160w ago - Today Associate Producer Michael Santora at PopCap Games has announced that Peggle is hitting PSP and PSPgo next Tuesday via PSN.
To quote: PopCap has already brought you Bejeweled 2 and Zuma for the PSP, and I'm excited to tell you that we have brought the full Peggle experience to the PlayStation Store on PSN!
I was the Associate Producer of Peggle and Peggle Nights for the PS3, and I know a number of you wanted to see this game come to your PSP so you could take it on the go. Remote Play is awesome, but you don't always have an internet connection when you want to play, right?
Our expert Peggle Institute Programmers were able to get the full, original Peggle Experience into your PSP. All the original Masters, challenges, and levels in adventure mode are here! There were some late nights and long meetings with Bjorn and Master Hu, but we got there!
Peggle on the PSP took us a lot of time to get right to make sure we created a game that looked good on the smaller screen (I hope your PSP has a smaller screen than your TV!) and felt right with the PSP controls.
I hope you are all as excited about this as I am, and thanks for liking our games as much as we do! It's a pretty awesome feeling to get such a warm reception...
168w ago - Today garyopa at PSX-Scene has reported that Russian hacker GamerSuper has began a project for playing PSP games on Sony's PS3 entertainment system and shared a PoC video!
Below is the proof-of-concept video, and for those curious GamerSuper's own Web site is located HERE.
To quote from the video's caption: "Launching PSP game on PS3 - World's First Test
Here's a first video of launching PSP game on the PS3. It wasn't easy at all, I worked about a week without any breaks, a SDK which has recently leaked very helped me. I don't know why there was no in-game sound, seems I made some mistake when building a game last time.
There were some problems in controls (I mean some buttons were messed up, e.g. START became , select didn't work at all), but I'm gonna fix it."
170w ago - At first I thought games that weren't remote play enabled probably ran really slow and lagged terribly.
I was wrong, the first game I tried this on was Killzone 2 and it ran surprisingly well no audio lag, buttons were responsive, and the video was smooth without any hiccups.
1. Dump any game of your choice to your hdd
2. Install Ps3 FTP and launch it
3. Connect via ftp and navigate to your hdd folder then to games -> LAUN12345 -> GAMEZ -> YOUR GAME ID -> PS3_GAME
4. Now copy PARAM.SFO and make a backup of it just in case
5. Download SFO Editor open the sfo and check "enable remote play"
6. Save it and then open up the FTP and transfer the modded sfo back into the PS3_GAME folder.
7. Now connect your psp in remote play and enjoy.
Kudos to theblacksheep for discovering this.
Update: I tested this using the pc remote play and it didn't work, only seems to be working on the psp.
185w ago - Today Gamasutra.com (linked above) have posted an extensive interview with Sony Computer Entertainment of America's Rob Dyer, who stated that SCEA is working on implementing code to make new PSP games unhackable for up to 60 days from release.
To quote: "A lot of the stuff that will be announced at E3 we're very excited about, because they are huge titles. And we also believe that there's a way that you will be able to, not stop, but slow down the piracy in the first 30 to 60 days from a tech perspective.
There's some code that you can embed that we've been helping developers implement in order to get people at least to see a 60-day shelf life before it gets hacked and it shows up on BitTorrent.
That's been the biggest problem, no question about it. It's become a very difficult proposition to be profitable, given the piracy right now. And the fact that the category shrunk inside of retail."
194w ago - Today Codejunkiestv has shared a video of the new Datel TiltFX device, which brings motion sensing to commercial games on Sony's PSP console.
Current commercial PSP games that support TiltFX include Need for Speed, Wipeout, Loco Roco and more using FX custom profiles.
The plug-and-play device itself features a 3-axis high resolution MEMS sensor and works on the PSP 1000, 2000 and 3000.
To quote: Tilt FX redefines the way you play, taking your games to the next level with super smooth 3 axis motion control at your fingertips.
Tilt FX works with all games and is perfect for racing games, platform classics, pinball and balance games, replacing the normal direction pad and analog stick with high resolution 'tilt' control, using the 3D movements of your PSP to actually control the game.
Customised FX profiles and stunning effects are also selectable for tons of the latest and greatest games like Wipeout, Loco Roco, F1,Need for Speed and many more. The Tilt FX 'G' sensor snaps into your PSP to provide seamless 3D game control so you can now Feel the Game.
Tilt FX is the first 3D motion control for the PSP:
• Tilt FX sensor features a 3 axis high resolution MEMS sensor.