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Video: Until Dawn Unveiled for PS4 by Supermassive Games

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10w ago - Supermassive Games developer Pete Samuels unveiled Until Dawn for PS4 today at Gamescom 2014 alongside a PlayStation 4 video trailer below!

To quote: Hello from Supermassive Games, and - particularly - the Until Dawn team!

It's been a while since we talked about Until Dawn, but we're now thrilled to reveal the latest on the game... and it's now for PS4. So lock your doors, turn off the lights and let's explore some of the realistically gruesome details...





In Until Dawn you play the parts of all eight friends as they gather at a remote mountain getaway for a night of unexpected terror.

We wrote the story in collaboration with horror auteurs Larry Fessenden and Graham Reznick (Stake Land, Habit, The Last Winter) who've been bringing great independent horror movies to the big and small screen for decades.

That story challenges you to unravel the terrifying mysteries of Blackwood Pines. Look out for clues while we test your limits of fear but remember, things aren't always as they seem!

Whichever way you choose to play it's a rollercoaster of emotion and fear and, to support the authenticity of your characters, we've been lucky enough to work with an outstanding and talented...
 

Ruffian Games: Hollowpoint Makes Console Debut on PlayStation 4

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10w ago - Ruffian Games Creative Director Billy Thomson announced today that Hollowpoint is making its console debut on PlayStation 4!

To quote: Ruffian Games are an experienced console developer based in Dundee, Scotland. it's great to branch out and work with a new partner like Paradox.

We're all massive fans of PS4, and releasing a game on Sony's platform is an added bonus that is hugely exciting for Ruffian's Hollowpoint team.

Hollowpoint is a highly tactical, four player co-operative action game featuring a blend of fast paced 2D platform shooter gameplay - directional aiming - with precision based 3D shooter gameplay - pin point reticle aiming.

The goal is to build the most feared and respected Organization there is. Organizations are made up of skilled Operatives - the Mercenaries of the 22nd Century - and all of the different types of Ability, Weapons, Equipment, and Powerups they need to complete their Missions.

In this world, the Mega Corporations are engaged in relentless corporate warfare - hiring Organizations like yours to do their bidding. Take on Missions to earn XP and Credits - both of which are essential to improve your Organization.

You can go it alone on these Missions, but in order to complete the most dangerous and lucrative ones, you'll...
 

Lab Zero Games: Skullgirls Encore Coming to PS4 & PS Vita in 2014

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15w ago - Lab Zero Games CEO Peter Bartholow announced that Skullgirls Encore is coming to PS4 and PS Vita in 2014 with details below.

To quote: Very little has been constant during Skullgirls' two year existence - after all, the game has changed distributors and even developers. But one thing has stayed with us all this time: people asking us to bring the game to PS Vita and, more recently, PS4.

We read your comments, we took them to heart, and we're finally making it happen: Skullgirls Encore will be coming to PS4 and PS Vita later this year!

The PS4 and PS Vita versions of Skullgirls Encore will be complete, including all of the DLC characters, stages, and story funded by Lab Zero's Indiegogo campaign, as well as "All Play" multiplayer lobbies and an extensive art gallery.

Skullgirls Encore for PS Vita will also be playable on PlayStation TV, and support up to two local players using DualShock 3 or 4 controllers.

We'll have more info on features and pricing as these exciting new versions get closer to launch.

We're headed off to Evo 2014 and will be holding a side-tournament with a $5000 starting pot from Lab Zero and Autumn, and PS4 systems graciously provided by Sony for the 1st and 2nd place winners.

So if you're going to Evo, be sure to...
 

Cellar Door Games: Rogue Legacy Hits PS4, PS3, PS Vita on July 29th

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15w ago - Cellar Door Games Designer Teddy Lee announced today that Rogue Legacy is coming to PS4, PS3 and PS Vita platforms on July 29th, 2014.

To quote: What's up guys! We're crazy proud to announce that the official release date for Rogue Legacy on ALL PlayStation platforms will be July 29th, 2014! That's only 3 weeks away!

That's complete insanity, and we're totes mcgoats excited to finally bring it to consoles and handhelds.

Now, before I go into a list of the awesomeness that is the Playstation versions of Rogue Legacy, I just want to give a shout out to the guys at Abstraction Games.

They did almost all of the work on bringing the game to PlayStation, and this would never have happened without them. So big ups to them for all their help!

For those that don't know, I should probably explain to you guys what Rogue Legacy is. It's a rogue-lite game where you must conquer a magical castle which is constantly changing. Every time you die, your children succeed you.

Each child has his or her own unique genetic traits, so one child might be a near sighted wizard, and another could be a flatulent ninja. So every play through is unique, right from the get-go.

As an added bonus, all the money you earn is passed down to your children, giving each...
 

Video: No Man's Sky on PS4: The Ambitions of Hello Games

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17w ago - Sony Blog Manager Fred Dutton revealed the ambitions of Hello Games in No Man's Sky on PS4 today complete with a PlayStation 4 video trailer below.

To quote: One of the undisputed highlights of our E3 2014 media briefing was the moment when Hello Games' visibly nervous Sean Murray clambered on stage to show off No Man's Sky, his team's remarkable open-universe, science fiction epic which will debut on PS4.

As you'll hopefully have ascertained in the press coverage since (and in Sean's blog post), there's extraordinary ambition on display here, especially given the size of the Hello team, and it was no surprise that it was arguably the buzz game of the show.





48 hours after his moment under the E3 spotlight, we were lucky enough to sit down with Sean and learn the story behind Hello's journey from humble beginnings in Guildford, UK to the biggest stage in gaming, surviving natural disasters in the process.

Not only that but he also laid bare his mind-boggling vision for what No Man's Sky will be. Trust me, this one is well worth a watch...
 
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