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PS3 3D SDK Approved for PlayStation 3 3D Middleware Program

50°
230w ago - Sony has been quite vocal on PS3 3D lately, updating their PSN ToS and outlining plans for 3D movie and photo PlayStation 3 Firmware updates, and today GamaSutra.com (linked above) has confirmed Darkworks and TriOviz have partnered to bring an official PS3 3D SDK to the PlayStation 3 3D [Register or Login to view links] for licensed developers.

To quote: "Launching with little support for console games, 3D TVs present a chicken-and-egg dilemma; consumers are waiting for a critical mass of 3D content to justify the purchase while developers are waiting for an installed base of 3D TVs that justifies the development investment," said longtime graphics technology expert Jon Peddie.

He described TriOviz's tech as "an excellent bridging solution" allowing gamers to "play the same 3D console title on their existing HDTVs and then on their new 3D TVs."
 

Video: PlayStation 3 - Physics Effects SDK is Demonstrated

400°
275w ago - Last week we profiled videos of Sony's Voice Recognition and Image Enlargement in the PS3 SDK.

Today, courtesy of DigInfo.tv (linked above) we have a video demonstrating Physics Effects from the PlayStation 3 SDK below.

To quote: "At CEDEC 2009, Sony Computer Entertainment exhibited the Physics Effects SDK. The Physics Effects SDK is a physics simulation engine optimized for the Cell Broadband Engine, which is provided as part of the PlayStation 3 SDK.

Because the Physics Effects SDK is optimized for PlayStation 3, it can do physics simulations very fast, even though they are considered to impose a very high computing load.

This could expand developers' scope to include even more complex physical phenomena and mechanisms in games."




 

NVIDIA Licenses PhysX SDK for Sony's PlayStation 3 Console

650°
301w ago - Today NVIDIA announced that its popular PhysX technology will be available to all registered Sony PlayStation 3 developers free of charge.

To quote: NVIDIA announced it has signed a tools and middleware license agreement with Sony that makes the binary version of the NVIDIA PhysX technology available to registered PS3 developers.

NVIDIA Corporation today announced that it has signed a tools and middleware license agreement for PLAYSTATION(R)3 (PS3(TM)) with Sony Computer Entertainment Inc (SCEI).

As a result, the binary version of the NVIDIA(R) PhysX(R) technology software development kit (SDK) is now available to registered PS3 developers for free download and use on the SCEI Developer Network.

The NVIDIA PhysX software development kit SDK consists of a full-featured API and robust physics engine, designed to give developers, animators, level designers, and artists unprecedented creative control over character and object physical interactions by allowing them to author and preview physics effects in real time.

The continued adoption of NVIDIA PhysX technology by the world's leading content developers is resulting in games that not only look as realistic as possible, but also provides gaming experiences where the world's literally come to life: environments become...
 
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