To quote: This puts me at two (admittedly small) updates in only one day! Huzzah! Basically everything I said about the recent update to Dont Get Crushed applies to this new version of Cascade Beneath.
It has been remade with PSL1GHT, now works on CFW, has a new font, speeds up over time, pauses when the XMB is brought up, there have been some slight changes to the random placement of the gaps in the floors and there are several other nearly unnoticeable differences.
To quote: Here is an update to something I made for PS3 ages ago. It was originally made with the official SDK but it has now been remade with PSL1GHT and will work perfectly fine on CFW (is it still not possible to run the old stuff from the days of Jailbreak devices unmodified on CFW without getting an 80010009 error?).
There have been a handful of changes. Everything speeds up slightly as your score increases. The game pauses when the XMB is brought up. The text is larger and has a different font. There are a lot of other alterations but it is all minor stuff.
The one very noticeable change is that it has returned to being played with the analog sticks (you can use either one) instead of being sixaxis motion controlled. I wasn't able to get the motion controls working (I have been having bad luck with controls lately lol). I would greatly appreciate it if anyone want's to point me in the direction of an...
Sony's Network Entertainment VP Eric Lempel has stated that this is indeed a minor PSP system software update.
As always, those utilizing any of the the recent PSP downgraders and hacks will want to avoid updating your console if you wish to run PSP homebrew on it as the recent PlayStation Portable exploits are likely patched.