214w ago - Nintendo CEO Satoru Iwata has confirmed that in the near future it will test out providing demos on the WiiWare service.
Apparently the reason why demos will be provided on the network is because Nintendo wants to try and lure in new shoppers to the service.
To quote: "During the Q&A session at a recent earnings briefing, Iwata told investors that Nintendo would begin a test program for WiiWare demos some time this month. The test will cover just a few titles.
According to Iwata, Nintendo is undertaking this test to see if it can get more players shopping on the Wii Shopping Channel.
He admitted that the market for WiiWare and DSi Ware is currently small, with the Wii Shopping Channel and DSi Shop browsed only by people who already know the game they want to get."
216w ago - Even though Final Fantasy XIII was reported earlier today to require no PlayStation 3 HDD installation, Tekken 6 (available October 27 in North America) appears to have an optional 4GB PS3 install.
According to Tekken 6 game director Katsuhiro Hirada, the stages will be bigger and will have more interactivity- such as walls or floors that can be broken to reveal new fighting areas. The character customization feature has been enhanced, and will be more involved with the gameplay.
To quote: "Namco Bandai's Tekken 6 on PS3 features an optional 4GB install, which massively reduces loading times.
Without the install, matches can take around 15 seconds to load, while installed copies take just a couple of seconds to get you into the fighting.
While this will come as a nice bonus for players with a new Slim PS3, owners of older, lower capacity 'Fat' PS3's like the 40GB model may be stuck playing the waiting game if they're already struggling for space."
245w ago - Each of LittleBigPlanet's 725,000 user-generated levels is unique, according to Sony Community Team Leader MusterBuster.
Many are inspired by films, TV shows and games titles, including levels "LittleBigPlanet Takeshi's Castle", "LBP Jurassic Park" and "LBP-MotorStorm", while others use in-game tools to show-off impressive engineering such as the "LittleBigCalculator", circus-themed "Uncle Fritz's Funhouse Frenzy" or LittleBigPlanet community favorite "Huge Pinball Machine".
Press Release: Half-a-million homemade levels offer a taste of creative gaming
LittleBigPlanet flourishes with a community of nearly two million users
London, 01st April 2009: The critically-acclaimed LittleBigPlanet™ for PLAYSTATION¬®3 (PS3™) has marked the coming of age of gaming as it moves into a new realm defined by creativity and community. This best-selling title from Sony Computer Entertainment Europe (SCEE) allows players to build their own levels and share them via PlayStation¬®Network.
Nearly two million players worldwide have joined the LittleBigPlanet community since its launch in November 2008, where they, rather than developers, drive the experience by creating game content to share with others.
263w ago - Microsoft announced today it will start offering Community Games in new regions, thus allowing more developers around the world to distribute their titles on the new Xbox Live Community Games Channel and potentially share in the profits from their creations.
Below is the press release with the announcement.
Press Release: Microsoft Opens the Flood Gates of Community Game Development in New Regions
Following the highly-anticipated launch of the Community Games channel as part of the New Xbox Experience on Nov. 19, Microsoft today announced that it will open up the service to even more developers around the world to create their own games for Xbox 360 and share them with millions.
Beginning on Dec. 15, independent, student and hobbyist developers in Singapore, Australia and New Zealand will have the opportunity to distribute their titles on the new Xbox LIVE Community Games Channel and potentially share in the profits from their creations.
For developers like team Gambit of Singapore that created the 2008 Dream-Build-Play first place winner "CarneyVale: Showtime," this offers the unique ability to develop games using Microsoft's free XNA development toolset, share them on a console like never before and potentially turn the hobby of game-making into a full-fledged...