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New Watch_Dogs Trailer Unveiled, Showcases Untrustworthy Heroes

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21w ago - Ubisoft Community Developer Nik Schmidt unveiled a new Watch_Dogs PS4 trailer today which showcases the untrustworthy heroes below.

To quote: Hello again! We're only three weeks out from launch, and everyone here at the Ubisoft offices is firing on all cylinders to get the game out to you on May 27th.

In the short time remaining, we want to provide you with more information about the world of Watch_Dogs on PS4 and PS3. Today, let's take a look at the game's main characters.





As you can see, it's never totally clear who is teamed up with Aiden. The world of Watch_Dogs is filled with duality, danger, and warring factions. Take someone like Jordi: you wouldn't call him a friend, but rather a business associate.

Everything can change with the touch of a smart phone, keystroke, or pull of a trigger - it's volatile, to say the least. It remains to be seen how Aiden interacts with these individuals, but they're all unique and complex characters that help add color and intrigue to the game's story.

Stay tuned - the next three weeks are going to be jam-packed with new info and assets from our team. We hope you're as excited as we are for Watch_Dogs' May 27th launch! And remember, everything is...
 

Video: New Combat Trailer Revealed for Bound by Flame on PS4

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26w ago - Spiders Studio Project Manager Walid Miled revealed a fresh new combat trailer for Bound by Flame on PS4 today!

To quote: Hello, readers! This is Walid, producer at Spiders Studio. I'm very proud to tell you about Spiders' latest game, and our first RPG for PS4, Bound by Flame. We plan to launch on May 9th for PS3 and PS4.

Today, we decided we'd focus a little more on the game's combat and show off some PS4 footage for the first time.

This video is brand new and 100% pure gameplay - nothing pre-rendered - and should give you a little taste of the combat before we debut an epic combat trailer that covers all the combat mechanics and fighting styles.

You'll catch a glimpse of all the possibilities Bound by Flame offers in combat: Stealth, crossbow, fireballs, and a two-handed axe and hammer.





In Bound by Flame, the combat system lets you instantly switch between three stances (Fighter, Ranger, and Pyromancer), allowing you to adapt to the enemy you're facing on the fly.

We also showcase some of the creatures you'll be fighting. There's a lot of them out there, and each has its own characteristics and tendencies in combat.

The array of weapons in Bound by Flame...
 

Video: Sacred 3 Coming to PS3 August 26th, New Trailer Arrives

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28w ago - Today Ryan Avery at Deep Silver announced Sacred 3 is coming to PS3 on August 26th, 2014 alongside a new PlayStation 3 trailer below.

To quote: Sacred 2 transported PS3 gamers to the fantasy realm of Ancaria for dozens, or sometimes hundreds, of hours when it was released back in 2009.

A few years have passed in our world, but for the lands of Ancaria it has been ages! History has turned to legend, old landmarks turned to ruin, and a new evil in the form of the Ashen Empire has shattered the peace that once was. It is a new era, and a time for new heroes to rise up and fight together.

Today, we're happy to finally show you a glimpse of the next chapter in the world of Ancaria: Sacred 3.





Sacred 3, the newest installment in the saga, is an action-packed Hack 'n' Slash game focused on co-op gameplay. You and a friend can choose any hero and use unique skills and co-op combat arts to defeat hordes of enemies and take on epic boss encounters.

The game supports seamless drop-in/drop-out multiplayer for two players to fight in co-op offline, and up to four players online over PlayStation Network. But be careful, your partner also is your biggest rival for the ultimate goal; to become the greatest...
 

Video: Unusual World of Metrico on PS Vita, New Trailer Debuted

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29w ago - Digital Dreams Level Designer Roy van de Mortel shared a new video trailer today spotlighting the unusual world of Metrico on PS Vita.

To quote: We're celebrating! We're in the final stages of Metrico's production. We'd like to celebrate this phase with a special, branching trailer. We got a lot of requests to show some Metrico gameplay, but we're not showing everything just yet.

We're really excited though to finally release a trailer with in-game footage. The trailer let's you choose whether to watch a [Register or Login to view links] version or a [Register or Login to view links].

As we explained in our previous blog post, Metrico is all about using input to shape the infographics around you and solve puzzles. In this blog entry, we'd like to give a bit more insight into the world of Metrico and our design approach.





Over the last few months, we've been working hard on finishing Metrico's last worlds. There will be six worlds in the final game. We wanted every world to feel fresh and exciting, that's why each world has its own shapes, type of infographics, colors, music, mechanics, challenges, typography, and animation, which all tie closely...
 

Video: Hohokum: New Trailer, Q&A with Tycho and Ben Benjamin

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29w ago - Honeyslug Designer and Co-Founder Ricky Haggett shared a new video trailer today showcasing Hohokum, including a Q&A with Tycho and Ben Benjamin below.

To quote: Hey folks! We're back this week to unveil a new trailer for Fun Fair and chat with two of the musicians from Ghostly International who we're collaborating with on the Hohokum soundtrack - super exciting stuff!

In our last post, Dick talked about some of the history behind Fun Fair, dating back to 2011 when we showed Hohokum for the first time. Now we have a new trailer for Fun Fair, accompanied by a track from Ben Benjamin Behold the mischief of the Balloon Seller!

Next up, we have Scott Hansen (Tycho) and Ben Benjamin here to talk about their work on the game. Both have composed original music for Hohokum and it's AMAZING. Tycho's track 'L' - from his new album 'Awake' - is the backdrop for Fun Fair in the game and was featured in our announcement trailer, which you can see here. 'Awake' is out on March 18th and you can pre-order it here - its soooooo good!

A collaboration between a record label like Ghostly and a game like Hohokum is quite unusual - how did it come about? What made you want to be involved?

Scott Hansen: I met with you, Ricky, and you showed me some early test versions of the...
 
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