251w ago - Today Keita Takahashi of Namco Bandai Games describes the type of game Noby Noby Boy (releasing on PSN this Thursday, February 19) is. To quote:
Basically players can control and stretch Boy, the main character of the game. As players stretch Boy, the lengths to which he grows are uploaded to a persistent character known as Girl, who grows at the same rate as the combined length of all the players in the world.
Girl starts at Earth and expands around the solar system. When Girl reaches a new milestone in the solar system, new areas are unlocked as playable stages for everyone around the world.
One big question most people have asked is, "Why did you want to make such a game?" Seriously, I don't know. When I figure it out, I'll share it on this blog. In the meantime, please take a moment to watch this video.
Well, that's the best that I can do to explain the game, but I know people will still go, "Hmm..."
How come it's hard to explain, you ask? It's because I wanted to make a game that cannot be expressed by words in the first place. By making an undefined and ambitious game, I want the player's reaction to be something like, "I don't know why, but it's somehow interesting. I can't stop...
252w ago - Players can show off their skills and high scores on the leaderboards in a number of titles which originally appeared on Xbox Live┬® Arcade, including the award-winning Pac-Man Championship Edition™.
The compilation also offers the chance to re-live the old school days of classic arcade games with Galaxian™, Super Pac-Man™ and many more rubbing shoulders in a vast compilation spanning over 25 years of arcade hits.
Press Release: NAMCO MUSEUM: VIRTUAL ARCADE' - CLASSICS NEVER GET OLD, THEY JUST GET BETTER
NAMCO BANDAI Games Brings the Ultimate Arcade Game Collection to Europe for Xbox 360 this Coming April
PARIS, FRANCE - 11 February 2009 - NAMCO BANDAI Games Europe today announced that Namco Museum™: Virtual Arcade is heading to European retailers for the Xbox 360┬® video Game and entertainment system from Microsoft this coming April 2009.
Jam-packed with nostalgic favorites and future classics, Namco Museum: Virtual Arcade will keep seasoned and new gamers playing for years to come.
Features of Namco Museum: Virtual Arcade include:
• Over 30 titles: The largest and most comprehensive Namco Museum™ collection to date will keep you and your friends entertained for hours.
260w ago - Namco Tekken boss Katsuhiro Harada has told Kikizo that doing a 360 version of Tekken 6 was a matter of common sense: there are simply too many green consoles in the world market to ignore. To quote:
Kikizo: You remember close to the beginning of the series, a time when Tekken was very closely associated with PlayStation. Obviously it's not just PlayStation now, so what would you say the sort of die-hard PlayStation fans who maybe feel 'betrayed'?
Harada: Yes, we have developed it PlayStation 1, 2 and now 3, so it is true that we have really grown with the PlayStation brand - we have a lot of fond memories, and we worked very closely with Mr Kutaragi as well, so we had a really good relationship. We love the platform.
But rather than some fans feeling disappointed, there are a lot of Xbox users out there at the moment, and a great deal of fans who only have an Xbox and really want to play Tekken, which is the number one in the fighting genre. And we just had so many fans that said "we really want to get our hands on it, but can't."
So we wanted to answer those fans. And it's also the timing at this point - at the moment we have two high spec consoles on the market...
266w ago - Per Namco Bandai, new support characters and single player missions highlight five months of original content for Naruto's PlayStation 3 system debut.
Press Release: Santa Clara, Calif., - Leading video games publisher and developer NAMCO BANDAI Games America Inc., today announced plans for free downloadable content for NARUTO™: Ultimate Ninja┬® STORM (based on the popular NARUTO™ animated series from VIZ Media), exclusively for the PLAYSTATION┬®3 computer entertainment system.
From the week of the game's retail launch on November 4, 2008 through March 2009, new support characters such as the infamous Sound Four and original single player missions will be made available for download on a regular basis, giving players even more ways to fight and explore in the world of ninja.
The following support characters, each accompanied by an additional single player mission, will be available for free download from the PLAYSTATION┬®Network for the PLAYSTATION 3 system on the dates below:
- November 6, 2008: Shizune
- December 4, 2008: Asuma
- December 18, 2008: Kurenai
- January 8, 2009: Anko
- January 22, 2009: Jirobo
- February 5, 2009: Kidoumaru
- February 19 2009: Tayuya
- March 5, 2009: Sakon