curator of conversations: Drive conversation with your viewers. Talk about everything and don't just focus your conversation about the game or games in general. Talk about life, pop culture, music and everything in between.

• Go live longer than an hour: It might sound shocking at first, but Twitch is long-form entertainment. Our broadcasters stream for hours, so find a sweet spot and before you know it you'll be rocking a 24-hour broadcast in celebration of a new game release.

• Find a genre: When laying the foundation for your channel, don't feel the need to be the best at every game. However, if you are good at one genre (FPS, Platforming,...
 

How Unexpected Life Events Inspired Road Not Taken on PS Vita / PS4

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39w ago - Spry Fox Chief Creative Officer Daniel Cook shared details today on how unexpected life events inspired Road Not Taken on PS Vita and PS4.

To quote: There is a repeated theme in our upcoming game, Road Not Taken, which we announced here back in August. The characters in our little northern town have all lived their lives according to the same plan: first you go to school, then you get a job, then you fall in love and finally you start a family.

But life doesn't always work out that way.

I grew up expecting to live a very traditional Norman Rockwell-style life. We had a little house on a lovely winding road in rural Maine. I did well in school; checked all the official checkboxes. Then upon entering the real world, things fell apart.

On the job front, I've been through multiple careers. My "safe" job at a large stable employer - the sort of job many people dream about - well, that was an incredibly bad fit for me.

I've joined sketchy start-ups that failed. And some that succeeded. I've been fired for idly drawing pictures of planes inserted into bums. I've been hired at double the salary because (as I learned later) I wore the right type of hat to the interview.

I live in a tiny condo in a big city, not a house in the suburbs. There...
 

Spry Fox: Road Not Taken is Coming to PS4 and PS Vita in 2014

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45w ago - Spry Fox CEO David Edery announced today that roguelike puzzle game Road Not Taken is coming to PS4 and PS Vita in 2014 alongside a video trailer below.

To quote: Hi folks! It's an honor to be posting here for the first time. I'm the co-founder of a studio called Spry Fox.

We've made some well-known mobile and PC games such as Steambirds, Triple Town, and Realm of the Mad God. I'm super excited to announce that our next title - an original puzzle game called Road Not Taken - will be launching on PS4 and PS Vita in early 2014!

Road Not Taken is a game about life's surprises, both positive and negative. In our take on Robert Frost's poem of the same name, you wander through a mysterious forest in the aftermath of a large snowstorm.

As you explore, you'll come across wild animals, impassable barriers, and lost children. Road Not Taken explores the question: "What happens when life's events throw you off the path you expected to take?" It's been a lot of fun for us to try and stretch the ideas that games can tackle!

In terms of gameplay, you can think of Road Not Taken as a puzzle roguelike.

You can play for dozens of hours, and no two sessions will ever be quite alike.
Each game is full of unexpected surprises and dangers,...
 
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