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Techland on Building the Open World of Dying Light on PS4

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3w ago - Techland Game Producer Tymon Smektala shared details today on building the open world of Dying Light on PS4 below.

To quote: As we wrap up the production of Dying Light, I took some time recently to sit down and reflect on the incredible adventure the development of this game was.

The team members made me promise that at the release party for the game, I'll perform a rap song for them (Don't ask) and I wanted to write lyrics that would recount the time we spent on this project.

As I started digging deep in my memory I realized that I need to face one (perhaps the only one) personal regret that I have from that period. Early in the game's promotion, I said in one of the interviews that I'm not really fond of the "Mirror's Edge comparisons" journalists were making about our game.

Taken out of context it might have sounded to some ears that I didn't have respect for Mirror's Edge, and it was certainly spun that way by some online media and internet commenters. That's not what I meant!

What I meant was that Dying Light is a very complex game, and I simply wanted it to have a better, more accurate description. I sincerely felt that in our case the blurb "It's Mirror's Edge with zombies" didn't really do justice to what we aimed for with Dying Light.
 

Videos: Miegakure for PS4: Exploring a 4D World on PlayStation 4

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3w ago - President of MTB Design Works Inc Marc ten Bosch shared some new PS4 Miegakure videos today spotlighting the exploring of a 4D world on PlayStation 4 below.

To quote: Miegakure is a 4D game. It lets players explore a detailed 4D world and use their ability to move in 4D to perform miraculous feats. In this game, the fourth dimension is not time! It is an actual fourth dimension of space, that works just like the first three dimensions we are familiar with. If you count time, this game is 5D!

For a while games used to be 2D, taking place solely along two directions. For example, a game character could only move forwards and backwards, or jump up and down. Then came computers powerful enough to render 3D graphics, which allowed for full 3D movement: up / down, backwards / forwards and left / right.

(Of course, the graphics we see, while they are computed in 3D, are displayed on a 2D screen. They are projected down from 3D to 2D, in a way that mimics how our eyes perceive the third dimension.)





But it doesn't stop there. If in a 2D game every object's position is represented in the computer using two numbers, and if in a 3D game every object's position is represented using three numbers, what if each...
 

PS4 System Software / Firmware Update 2.03 Incoming, Stability Fix

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3w ago - Following up on their PS4 Firmware 2.02 Update, today Sony Tweeted that PS4 System Software / Firmware Update 2.03 is incoming and includes yet another stability fix and a new The Hobbit: The Battle of the Five Armies PS4 Theme pictured below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

Below are the details, to quote: Heads-up: PS4 system software update v2.03 arrives later tonight, and will help improve usage...
 

Constructing The Combat of Secret Ponchos, Out Today on PS4

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4w ago - Switchblade Monkeys CEO Yousuf Mapara shared details below on Constructing the combat of Secret Ponchos which is out today on PS4!

To quote: Hello, my name is Yousuf Mapara, the Creative Director of Secret Ponchos, which finally launches today on PS4 (free for [Register or Login to view links] members)! First off, our team at Switchblade Monkeys wants to thank everyone for their support and interest.

There have been plenty of articles since we announced Secret Ponchos, which detailed the game's characters, game modes and features, so we wanted to focus today's blog post on combat - or more specifically, how we drew inspiration from fighting games, team-based shooters and even MMO combat to craft our own style of combat game.





A new take on quick, twitchy combat

When we decided to make a Wild West fighting game, we knew the traditional 1v1 side view would not work for what we wanted, and that we would need to create a new style of combat outside of pre-existing genre conventions.

We had to figure out how to keep the fundamentals that make great fighting games work, and carry them into...
 

Video: Game of Thrones: Iron From Ice Hits PS4 Tomorrow

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4w ago - Telltale Games Community Lead Laura Perusco posted up a PlayStation 4 video announcing that Game of Thrones: Iron From Ice hits PS4 tomorrow.

Below are the details, to quote: Hey PlayStation fans! Today we are delighted to share the season premiere launch trailer for [Register or Login to view links]: A Telltale Games Series.

The first of six episodes, 'Iron from Ice', debuts Tuesday, December 2nd (that's TOMORROW) for download on PS4! PS3 follows next week on Tuesday, December 9th.

This new story tells of House Forrester, a noble family from the north of Westeros, loyal to the Starks of Winterfell. Caught up in the events surrounding the War of the Five Kings, they are thrown into a maelstrom of bloody warfare, revenge, intrigue, and horror as they fight to survive while the seven kingdoms tear themselves apart.





So who can you expect to play as in this series? You'll actually experience five different points of view, each a member of House Forrester.

Playing as five characters reflects the epic scope of Game of Thrones, but more than that, the actions...
 
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