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PS3Tools GUI Edition Updated to v2.6, PS3 CEX to DEX App Added

1000°
107w ago - Following up on his previous revision, today PlayStation 3 developer PsDev has updated PS3Tools GUI Edition to version 2.6 which now includes PS3 CEX to DEX functionality as outlined below.

Download: [Register or Login to view links]

To quote: Hi everybody, here to release my new update.

PS3Tools GUI Edition v2.6 Changes:

  • Added CEX 2 DEX
  • New Interface
  • Fixed PKG decryptor button
  • Fixed EDAT Tool button
  • Removed second GUI form
  • Minor bug fixes and code changes to perform better

I have been asked a lot recently to add in a debug PKG decryptor because all I had is a Retail decryptor & extractor. Well I did, but last minute checks, I noticed it was not performing the way I wanted it too.

So instead of releasing faulty code/tool on my program and say it works half way, I'd rather withdraw the feature until a further update when I can have it working properly to my standards and what should be most.

PlayStation 3 CEX to DEX:

This whole CEX to DEX is going around, I felt like adding it to GUI form had to...
 

NoRSX PS3 2D Graphic PSL1ght SDK Library Updated, TTF Support

300°
112w ago - It's been a few months since his initial release, and today PlayStation 3 developer deroad has updated the NoRSX PS3 2D Graphic Library for the PSL1ght homebrew SDK to include TTF support.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links]

To quote from his blog: My lib has been updated to allow people to use *.ttf files instead of my old experimental font. You can use any ttf loaded from memory or from hdd and print any kind of text as you want.

An example

This is the function that needs to be called to load a font from memory:

so for example if my font is Andale.ttf, and i want to load it from memory, i would call:


 

PSN Download Manager 3.90 is Released with Updated Links

1300°
164w ago - Hi, after the events this weekend regarding a domain issue I've had to release a new build to patch several glitches with premium memberships and some server side work to fix the advert not closing after clicking skip. In 3.90 these are minor changes, but we're required:

1) changed all server side links to pixolia.co.uk from pixolia.org. that's about it one small change to fix several issues...

Download: [Register or Login to view links]

Also I realised a few saying the advert got stuck, and in some / most cases people didn't click the skip button.

The advert shown at the startup will never close until you've clicked on the skip button unlocked after 5 seconds, it may take slightly longer on single core computers so be patient (old single core computers cause the multithreading to hang for a minute or two, nothing I can do about that.)

I've also reduced the number of advertisements on my website, I'm very disappointed by clicksor for allowing such issues to occur and have reported them to various sites about the risks they pose to consumer safety.

Due to these issues, I recommend...
 

MultiMAN PS3 v2.00.03 Updated with Genesis+ GX Retro Emulator

Above 1500°
165w ago - Here is an updated multiMAN PS3 pack from this morning with freshly compiled latest builds of Genesis+ and SNES by squarepusher2:

Download: [Register or Login to view links] (21.84 MB)

Pack contains:

  • GENESIS_(20110531_110900)_multiMAN.pkg
  • SNES90000_(20110531_105800)_multiMAN.pkg
  • multiMAN ver 2.00.03 UPDATE (20110531_154000)
  • Added: Threaded processing in background for downloading covers (no more GUI interruptions)
  • Added: XMMB mode will invoke download of missing covers, too
  • Added: Caching of Retro column
  • Changed: Non-blockable scanning in XMMB when device is connected/disconnected
  • Added: Support for Genesis+ GX retro emulator (by squarepusher2)
  • Added: Support for PNG covers for Retro column (320x180 max resolution)
  • Added: Support for md/MD and zip/ZIP for Genesis+ ROMs
  • Fixed: wrong options/options_default.ini lines for genp_self / genp_roms

Condorstike is preparing a pack of 3D covers in PNG format for the Retro column, so I added support for PNG images (320x180 max).

 

PSL1GHT V1 and V2 Merged, PS3Toolchain Updated for PS3 Devs

550°
172w ago - Following up on the previous update, today PS3 hacker ooPo has announced via Twitter the merger of PSL1GHT V1 and V2 alongside news of an updated PS3Toolchain to support it.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: PSL1GHT is a lightweight PlayStation 3 homebrew SDK that uses the open-source PlayStation 3 toolchains to compile user applications that will run from the XMB menu (GameOS homebrew).

Credits

AerialX - Founder, Author
Parlane - Author
phiren - Author
Tempus - PSL1GHT Logo
lousyphreak - libaudio
Hermes - sysmodule, libpngdec, libjpgdec
BigBoss - EyeToy support added to libcamera sample, libgem sample.
ooPo - ps3libraries
ElSemi - Vertex Program Compiler
zerkman - SPU sample code
shagkur - Author
miigotu - Author

Environment

A GCC toolchain that supports the PowerPC 64bit architecture is required to build PSL1GHT...
 
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