5w ago - Following up on the previous update, today PlayStation 3 developers Estwald and D_Skywalk have updated the PS3 backup game manager known as Iris Manager to version 2.58 with the changes outlined below.
6w ago - Following up on the previous updates, today PlayStation 3 developer ThePaaqoHD has made available a real-time all CoD modding tool for Call of Duty Modern Warfare 2, Black Ops, Modern Warfare 3 and Black Ops 2 on PS3.
To quote: Hello NGU, today i want to release my all COD RTM Tool. I added a few NEW offsets (Thanks to mango_knife and razormind) and used a devexpress form. I will update this topic soon with a new version..
Features (Going by the name of tabs):
MW3: Class Editing, Anti God Mode Classes, Game M0Dz, Mod Menu, GameSendServerCommand
Modern Warfare 2: Stats, GameSendServerCommand
Black Ops: Stats, GameSendServerCommand
Black Ops 2: Multiplayer, Zombies, XP Lobby & Server_Commands
FMT Crack: Cracked Memories v3 Elite Menu, MW2 Reborn v3, MW3 Recovery Tool, BO2 MP Mod Menu
Extras: MW2, Black Ops, MW3, Black Ops 2: Debug Eboot & Debug Self
6w ago - Following up on PSIDPatch and PSNope, today PlayStation 3 homebrew developer KW (via kokotonix) has released a PS3 application he calls PSN Patch v1.01 followed by v1.03 and v1.05 for Custom Firmware, which allows users to temporarily disable their CFW, spoof their Console ID and more as detailed below.
6w ago - Following up on the previous version, today PlayStation 3 homebrew developer Dnawrkshp has updated NetCheat for PS3 DEX Consoles to version 4.0 followed by v4.1 and v4.23 with the changes outlined below.
To quote: NetCheat PS3 is a DEX Real Time Editing tool that takes advantage of the ps3tmapi_net.dll that comes with the PRoDG Debugger. This doesn't come with that dll, so you have to get it yourself and place it in the same directory as NetCheat.
NC supports codes (similar to RAW PS2 codes), searching, dumping, memory ranges, and user made plugins. Here is a list of the new stuff since the last release:
NOTE: All plugins must be updated to use the new PluginInterface.dll...