89w ago - Shortly following wololo's public disclosure of the Everybody's Tennis vulnerability for PSP on PlayStation Vita, developer SiLENTGame has released PS Vita Homebrew Preparer version 0.1 with details below followed by a bugfix update.
90w ago - Following up on the PSP SaveGame Exploit on PS Vita from a few days ago, today PlayStation Vita hacker wololo reports that Davee has obtained PSP Kernel access on PS Vita through another exploit with a PS Vita PSP HEN demo video and details below!
To quote: Famous PSP dev Davee just posted a YouTube video showing him running PSP homebrews on a Vita. I initially thought “well, not a big surprise, he’s running his own port of VHBL to some random exploited game”, but it turns out this is much more interesting than that, as he managed to get a PSP Kernel exploit running on the PSP Emulator.
Davee had hinted a few days ago on twitter that he had PSP User mode access, but it’s a surprise to see Kernel mode today. What this means to the end user is full homebrew compatibility (unlike VHBL which is hit and miss), and potentially down the road, PSP iso loaders (the video actually shows a psp iso running). Check his video below:
The video shows a minimalist interface called “PRX Loader” which seems to be used to run the homebrews. No word...
91w ago - This weekend PlayStation Vita hacker Hellcat has discovered that when connected, the PS3 entertainment system downloads a list of content IDs from PSN and can actually block the transfer of PSP / Other game titles to Sony's PS Vita handheld console.
To quote: "The PS3 offers the very convenient option of downloading PSP content from the PSN store, store it on the local hard drive to later be transferred to a PSP or a PS Vita.
And here comes the catch: When you connect a PS Vita to the PS3 via Content Manager and use the function to transfer “Applications (PSP/Other) downloaded to the PS3 system” to the PS Vita, while the “Please wait” is shown on the PS Vita and before the PS3 sends the list of available titles, it fetches a list from PSN servers and crosschecks the local content against this list and only offers those titles to be transferred that are not “blocked” by said list.
I don’t know if it is a blacklist or a whitelist, and it’s encrypted, but it is used to hide or block out titles from being transferred to the PS Vita!
So, for example:
You downloaded MotorStorm Arctic Edge in time to your PS3 and also successfully transferred it to the PS Vita and did not delete it from the PS3.
100w ago - Today PS Vita hacker wololo has made available a Half Byte Loader (HBL) development FAQ for those interested in progress thus far on Sony's PlayStation Vita handheld console.
Also below he states that he has ported HBL for Teck4's exploit successfully and updated to EU/US versions.
To quote: I managed to port HBL to the US version of Teck4′s exploit in exactly 45 minutes (including writing the savedata exploit and the binary loader), which is a new personal record, thanks to the scripts included in HBL's repository, and also to the fact that the different versions of the game are internally fairly similar (which is to be expected because technically the game is supposed to be the same, just translated, but I seem to recall it wasn't that easy for the Hotshots golf exploit)
I also updated the EU/US versions of this HBL port to get the tweaks I worked on for the past weeks in order to get a fair amount of homebrews to work.
The next step for me is to write a bit of documentation on how to use all this, and then patiently wait. As far as a release is concerned... well check the FAQ I wrote yesterday.