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Trials Fusion: Riders of the Rustlands DLC on PlayStation 4 Today

50°
8w ago - Community Manager Daniel Nixon announced that Trials Fusion: Riders of the Rustlands PS4 DLC arrives on PlayStation 4 today!

To quote: Rev up your engines, Riders of the Rustlands is coming to your Playstation 4 today! It's time to continue your journey of racing dominance on the leaderboards by venturing into the fringes of civilization, leaving the cityscapes and high-tech regions in the dust.

In the Rustlands, you will encounter the home of people who have been ignored and forgotten by their government, people forced to scavenge through the shambles of once-thriving facilities in an effort to survive outside of the gleaming high-rises and vast cities. Warring factions, neglected laboratories and tetanus boosters are a way of life in the Rustlands.





Riders of the Rustlands brings ten new tracks to Trials Fusion, adding six medium-and-up difficulty classic Trials Tracks, two Supercross Tracks, one Skill Game, and one FMX Track.

There are also 18 Track Challenges, with new secret locations, and additional squirrels to be discovered, as well as 5 new trophies to earn. Track creators will find a nice selection of new Rustlands pieces in the Track Editor to use in their custom content.

You...
 

Twisted Lands Shadow Town PSN PS3 by DUPLEX for CFW Arrives

Above 1500°
9w ago - Following up on the previous PlayStation 3 PSN scene release and recent PS3 3.41/3.55 Fixes by opoisso893, today DUPLEX has made available Twisted Lands Shadow Town PSN PS3 DUPLEX for CFW (Custom Firmware) users with details below.

From the PS3 NFO File: Twisted.Lands.Shadow.Town.PSN.PS3-DUPLEX / Twisted Lands Shadow Town PSN PS3 DUPLEX

[Register or Login to view code]


 

Sony Goes Hands-on with Destiny PlayStation 4 Beta, Details

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9w ago - Sony Social Media Specialist Justin Massongill went hands-on today with the Destiny PlayStation 4 Beta with details below.

To quote: Today, PS4 and PS3 owners will get a chance to experience Bungie's galaxy-spanning epic [Register or Login to view links] for the first time.

Assuming the role of a newly revived Human, Awoken, or Exo, players will explore the ruins of a Russian Cosmodrome and battle hordes of formidable Fallen and feral Hive, all while earning new skills and collecting increasingly effective weapons and armor.

I had an early opportunity to play the Beta, and I've collected my initial notes below. While this post is by no means comprehensive, I hope it'll help get you up to speed before you hop in yourself. And if you're in the Beta, please share your tips, observations, and feedback in the comments below.

If you played or read about Destiny's Alpha last month, you might be wondering what's changed for the Beta. The answer: plenty! Perhaps most notably, the Beta fills in many narrative gaps with pre-rendered and in-engine cinematics, fleshing out more of the backstory and making this feel much more like a world I want to explore.

These scenes are fully voice-acted;...
 

Sony Goes Hands On with The Last of Us Remastered on PS4

50°
10w ago - Sony Social Media Senior Manager Sid Shuman goes hands-on today with The Last of Us Remastered PS4 on PlayStation 4 with details below.

To quote: With [Register or Login to view links]'s PS4 release just weeks away (July 29th), I dove into a pre-release version of the game to see exactly how Naughty Dog is leveraging PS4's hardware to upgrade last year's biggest Game of the Year winner.

First, there's the immediately noticeable bump in native screen resolution. The jump from 720p (PS3) to native 1080p (PS4) gives the visuals a major shot in the arm. The crisp new presentation banishes those nasty jaggies to the margins, while higher resolution environment textures adorn the lovingly crafted post-apocalyptic environments.

But the kicker is the new framerate. I'll admit to being at least a bit skeptical on hearing that Naughty Dog would target a smoother, more fluid 60 frames per second for The Last of Us Remastered. I wondered whether it would add a distracting layer of artificiality, that it might somehow interfere with the game's cinematic look and feel.

Luckily, based on my hands-on experiences at a recent media event in New York City, those concerns...
 

Borderlands 2 PS Vita Update Out Today, Improved Stability & Control

100°
13w ago - Sony Third Party Production Director Gio Corsi announced that the Borderlands 2 PS Vita update is out today, which features improved stability and control.

To quote: It's been a few weeks since we launched Borderlands 2 for PS Vita and so far we've been overwhelmed by the community response.

We're happy to announce that title update 1.04 is available today, which should further improve the overall Borderlands 2 PS Vita experience and addresses some of the feedback from you the fans.

• We've worked with Iron Galaxy Studios to improve stability and performance throughout the game, including addressing known issues with audio playback.

• Gyroscopic controls can now be independently inverted. This should ensure that fans of inverted vertical look will also be able to enjoy Gyroscopic aiming as well!

• There are now scaling sliders for rear touch inputs in the Options menu. Many users mapped lesser used actions to the rear touch but reported that in gripping their PS Vita systems, they'd still accidentally trigger those inputs. Users can now scale the input area down to much smaller zones, mitigating this.

• Lastly, we've addressed an issue where players were not notified that their online session had expired, which caused players to incorrectly appear...
 
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