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Ackk Studios: Indie RPG Y2K is Coming to PS4 and PS Vita

50°
2w ago - ACKK STUDIOS LLC Co-director Andrew Allanson announced today that Indie RPG Y2K is coming to PS4 and PS Vita platforms.

Below are the details, to quote: Hey, readers! I'm Andrew Allanson, from AckkStudios. I'm here to tell you about a 3D, turn-based, Japanese-style RPG that we are developing for PS4 and PS Vita. The game is called Y2K.

Y2K is being developed by Brian & Andrew Allanson with Jose Alfaro, Ian Bailey, and Brigid Allanson. We unite under the name of AckkStudios LLC! Ackk is partnering with Ysbryd Games to ensure polish and funding for the game.

So, what's all this Y2K stuff about?

For those of you too young to remember, Y2K refers to the year 2000 problem. Basically, it was a coding bug that was projected to create havoc in computers and computer networks around the world at the beginning of the year 2000... a lot of people thought the world was going to end because of this. It was pretty crazy.

With that in mind, here are more specifics about the premise: When an erratically-behaving elevator claims the life of a young woman, unemployed recent college graduate Alex Eggleston takes to a primitive 1990s message-board to find answers about the death of this stranger. His quest for answers leads to more questions as his research points him to...
 

JSoS Module Dump Utility to Dump PS Vita Webkit Modules by BBalling1

800°
2w ago - Following up on the PS Vita WebKit Exploit and Webkitties, this weekend PlayStation Vita developer BBalling1 released JSoS Module Dump which is a utility that allows users to dump the PS Vita Webkit modules with details below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: Connect vita to server, dumps happen automatically

files are stored as modname.seg#.bin

segments are code,rodata, and two metadata sections sometimes

collaboration between Major_Tom and myself.

Huge thanks to SMOKE587 for being my vita until I get a new one

Huge thanks to Amat Cama for the incredible JSoS release that made this possible

Thanks to Yifan for the uvloader source code on which alot of this was based

Update: Pushed update to JSoS module dumper release, adding code from Nas. Now dumps a whopping 76 modules!
 

Katsu PS Vita PKG Install Glitch, Micro eMMC NAND Reader & Dual NAND

750°
2w ago - Following up on his previous update, today Sony PlayStation Vita hacker xmax katsu (twitter.com/xmaxkatsu) shared news of a Micro PS Vita eMMC NAND Reader, Dual NAND update, a PlayStation Vita PKG install glitch and more below!

Download: [Register or Login to view links]

To quote: This trick is done with Charles proxy.

  • First choose a game from your vita download list and begin downloading.
  • Stop it at about 1-2 MB.
  • Check the size from Charles proxy.
  • When the download is paused at charles proxy, remap the downloading pkg to another local pkg.
  • Resume the download.
  • The download will restart from beginning with the pkg file you chose.
  • It will write over the eboot file which was installed during the first pkg.

Your results may vary please try different psp pkgs and vita pkgs with this method, only pkg files with smaller size than the game you choose in the download list will install. I tried it with tiny hawk original eboot.pbp is 5.7 mb but it works even though i stopped it at 1.9 megabytes and probably there will be errors in next levels...
 

Spiky Fish Games Unveils Sketchcross, A Puzzle Game for PS Vita

50°
2w ago - Spiky Fish Games CEO Kendal Cormany unveiled Sketchcross, a puzzle game for PS Vita today with details below.

To quote: Hi everyone, my name is Kendal and I'm the CEO and lead programmer at Spiky Fish Games. We're excited to announce that our debut game, Sketchcross, is launching exclusively for PS Vita in early 2015.

Sketchcross is a logic puzzler based on the nonogram ruleset. If you're not familiar, think of a mix between crosswords and sudoku. You're given number clues on the rows and columns to help sketch in the corresponding squares on the grid.

Doing so starts to reveal the picture you're creating. A full-fledged nonogram-based game has not yet been fully realized for Playstation here in North America, and we were determined to change that.

Sketchcross will launch with 50 puzzles ranging from simple 5X5 shapes to complex 30X30 animals. The game has been designed to be easily expandable and our plan is to offer additional puzzles after launch.

Solving puzzles reveals the completed shape in block form, solving all the puzzles in a book awards the player that book's unique trophy. Trophy's are stored in your trophy room and are accessible at any time. Additionally, each puzzle has a time leaderboard where you can compare your completed times with the...
 

PS Vita Webkit Exploit Explained by Acez - PS Vita Level 1: Webkitties

800°
3w ago - Following up on the previous updates, today PlayStation Vita developer acez further explained the PlayStation Vita Webkit Exploit with details below.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote via Wololo: This was kind of out of the blue: Developer acez just posted an article on his blog explaining all the details of the Webkit exploit that was recently revealed for the Vita, describing how he and a group of friends worked on a Webkit vulnerability on the Vita, and leveraged it to run native code. It has been explained to me that although this is the same vulnerability that Davee used for his work, the two groups worked completely separately on their exploits.

The read is extremely interesting, and I won’t pretend I’m able to summarize it in a way that would do it any justice, so I suggest you just read it.

A cynical summary for people like me who have been in the PSP hacking scene previously would be: “ha,...
 
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