47w ago - Following up on the PS3ITA, PSN / SEN Enabler & Disabler and my previous release of spoofer PKG tools and Spoofer (9.99), I upgraded them to one PKG for each CFW for enable or disable PSN / SEN access (both functions in one).
It also includes a GUI for enabling PSN / SEN so if something is wrong it will restore your PS3 files preventing a RSOD on the PlayStation 3 console.
ALLOW SEN ACCESS - INSTALL ONLY PKG FOR YOUR CFW
Spoofer Tool for PC is updated too, the actual version is 5.5, with a new tool called fix_psn.exe
PS3 Spoofer Tools v5.5 (Only for Cygwin/Linux)
Now you can fix necessary files yourself with fix_psn.exe
The new options in fix_psn.exe are:
files: Fix single files (use extractor.exe or copy your dev_flash files in "Files" folder) *
pkg: Fix your files and build a PKG
pup_files: Extract PUP files, fix and re-build PUP file fixed
47w ago - Following up on FckPSN and the PS3ITA PSoN packages for PS3 Custom Firmware users, today ARCH has made available a PS3 PSN / SEN Enabler & Disabler along with a Clear History PSN Stealth Mod version with details below to re-enable PlayStation Network access.
66w ago - With the recent release of PS3 Firmware Update 4.11 comes PS3 Spoofer Enabler / Disabler 9.99 for PlayStation 3 Custom Firmware users, which currently supports Hermes, Kmeaw, Rebug and JFW CFW.
Spoofer Enabler / Disabler - This PKG spoofs files of your dev_flash (9.99), this is an example of the new Spoofer v5 incoming. Install ONLY PKG file of your CFW. I tried Spoofer 4 and works perfectly, make sure you have all correctly, Spoofer folder of RAR must be in this directory:
x:\cygwin\home\XXXXX\Spoofer (XXXX is your home folder name and "x" is your drive)
It doesn't show anything on your screen, if spoof is completed successfully, your PS3 will reboot and with version 9.99.
Well, here is various PKG for some CFW, it will spoof automatically your version to 9.99 and build number to 99999, install ONLY for your CFW. FULL = Spoofer Enabler and Spoofer Disabler included. Downloads:
69w ago - Below is a work-in-progress (WIP) of PS3 3.60+ games booting on PlayStation 3 Custom Firmware (CFW) 3.55 and 3.41 without a dongle for those interested in experimenting further with it.
What you need ?
1- PS3 3.55 CFW Rebug or 3.55/3.41 with Debug
2- Debug Dev_Flash (Also allow to have the debug options on retail)
3- Backup of your own CFW DEV_Flash (make a dev_flash path on your USB Device)
4- A File Manager
5- EBOOT.BIN of your games (also from Paradox)
What you need to know
Rebug normal in Debug mode 2
You need to put your PS3 in boot mode -> debugger mode (and not system software mode)
We're gonna use the debugger mode to debug the self execution we don't need to have NPDRM, anyway the debugger don't know how to Debug the Self NPDRM
Release mode -> Development mode
All the content type configuration -> Development mode
Dongle uses modified sprx/modules/lib related to the Debug files to be loaded when you boot the PS3 on CFW.
Almost all the EBOOT Paradox don't have NPDRM -> it's a simple self (fake sign header) renamed to EBOOT.BIN (like i was explaining many times) -> call function to the debugger -> sprx/modules loader.
70w ago - Today PlayStation 3 hacker KaKaRoToKS has posted a status update on the PS3 4.0 Homebrew Enabler (HEN), which comes just six weeks since the previous confirmation that it indeed works on Sony's latest Firmware version.
To quote: Here’s a “quick” status update on the 4.00 HEN (Homebrew ENabler) for PS3.
Following my clarifications from almost 2 months ago here, there has been a lot of progress. We have not been slacking off, we’re a group of about 10 developers working together for the last 2 months, for sometimes 15 hours everyday in order to bring back homebrew support to the latest version of the PS3.
There are three major parts to the HEN, first, getting the packages to install on the PS3, that part is done, completed, tested, debugged, etc.. the second part is to get the apps to run, that one still has major issues... the last part is something I will not discuss for now (it’s a surprise) but it’s about 60% to 70% done (and it has nothing to do with peek&poke and has nothing to do with backup managers or anything...