93w ago - I-Friqiya Executive Producer Skander Djerbi has announced today that tactical action racing title Fuel Overdose is coming to PSN with details below.
To quote: My name is Skander Djerbi, I'm a member of I-Friqiya, a tiny indie team located in Tokyo and in charge of Fuel Overdose.
In our team there is Ryo our graphic designer, Jerome our game designer/level designer/programmer, Hideyuki our character designer while Aroun and I are the producers of the game.
To cut a long story short, we used to work for big publishers and we decided to venture into indie game development in 2010 because we thought we could bring something new to the table; what we are bringing you is Fuel Overdose.
Our ambition with this game is to bring back retro, top-down combat racing, but with a twist; that's why we like to think of our project as a "Tactical Action-Racing" game.
We are not inventing the combat racing genre - we played most of them on consoles and PC over the past 15-20 years, and it appeared very quickly during our first meetings that there was no point trying to develop a remake of these games.
But we also realized that there were some essential...
121w ago - SCEE's James Gallagher has shared a video interview today discussing how the upcoming WipEout 2048 game brings fans the birth of anti-gravity racing to PS Vita.
To quote: The WipEout series is synonymous with PlayStation hardware launches and so there's a warm feeling of familiarity to knowing that WipEout 2048 is coming to PlayStation Vita during the launch window.
The game focuses on the birth of Anti-grav racing and the Liverpool Studio team is keen to focus on how the architecture of the futuristic city shapes both look and gameplay. I caught up with Graeme Ankers and Stuart Tilley out in the sunshine between presentations.
It's fantastic to see a new WipEout game on its way, particularly one that is looking to take the series in a new direction. We already know that it will support cross platform play allowing Vita and PS3 players to go head-to-head online and I've just learned that the soundtrack - a vital ingredient in the WipEout DNA - features new remixes of Underworld and Leftfield tracks from the original game, as well as a new track from Deadmau5. Can't wait!
123w ago - Today Alexander Bravve at Nordcurrent has shared a video trailer and confirmed that Monochrome Racing will be speeding into PlayStation Minis tomorrow.
To quote: I'd like to talk about Monochrome Racing - a minis game that we are releasing on the 3rd of August.
Monochrome Racing is a unique racing game that takes place in a black and white world. And since the world is black and white, colour becomes the scarce resource that players compete for.
You start the race with your car completely charged; it is bright and full of colour. As you drive, the colour gradually vanishes away and in order to recharge the car, you need to drive over the coloured checkpoints. If you car turns monochrome it is knocked out. The goal of each level is to finish first and earn as much money as you can.
There are several types of power-ups randomly spread across the level. Once taken, they can increase your car's characteristics (speed for example), or can damage your opponents with bombs that leave a huge wave behind them. There is a garage where you can spend your money.
To get a better idea of what is going on in Monochrome Racing, please have a look at the game video:
134w ago - Sony's Associate Product Marketing Manager Brian Dunn has posted up some videos today announcing that MotorStorm Apocalypse for PS3 is now racing online.
To quote: We are definitely glad things are starting to get back to normal, and as part of that I wanted to remind you about little game called MotorStorm Apocalypse that hit stores this past May 3rd.
It's got 40 chaotic levels to race through, 13 vehicle classes to customize and upgrade, split-screen play for up to four players locally, and a deep online matchmaking mode.
Matt Southern, Game Director at Evolution Studios, talks about what you can expect in the online multiplayer mode they've cooked up. But first, here's a new trailer featuring some of the praise the game has received from the gaming press so far.
And here's Matt Southern, the Game Director for MotorStorm Apocalypse, to tell you more about the amazing online gameplay waiting for you in MSA.
Hi again everyone! It has been a difficult few weeks for both PlayStation and our dedicated users and followers. As fate would have it, the release of MotorStorm Apocalypse fell during the outage, and so some of you may have missed it.
147w ago - Today Sony's European Brand Manager Penrose Tackie has announced Remote Racing is hitting Gran Turismo 5 for the PS3 entertainment system.
To quote: I am delighted to confirm that a new functionality update has been made to Gran Turismo 5, which in addition to a number of other enhancements, means that Gran Turismo is now playable from a web browser!
The main features of the update are as below:
1. Remote racing between friends to level up drivers
You can now set the AI drivers you created for B Spec in Gran Turismo 5 to be shared online, and you can host fully automated B Spec races (Remote races) that will grant rewards and experience.
You can either watch the live broadcast of the remote race, or save it to watch later. In B Spec mode the player is the director of a racing team, working to level up your very own AI Drivers.
The races are driven by AI Drivers against each other, and the player does not have to drive the car themselves.
This is a unique racing strategy simulation mode of Gran Turismo that allows you to enjoy races as you would in a live race broadcast on TV.