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DevkitPRO PS3 Addons v0.03 BETA with PSL1GHT V2 Arrives

550°
173w ago - Today Miigotu has announced that DevkitPRO PS3 Addons v0.03 BETA with PSL1GHT V2 has arrived, which includes a Windows installer for PlayStation 3 developers.

Download: [Register or Login to view links]

To quote: The DevKit PRO has been put together by tons of his work as well as from the work of others particularly in PSL1GHT sources, of course. Well, that's how the all new PSL1GHT-V2 comes to light.

[01:08] its a devkit with psl1ghtv2, using an installer on windows
[01:08] psl1ght-v2 we are still working to port some things
[01:09] but the rest is rock solid

To make it clear this is an excerpt from DevkitPRO-Addons git.

This project aims to create a set of addons for devkitPRO, to be released in an installer application for windows and possibly linux later.

DevkitWIN:
A customized install of mingw right inside the devkitpro folder and preconfigured, for compiling or cross compiling in new toolchains or tools.

DevkitPS3 comprising of :
PPU toolchain
SPU toolchain
PSL1ght-v2
PPU Extended Libraries
SPU Extended Libraries

These compnents are based on on shakgur's toolchain script...
 

Team Rebug PS3 PSL1GHT Ubuntu VM Public Release Arrives

1350°
183w ago - Today Team Rebug has made available the PS3 PSL1GHT Ubuntu VM Public Release!

Sorry for the long delay we are very busy working on the next release of Rebug. So as promised here is the release of the fully working PSL1GHT VM!!

Download: Torrent File / [Register or Login to view links] / PS3 Break Rebug Hex Codes

You will need:

VirtualBox to run this VM: [Register or Login to view links]

Account info to get you started:

Username = evilsperm
Password = password

sudo su = password

This is the latest PSL1HGT SDK release with ps3tools installed from hackerchannel. You can build hex's for all of your dev boards as well as program apps for the PS3, and soon sign your own apps! We have included the latest tools from fail0verflow at the time of this VM release 1.4.2011

You should check their git regularly and update them though Also included are tools from kakaroto, oopo, aerialX (make sure to check all of their git...
 

PS3-FTP v1.0 Homebrew App Arrives, Made with PSL1GHT SDK

650°
189w ago - Following PS3 FTP Server and PS3 FTP Server v1.2, today stoneMcClane has introduced the third PS3 FTP homebrew application called simply PS3-FTP for PlayStation 3 JailBreak users, this one being made with the PSL1GHT open-source SDK.

Download: PS3-FTP v1.0 / [Register or Login to view links]

To quote: The first legal PS3 ftp server has arrived, courtesy of stoneMcClane. The previous ftp servers for PS3 used the Sony SDK. However, PS3FTP is coded with the PSL1GHT Open SDK, making it completely legal.

Please note during our testing of PS3FTP, it crashed several times. It appears this new project still has some bugs to work out.

Finally, from the ReadMe file:

A minimal PlayStation3 FTP server written with the help of PSL1GHT (http://www.psl1ght.com/)

1) To start the FTP server, just run the PS3-FTP.self via ps3load/wiiload or install the PS3-FTP.pkg and run it directly from the...
 

PSEye Support Added to PSL1GHT SDK, HeXMBoot for PS3 Arrives

200°
191w ago - A few days back we reported on a guide to compile the PSL1GHT Open-Source SDK, and today Matt_P and bigboss have [Register or Login to view links] that they have added PSEye support to the PSL1GHT SDK while n4ru has updated HeXMBoot (based off XMBoot) to compile XMBoot packages for PS3 JailBreak users.

Download: PSL1GHT PSEye Support SRC / HeXMBoot v1.1.8 for PS3 / HeXMBoot v1.1.9 for PS3 / HeXMBoot v1.2 for PS3

To quote: "Matthew Parlane (Thank you for your explanation about nfid :P) made the real job, I only add EyeToy support in camera sample.

In the other hand, marcan made kinect...
 

Guide to Compile PS3 Homebrew via PSL1GHT Open-Source SDK

550°
192w ago - Today Scognito has [Register or Login to view links] a guide on how to setup a build environment for compiling and running PS3 homebrew using the PSL1GHT open-source SDK.

To quote: With the breaking out of PSJailbreak this summer, the homebrew sceene didn't wait so long to appear on PlayStation 3.

So we are finally talking about the possibility to run our own unsigned code, using any of the available dongles (you can even build one yourself).

Before actually start writing our application it is necessary to build our development envirement. For doing this we need a toolchain and a SDK: I'll use ps3chain and PSL1GHT.

The latter one is very young (project started 29-oct-10) and continously mantained, so the are chances that something may not work as you would expect.

Updating git daily, reporting bugs and contributing is appreciated

Prerequisites

First of all we need to set our PS3 dev directory and some system variables, as well as all software needed to build our toolchain.

This guide is written for user with Ubuntu 10.10 32bit,...
 
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